Why Do So Many People Hate The Console Version Of DA:O
#1
Posté 18 novembre 2009 - 05:48
#2
Posté 18 novembre 2009 - 05:51
I understand the camera controls are a bit nerfed on the console due to hardware limitations, though...
#3
Posté 18 novembre 2009 - 05:52
I've played on 360 and PC, and those ae the only real differences I have noticed, aside from the obvious graphics difference and the lack of user-creatd mods for the console.
Modifié par Sloth Of Doom, 18 novembre 2009 - 05:53 .
#4
Posté 18 novembre 2009 - 05:52
#5
Posté 18 novembre 2009 - 05:53
#6
Posté 18 novembre 2009 - 05:53
That, and the fact that I can play the PC while my girlfriend takes over the television with her bad reality shows.
#7
Posté 18 novembre 2009 - 05:53
there is generally going to be "console hate" for these games because console users miss out on user made mods.
there also might be some "smug" going around because this game was basically done in the old baldur's gate style but dummed down for new users which i'm bettng mostly come from console gaming-
those people however should be ignored since they are the type who fart in the tub and bite at the bubbles.
#8
Posté 18 novembre 2009 - 05:55
#9
Posté 18 novembre 2009 - 05:55
I have invested about 65 total hours on my 360 in six separate partial plathrus and I have not had any problems.
#10
Posté 18 novembre 2009 - 05:58
Sloth Of Doom wrote...
Aside from clunky contols when compared to PC (the bane of most console games) the console version is basically a giant 'easy mode' that trickles enemies at you in tiny groups like an overprotective mother. Combat on the PC is usually on a much larger (and more difficult) scale.
I've played on 360 and PC, and those ae the only real differences I have noticed, aside from the obvious graphics difference and the lack of user-creatd mods for the console.
Ahh i didnt know that, i wish my PC chould run the game thats for sure, but i mean i havent had any problems so far as in the Console version, if with less enemys its still get's hard in some areas of the game, as for User content yeah that is a big drag for console owners
Thanks guy's for shedding some light on this for me.
#11
Posté 18 novembre 2009 - 05:58
I highly doubt the difficulty was dumbed down due to the averge age of console owners. I know plenty of console-only gamers over 30 (myself NOT included). Likely it is due to the hardware limitations consoles impose on the computing power required for such a game...deathwing200 wrote...
Since console players are always kids, who are generally bad at challenging RPGs like DA:O, Bio toned down the difficulty of the game on consoles to prevent them from crying if they die too much.
#12
Posté 18 novembre 2009 - 06:02
Denlath Vestor wrote...
I highly doubt the difficulty was dumbed down due to the averge age of console owners. I know plenty of console-only gamers over 30 (myself NOT included). Likely it is due to the hardware limitations consoles impose on the computing power required for such a game...deathwing200 wrote...
Since console players are always kids, who are generally bad at challenging RPGs like DA:O, Bio toned down the difficulty of the game on consoles to prevent them from crying if they die too much.
I agree, but then again i really depends on the Engine the game is running on, if you look at a game like Left 4 dead or hell even Dead rising on the 360 that can hold a crap load of enemys on the screen at once. So i dont think that is the case but maybe it is
BluesMan1956 wrote...
I think most of the people
complaining about the consolve version are not console owners. Most of
the complaints I see on these forums are from PC owners complaining
about miscellaenous bugs, dowloaded content, or the fact that their
graphic card doesn't work.
I have invested about 65 total hours
on my 360 in six separate partial plathrus and I have not had any
problems.
Agreed ill have to add up all the time i have across my 5 play throughs i think i have other 70+ hours not sure let me go and look.
Modifié par Fatalmephisto, 18 novembre 2009 - 06:05 .
#13
Posté 18 novembre 2009 - 06:05
That's enough to put me off of the console version.
#14
Posté 18 novembre 2009 - 06:05
Fatalmephisto wrote...
Denlath Vestor wrote...
I highly doubt the difficulty was dumbed down due to the averge age of console owners. I know plenty of console-only gamers over 30 (myself NOT included). Likely it is due to the hardware limitations consoles impose on the computing power required for such a game...deathwing200 wrote...
Since console players are always kids, who are generally bad at challenging RPGs like DA:O, Bio toned down the difficulty of the game on consoles to prevent them from crying if they die too much.
I agree, but then again i really depends on the Engine the game is running on, if you look at a game like Left 4 dead or hell even Dead rising on the 360 that can hold a crap load of enemys on the screen at once. So i dont think that is the case but maybe it is
According to dev posters over on daforum the console was made easier by having less enemis at once partially due to graphical limitations and partialy due to control limitations.
#15
Posté 18 novembre 2009 - 06:06
Sloth Of Doom wrote...
Fatalmephisto wrote...
Denlath Vestor wrote...
I highly doubt the difficulty was dumbed down due to the averge age of console owners. I know plenty of console-only gamers over 30 (myself NOT included). Likely it is due to the hardware limitations consoles impose on the computing power required for such a game...deathwing200 wrote...
Since console players are always kids, who are generally bad at challenging RPGs like DA:O, Bio toned down the difficulty of the game on consoles to prevent them from crying if they die too much.
I agree, but then again i really depends on the Engine the game is running on, if you look at a game like Left 4 dead or hell even Dead rising on the 360 that can hold a crap load of enemys on the screen at once. So i dont think that is the case but maybe it is
According to dev posters over on daforum the console was made easier by having less enemis at once partially due to graphical limitations and partialy due to control limitations.
Ahh ok thought so.
#16
Posté 18 novembre 2009 - 06:08
Modifié par Cammy2709, 18 novembre 2009 - 06:09 .
#17
Posté 18 novembre 2009 - 06:10
Personally, the controls are fine once you get used to them, no complaints. I don't mind the graphics, they're fine, I've seen a lot wose, but I've also seen better. As for the difficulty, you could say the difficulty is "different" not necessarily easier, it's hard in its own way. I'm having a pretty good (good as in challenging) time playing through on hard, I can't wait for my nightmare playthrough. There's no need for the PC players to rub it in our faces that our computers can't run Dragon Age though, aren't we all hoping to enjoy the game? no need to try and ruin it for other people.
#18
Posté 18 novembre 2009 - 06:13
Spend $200 for a console and you will get a POS system that may look nice graphically but in no way can it surpass a true PC system, which is highly upgradeable and will last you from 3-6 years before you have completely replace the whole thing due to technological demands of games become too great on it.
I will never buy a console or use one. The last console I had was a Colecovision and that's cause there were no computers back in that day that didn't cost in excess of $7000 dollars.
You get what you pay for. Period
Think about the processor and storage and graphical hardware in a console. They are inferior when compared to the lowest-end PC and not upgradeable to a faster processor. I can spend a measly $100 atm and literally upgrade my processor to something as much as 10x more powerful. Try that with a console - forget it. It won't happen you have to buy a newer console completely.
Modifié par Yelina, 18 novembre 2009 - 06:18 .
#19
Posté 18 novembre 2009 - 06:18
Well, maybe when you have to make up the difference in monthly expenses for what your four adult kids with a combined five grandkids you will not have such a troll-like and condescending attitude toward those who cannot afford the money to purchase a PC that can run DA:O.Yelina wrote...
....
You get what you pay for. Period
Plus, show me the $400 laptop that can
#20
Posté 18 novembre 2009 - 06:21
I will never buy a console or use one. The last console I had was a Colecovision and that's cause there were no computers back in that day that didn't cost in excess of $7000 dollars.
You get what you pay for. Period
I lived during that era myself. One thing I have learned is that with a console, alot sacrifices have to be made in order to make a console game possible. For a pc, there are some sacrifices, but it's mostly because of time constraints and whether or not the engine can do what they want. I just wish there was a way to continuously use the character beyond just the DLC. I don't even think you can use the same char in a public made module (somebody correct me if I'm wrong on this).
To also make a point, I don't think some things will happen all because it would be unfair to the console users that the PC users would have more/better content/features. That's just my opinion
#21
Posté 18 novembre 2009 - 06:23
BluesMan1956 wrote...
Well, maybe when you have to make up the difference in monthly expenses for what your four adult kids with a combined five grandkids you will not have such a troll-like and condescending attitude toward those who cannot afford the money to purchase a PC that can run DA:O.Yelina wrote...
....
You get what you pay for. Period
Plus, show me the $400 laptop that can
I can do that for you right now. Here check this out. For 2x the buying power you can get a very nice laptop from Tigerdirect:
http://www.tigerdire...p?EdpNo=5311061
I had an advert for a $400 one from Newegg about 5 days ago. These things run Windows 7 and come with 4GB of memory. How much memory does a console have? Its laughable.
#22
Posté 18 novembre 2009 - 06:30
http://www.tigerdire...RCCODE=WEM2079C
And these entry level laptops from Lenovo cost around $400:
http://www.newegg.co...-L0F-_-34146609
These lower end PC's are still 5x faster then consoles and come with stuff like productivity apps and other things you can do on em besides play games. I get adverts from all the big online computer retailers all the time and am amazed at how cheap stuff costs nowadays. The great thing about PC's more then laptops is they are modular so you can upgrade them as you get money and want to run faster games with better graphics. Consoles are limiting.
#23
Posté 18 novembre 2009 - 06:30
#24
Posté 18 novembre 2009 - 06:30
I for one am pleased this game has been designed for each platform rather than menus etc being taken directly from consoles to PCs like some other games I could mention. Totally different systems need different user interfaces to make the most out of them.
#25
Posté 18 novembre 2009 - 06:36





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