Couple of armor making questions
#1
Posté 18 novembre 2009 - 05:41
I'm making some custom armor. I want to know how, if it is even possible, to change the color of the armor. (I know selecting different material changes the look but that also changes the stats).
I'd also like to know how you can make an item set bonus, again, if possible.
Thanks in advance.
#2
Posté 18 novembre 2009 - 07:26
If you retexture the armour, you have the option of either overriding/replacing the current one or creating a new model using the modified texture and making that available as well in the toolset - it's nit quite clear to me what you need.
#3
Posté 18 novembre 2009 - 08:00
#4
Posté 18 novembre 2009 - 08:08
#5
Posté 18 novembre 2009 - 11:47
I'm very interested to hear how to tweak it too.
Modifié par CaptBurn, 18 novembre 2009 - 11:47 .
#6
Posté 19 novembre 2009 - 06:40
#7
Posté 19 novembre 2009 - 06:53
Material Progression is if a vendor sells it or if you find it as random treasure what tier it will be.
If you set it as "All Metal" and you sell it to a merchant, when you come back it will progress (possibly even degress) to the appropriate tier as dictated by your level.
If you set progress as a specific material it means it will not change at all.
#8
Posté 19 novembre 2009 - 07:02
JamesX wrote...
It is my understanding that Material Type is what material it is and determins its bonuses and color.
Material Progression is if a vendor sells it or if you find it as random treasure what tier it will be.
If you set it as "All Metal" and you sell it to a merchant, when you come back it will progress (possibly even degress) to the appropriate tier as dictated by your level.
If you set progress as a specific material it means it will not change at all.
considering you can choose gold as a material type... i don't think it will affect the stats? but i havent played around with it unfortunately... incidently, if you look at the axe "bloodline" its material is red steel i believe but it is silverite...
#9
Posté 19 novembre 2009 - 07:25
Poubo wrote...
considering you can choose gold as a material type... i don't think it will affect the stats? but i havent played around with it unfortunately... incidently, if you look at the axe "bloodline" its material is red steel i believe but it is silverite...
You might be able to choose gold from the list of material types, but that does mean you are supposed to
Specific material types have various modifiers and multipliers attached to them in case of armors, shields or weapons as well as defining the items tier and they all have respective prefixes in the toolset. You could of course choose other material types for your items, but by default those materials would not contribute much to the overall result and item quality.
For more information you can check out my blog post about this topic.
#10
Posté 19 novembre 2009 - 11:42





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