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Duelist Weapons


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26 réponses à ce sujet

#1
1xtab

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 Hi, I am making a Duelist/Weapon Master, and I was wondering if a Scythe works okay.  The abilities say that two handed weapons work, but a scythe is both slashing and piercing, so before I choose my weaponj master weapon, I kinda want to know if it will work.

#2
Arkalezth

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No, it won't work AFAIK, though I have never tested it. Spears work, so you can use them if you're playing a medium sized race and want a 2-hander.

#3
1xtab

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Hm, why does a spear count, and not a scythe? They both do piercing.

#4
Arkalezth

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Maybe because a scythe is also slashing, and you don't go lunging with it. But I didn't make the game...

#5
1xtab

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Another question: I realized that I planned out my build a bit wrong... I am short one feat (I despise that I have to take stupid combat expertise to get whirlwind attack)... I don't suppose a feat giving item works for prestige class requirements?

#6
Arkalezth

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No, that doesn't work. You can relevel your character with the console, but I don't know the exact command.

Modifié par Arkalezth, 18 avril 2011 - 12:13 .


#7
1xtab

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Okay.. Sorry for all the questions, but I am trying to get this build just right... So yeah. Does small size affect weapon choices at all? It says that that small characters use smaller weapons... So if I am a gnome, and want to use a rapier, do I have to find a 'small rapier', or will ell rapiers have different stats for me?

#8
Haplose

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Same stats, but a rapier will be a two-handed weapon for small races.

#9
1xtab

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Is weapon finesse supposed to work with a rapier wielded by a small character?

#10
Haplose

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No it isn't. But it still might. I remember some exploits connected with using medium-sized finessable weapons with a small race.
I think rapiers were maybe fixed by the last patch. You might want to try going with shortswords instead.

Here's a sample build that takes advantage of this:
nwn2db.com/build.php

#11
1xtab

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Not too shabby... I liked the idea of a rapier though, since with weapon master, it would be something like a 14-20 x3 crit rating, with improved crit feat. I think a rapier may work with finesse, if i take monkey grip too.. that is very odd, but thats what the wiki says. i may try that.

#12
Arkalezth

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Yes, that's true. With MG, small races can wield rapiers with one weapon, so it's finesseable then. Maybe it shouldn't be this way, but that's how it works.

With Improved and Ki Critical, the range would be 13-20, if I'm not mistaken.

#13
1xtab

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you are right, it is 13-20! hmm..

So, now I have two builds, pretty much the same, but one as a halfling (strongheart) with Mg, and one as a human with Luck of Heroes.  Basic difference at lvl 30 is that the halfling has 2 more dex, which is offset bu the mg, and the humans LoH.

Differences:
Halfling has +1 more AC
Human has +1 to Fort and Will, and more skill points, so I can have one more skill possibly maxed

Not much of a difference when it comes down to it...  I guess Human would overall be 'better', but not by enough to matter too much.

Modifié par 1xtab, 18 avril 2011 - 08:48 .


#14
1xtab

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I don't know if there is a specific section of the forums for builds, but I didn't see anything on a quick look, so I will post this here.... These are the two versions of the same character I am working on... Ideas, Suggestions, Preference/Opinions on the two would be appreciated.

http://nwn2db.com/bu...58758&version=1
http://nwn2db.com/bu...58832&version=1

#15
Arkalezth

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The main appeal of rapier wielding smalls is that they do x1,5 damage from STR and INT (if you take Swashbuckler), while still using DEX for AB. So in that case, smalls races are a bit better.

#16
1xtab

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1.5 damage? but with MG, wouldnt small races use the rapier one handed?

Also, it would be nice if I could get SB into my build, for insightful strike....  But replacing the fighter levels wont give me the feats for WM soon enough...  guess I have to wait for epic levels for Combat Insight instead.

Modifié par 1xtab, 18 avril 2011 - 09:30 .


#17
1xtab

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Odd, it wouldn't let me edit my last post... I wish I could add in SB for the insightful strike, but replacing the fighter levels would not give me enough feats to get WM.. Sadly, I'll have to wait for epic levels to take Combat Insight.

#18
I_Raps

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1xtab wrote...

Not much of a difference when it comes down to it...  I guess Human would overall be 'better', but not by enough to matter too much.



There's one very big difference.  The halfling is going to be on his butt a lot.

#19
1xtab

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What do you mean?

The Human just has 1 more Will and Fort....  I don't see how that makes the Halfling 'on his butt a lot'

Modifié par 1xtab, 19 avril 2011 - 01:21 .


#20
I_Raps

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Knockdown.

#21
1xtab

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...That doesnt really answer the question.  It's the difference between the two builds I am askign about.  Anyway, knockdown requires a touch attack, and my touch AC shoudn't be too bad becasue the monk and duelist bonuses should still work for touch...  in fact, my touch AC should get all the bonuses, and be either 28 or 27 depending on which build i use.

Modifié par 1xtab, 19 avril 2011 - 04:02 .


#22
Haplose

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Here's a popular build of this type:
nwn2db.com/build.php

Your builds seem to have quite a bit less AB.

#23
Arkalezth

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Yes, that's a good one, but I didn't link it because of the ECL+3 and XP penalty. You can avoid the former changing the race to Halfling or Rock Gnome, but the latter is still there. A bit more STR wouldn't hurt, either.

#24
The Fred

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Rapiers are pretty cool, but I think the small race thing is actually a bug because it strikes me as pretty ridiculous that you can get a higher strength bonus from being smaller, and still finesse your weapon even though it's so massive relative to you. The crit range is awesome anyway, though (a la my experimental build here, which, perhaps unfortunately, doesn't exploit the small race thing).

#25
Arkalezth

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I'm not discussing if it's a bug or not, it probably is, but I'll leave that matter to each one's conscience.

And now, my shameless plug. If you have Kaedrin's installed, I think the best would be something like this. You lose WM, but gain DEX bonus to damage (I don't know if 1.5 or not).