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[Request] Elemental #'s for Savegame Editing


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#1
Zandersolo

Zandersolo
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Hello all, im kinda new to modding/editing(this is the first game i've ever attempted), so if this is posted somewhere I apologize.

Im using the First Blight editor for Xbox 360 Saves to make my game amazing when i press a button, however I am unable to find base damage change numbers for the elements.

For example, a really cool looking staff that might do nature base damage and i would like to change it to do electricity base damage.

Im looking for the numbers to change it to any element, as well as the numbers for +%element damage.

I attempted to use the search function(Lol), and checked the first few pages for possibly similar posts to no avail. Any help would be appreciated!

Thank you in advance,
Z

#2
Tyreska

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Not sure if this will help, but these are the relevant Item Property IDs:

1113 +% Physical Damage
1114 +% Fire Damage
1115 +% Cold Damage
1116 +% Electrical Damage
1117 +% Nature Damage
1118 +% Spirit Damage

10000 Damage Type Physical
10001 Damage Type Fire
10002 Damage Type Cold
10004 Damage Type Electricity
10005 Damage Type Nature
10006 Damage Type Spirit

#3
Xenoseroster

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Unfortunately I'm not familiar with how things work in the First Blight editor, but for the GFF editor, to make a weapon do different types of damage as it's base attack, you need to add a new field to the "ITEM_PROPERTIES" and then input one of the above 1000x numbers depending on what damage type you want, and then create a 2nd field in "ITEM_PROPERTY_POWERS" and put in what amounts to 1 for the property.

So if First Blight is set up like I would make it myself, you probably need to add a "new" property to the other properties listed for an item, or over-write an existing one (dunno how that stuff works exactly over there), put the property as say, 10006 for Spirit damage, then just set the power as 1. Changing the power # has had no effect that I can see in-game, so 1 is all you need.

#4
XxDragonEffectxX

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this info is good thx guys