Supporting the Templars Suprisingly Satisfying - Spoilers
#1
Posté 10 avril 2011 - 05:07
Part of me wishes that supporting the mages had the same finality that supporting the Templars did. However, you are basically supporting an open rebellion and on the run, hiding. So, I can see how writing a more heroic ending for this scenario could be difficult.
#2
Posté 10 avril 2011 - 05:13
I think being on the run with my possessed apostate lover makes a more interesting ending. I just hope future DLC/campaigns allow for multiple conclusions.
Modifié par Plaintiff, 10 avril 2011 - 05:15 .
#3
Posté 10 avril 2011 - 05:15
The only bat**** insane templar in the end was Meredith. Cullen spared some of the mages when I asked and all the templars supported the fight against Meredith in the end.
#4
Posté 10 avril 2011 - 05:17
#5
Posté 10 avril 2011 - 05:25
#6
Posté 10 avril 2011 - 05:33
#7
Posté 10 avril 2011 - 05:39
#8
Posté 10 avril 2011 - 05:42
#9
Posté 10 avril 2011 - 05:46
The funniest part of the templar ending, besides mages looking up to you, is that you disappear anyway. "Oops! Sorry, champion. We want someone else in charge. Love, the templars." Apparently Hawke would just get in the way of the DA3 protagonist.
#10
Posté 10 avril 2011 - 05:47
Plaintiff wrote...
I'm never going to side with the Templars. I don't mind not being viscount, since Dumar only got the job because the templars gave it to him in the fist place. It feels less like I'm getting the job on my own merit and more like they're just "letting" me be viscount until I ****** them off.
I think being on the run with my possessed apostate lover makes a more interesting ending. I just hope future DLC/campaigns allow for multiple conclusions.
You should try it at least once. It feels like the more complete ending of the two. It helps that the actions of Meredith and Orsino at least make sense; Meredith's nutso thanks to the idol and is paranoid at your intentions and Orsino is losing to the Templars and Hawke when he goes Harvester.
That alone makes the ending feel more natural. Plus, oddly enough, you get more dialogue out of Orsino before the Harvester'ing out.
And that thing where they kidnap your sibling/Love Interest makes sense since you are with the Templars.
Those things make that ending feel more satisfying to me than siding with the Mages.
Should you should totally try a Pro-Templar character once.
#11
Posté 10 avril 2011 - 05:48
#12
Posté 10 avril 2011 - 05:58
Like I stated earlier, I think that convincing Cullen to only kill mages that resist makes your Hawke a rallying point for the rebellion. That is the only thing that makes sense to me. I will have to record the narration when I do another pro Templar play through. Then I can see if there is something I misunderstood or missed.
#13
Posté 10 avril 2011 - 06:02
Honestly, in the whole lead up to the game
's release, I was reading the spoilers and I was TOTALLY like "Who the heck would side with the Templars?!" and then I played the game and by the end I was like "...okay, dude, Meredith is insane. She is. But my mother was killed by a mage, one just blew up the chantry, even the Dalish don't have the mage thing under control... the streets are filled with enough dead blood mages that the other blood mages shouldn't even need to cut themselves anymore. WHY would I side with the mages besides sympathy?! Maybe if I go help the Templars, I can at least... try to spare.. as many sane mages as I can.. if any are left.." And turns out, oh look, you COULD Spare a group of sane mages! So I was happy. Though when I ran into Grey Warden Bethany and Varric was all, "She is not going to like this" I was like "Crap. I know..." But then she understood and trusted in me and I was all Aw. Sisterly love. I completely prefer the Templar ending. Orsino flipping out in the mage ending and only seeing basically bad mages in it...I mean you don't even know what happens to the others that were in the room with you when Orsino went harvester like Alain. I didn't see him dead anywhere...So I just really felt like the Templar ending was more solid, had more logical reasoning behind it in terms of what occurs in it, and a more satisfactory conclusion.
As far as mages still rising up in Hawke's name, well, I'm sure Hawke's name doesn't like that.
Modifié par Oneiropolos, 10 avril 2011 - 06:05 .
#14
Posté 10 avril 2011 - 06:05
I guess it depends on your motivations, but the metastory (not the act three endings but overall metastory) seems more natural if you side with the mage. (Otherwise why would you....a hero to the Templars per Cassandra) be kicked out of Kirkwall after only a small handful of years?
-Polaris
#15
Posté 10 avril 2011 - 06:09
#16
Posté 10 avril 2011 - 06:16
Oneiropolos wrote...
Do you happen to have the post where Gaider says they became tranquilled? I'm not denying they did, because if they did, they did, I just never saw him state that so I'm curious to see his explanation for it.
DG says this in one of his conversations with Lob. Since Annulement means the purging of the circle no mage can be allowed to continue to exist, so the upshot is that the captured mages have to be killed or tranquilled.
-Polaris
#17
Posté 10 avril 2011 - 06:18
#18
Posté 10 avril 2011 - 06:22
Then there's all of those blood mages running around Kirkwall, every other non blood mage gets possessed by a demon, your friend Anders is slowly being driven insane by merging with a fade spirit, and the cutest mage you know likes to consort with demons because she believes she can handle it. Mom was just the nail in the coffin for my rogue. She believed all mages needed to be locked away for everyone's protection. Yes. Annulling the circle was a bit extreme, but considering both Templars and blood mages from the circle were conspiring to overthrow Meredith and they kidnapped and attempted to kill her love Fenris, she thought that annulment might just be the right thing to do.
#19
Posté 10 avril 2011 - 06:24
Honestly, in the whole lead up to the gamehttp://social.bioware.com/include/fckeditor/editor/images/spacer.gif's release, I was reading the spoilers and I was TOTALLY like "Who the heck would side with the Templars?!" and then I played the game and by the end I was like "...okay, dude, Meredith is insane. She is. But my mother was killed by a mage, one just blew up the chantry, even the Dalish don't have the mage thing under control... the streets are filled with enough dead blood mages that the other blood mages shouldn't even need to cut themselves anymore. WHY would I side with the mages besides sympathy?! Maybe if I go help the Templars, I can at least... try to spare.. as many sane mages as I can.. if any are left.." And turns out, oh look, you COULD Spare a group of sane mages! So I was happy. Though when I ran into Grey Warden Bethany and Varric was all, "She is not going to like this" I was like "Crap. I know..." But then she understood and trusted in me and I was all Aw. Sisterly love.
Why would you do that to yourself?
The whole enjoyment of the first playthrough is all about the story and the adventure and finding yourself swept up in things. You fly into the unknown blind and let the pieces fall where they may.
The replays are totally different experiences where you cannot help but meta-game on some subconscious level. It's usually either focused on gameplay or characters. Perhaps it's about seeing what happens when you take the Blue Pill instead of the Red Pill. But all the mystery's gone from the experience.
It's a fragile and delicate thing, the game will never be that game to you again.
I couldn't ever spoil myself on a whole game before it's release. It takes away more than it adds.
#20
Posté 10 avril 2011 - 06:28
Siding with the templars just seem to be the better ending to me at least.
Modifié par BanksHector, 10 avril 2011 - 06:28 .
#21
Posté 10 avril 2011 - 06:33
BanksHector wrote...
This is a case that I wish we had a third option because as much as I disagree with Meredith, I find it hard to side with the mages.
Siding with the templars just seem to be the better ending to me at least.
I think a third choice would miss the point. The point is that it's a choice between two terrible things. It's the choice between cancer or tuberculous.
#22
Posté 10 avril 2011 - 06:37
#23
Posté 10 avril 2011 - 06:40
For me, it's not 'doing anything' to myself except making me more excited for a title because I blink at reading a spoiler and go, "WHOAH. How are they going to pull that one off?!" and enjoy the intricacies building up to it. Plus, I still feel more emotional than alot of players do even not knowing. I KNEW Leandra was going to die and I sobbed on her quest anyway. It didn't matter that I had preparation for the death. I don't watch spoiler VIDEOS for things, because I feel like that's showing me the exact scene as it will play out. But telling me a character is going to die and even -how- will not stop me from crying when it happens, or even an upsetting plot development. Sometimes I wish it would because Torchwood seemed to delight in how many times it could make me sob.
I also hate being startled, so my friends learned very early on to warn me if there was a jump scene in a movie that otherwise wasn't scary (I just flat out don't go to scary movies) and if a movie ends on a depressing note, they flat out tell me not to go see it. I've been like this since I was a little girl. Used to make my mom sick of things because I could literally watch the same movie twice a day and I'd go like a month of being obsessed to one movie, and then the next. Short Circuit was one of those...I don't even know how long it's been since I've seen that...
#24
Posté 10 avril 2011 - 06:40
Ultimately I'll see the mage ending as my "canon," and Sebastian articulates this best: Why are we standing around talking about annulling the Circle when the guilty party is right there? I do hate it that the mages, starting with Anders, take my mage PC as their revolutionary inspiration. They might get some surprises down the line.
Modifié par Addai67, 10 avril 2011 - 06:41 .
#25
Posté 10 avril 2011 - 06:42
IanPolaris wrote...
Oneiropolos wrote...
Do you happen to have the post where Gaider says they became tranquilled? I'm not denying they did, because if they did, they did, I just never saw him state that so I'm curious to see his explanation for it.
DG says this in one of his conversations with Lob. Since Annulement means the purging of the circle no mage can be allowed to continue to exist, so the upshot is that the captured mages have to be killed or tranquilled.
-Polaris
I wish there was a Darth Vader in the Jedi temple moment - kill those mage kids!!!





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