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Nothing felt epic in this game...


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#1
Mrbananagrabber

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I might as well have been shopping around Kirkwall during those 10 years. Nothing I did changed squat, my choices didn't matter, no exploration, stuck in the same town from start to finish, no big plot to foil, no final boss to fell.

If I want to spend 7 years being bored in one area, do nothing of my life and doing chores for strangers I'll just freaking start volunteering, at least its free.

#2
Amioran

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Good to know.

Just one question: have you ever read the Faust of Goethe? Just in case you have (which I higly doubt) I bet you find it not "epic" too, isn't it?

Not all stories must have an "epic" background to be so. If you want to troll at last do so intelligently or just shut up.

Modifié par Amioran, 10 avril 2011 - 07:55 .


#3
Mrbananagrabber

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Amioran wrote...

Good to know.

Just one question: have you ever read the Faust of Goethe? Just in case you have (which I higly doubt) I bet you find it not "epic" too, isn't it?

Not all stories must have an "epic" background to be so. If you want to troll at last do so intelligently or just shut up.


I certainly won't shut up and I'm certainly not trolling.

Have you read Les Misérables? Of course you didn't. You can stay in one town over 10 years and notice people and ideas changing. Here the NPCs stay the same, heck the atmosphere stays the same. It reeks of laziness and rushed design, the game is a soulless husk filled with unhatched ideas.

#4
astrallite

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Whining on the Bioware forums isn't going to get you any sympathizers.

#5
Mrbananagrabber

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astrallite wrote...

Whining on the Bioware forums isn't going to get you any sympathizers.


Right because I'm doing this to gain sympathy...what's the point of your comment exactly?

#6
erynnar

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I have read Faust of Goethe, and reading it was interesting. Playing it as a video game, I am not so sure, unless it was done right. So could DA2, if it had been given enough time and not been rushed, plus stripping down everything from DAO that worked instead of fixing what was broken about it and fixing it to put to Hawke's story.

I know how you feel, Mrbananagrabber. I was Hawke...Champion of Chores! It isn't that having the focus on Hawke and what was happening around him/her that was bad. It was the implementation I think, among many other problems (like more holes( plot) than Swiss cheese or ****house). The MMORPG of grinding for gold or running from flag to flag for quests didn't help (along with the turn in a pair of rent trousers to some dwarf I never met but knew somehow they were his pants, go figure). Yeah among many, many other things which have been pointed out on the official review thread, and the official criticism thread.

#7
Mrbananagrabber

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Act 3 is so epic!

Side with Orsino
Kick templar ass
Orsino goes full retard
kick more templar ass
(final boss) goes full retard
suddenly battle turns into War of the Worlds 
Zevran out of nowhere (damn he looks ugly now, gj Bioware)
Some other guy I barely talked to show up to help
(wont say name because of spoiler) mumbles something, goes Super Retard
final boss dies
...wait was that the final boss?? How very lame is that?
The end
credits roll and I have no idea what the hell just happened

yawnnn


Modifié par Mrbananagrabber, 10 avril 2011 - 08:15 .


#8
A Crusty Knight Of Colour

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I get the impression that Dragon Age 2 lacks cohesion, whether narrative or logical. That's why it doesn't "feel epic".

The lack of epic scale is hardly a bad thing, but I think it's a common misunderstanding to make. A game where the world changes after various events and the story becomes a culmination of choices you've made, that feels epic. Even if the scale of the game wasn't epic in size.

If Dragon Age 2 is Hawke becoming the Champion of Kirkwall, what is Planescape: Torment but The Nameless One regaining his memories?

On the face of it, that is not an epic story. But it is. Because of how it was executed.

#9
erynnar

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You're not alone, though I don't know you needed to start another thread. But hey, I don't mind, everyone has the right to their opinions as long as it follows forum rules. That includes the folks who love it, right.

I think you will find this fits, and how you feel fits, with the thread "What moments made you feel like a badass." : D

#10
Mrbananagrabber

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mrcrusty wrote...

I get the impression that Dragon Age 2 lacks cohesion, whether narrative or logical. That's why it doesn't "feel epic".

The lack of epic scale is hardly a bad thing, but I think it's a common misunderstanding to make. A game where the world changes after various events and the story becomes a culmination of choices you've made, that feels epic. Even if the scale of the game wasn't epic in size.

If Dragon Age 2 is Hawke becoming the Champion of Kirkwall, what is Planescape: Torment but The Nameless One regaining his memories?

On the face of it, that is not an epic story. But it is. Because of how it was executed.


EXACTLY! Thats exactly what I was trying to say with my parallel to Les Misérables!

You can have a living breathing city that changes over the course of the story and a character that grows with it. What we have in Dragon age 2 is a mockey of the legacy of Bioware, a dead city that never changes, bland characters and uninspired execution.

The team should be ashamed, its like they werent even trying.

#11
astrallite

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Mrbananagrabber wrote...

astrallite wrote...

Whining on the Bioware forums isn't going to get you any sympathizers.


Right because I'm doing this to gain sympathy...what's the point of your comment exactly?


A casual fyi before you get baited by a fanboy to a long vacation.

#12
Mrbananagrabber

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erynnar wrote...

I have read Faust of Goethe, and reading it was interesting. Playing it as a video game, I am not so sure, unless it was done right. So could DA2, if it had been given enough time and not been rushed, plus stripping down everything from DAO that worked instead of fixing what was broken about it and fixing it to put to Hawke's story.

I know how you feel, Mrbananagrabber. I was Hawke...Champion of Chores! It isn't that having the focus on Hawke and what was happening around him/her that was bad. It was the implementation I think, among many other problems (like more holes( plot) than Swiss cheese or ****house). The MMORPG of grinding for gold or running from flag to flag for quests didn't help (along with the turn in a pair of rent trousers to some dwarf I never met but knew somehow they were his pants, go figure). Yeah among many, many other things which have been pointed out on the official review thread, and the official criticism thread.


I'm not exactly a fan of the way Bioware has treated naysayers since the game came out. Secluding us in one thread, banning people from their paid games on a whim, being arrogant in their few comments they left...it's like they gave us a masterpiece but we're too stupid to see it.

I have bought every Bioware game since BG2, and DA2 will most likely be my last. Bioware cut me extremely deep with Awakening and now DA2.

#13
Mrbananagrabber

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astrallite wrote...

Mrbananagrabber wrote...

astrallite wrote...

Whining on the Bioware forums isn't going to get you any sympathizers.


Right because I'm doing this to gain sympathy...what's the point of your comment exactly?


A casual fyi before you get baited by a fanboy to a long vacation.


I don't exactly care, as you can see this is a mock account, I didn't link my games to it. I'll keep complaining until they ban me, then go back to playing better games than this one.

#14
SoR82

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Mrbananagrabber wrote...

erynnar wrote...

I have read Faust of Goethe, and reading it was interesting. Playing it as a video game, I am not so sure, unless it was done right. So could DA2, if it had been given enough time and not been rushed, plus stripping down everything from DAO that worked instead of fixing what was broken about it and fixing it to put to Hawke's story.

I know how you feel, Mrbananagrabber. I was Hawke...Champion of Chores! It isn't that having the focus on Hawke and what was happening around him/her that was bad. It was the implementation I think, among many other problems (like more holes( plot) than Swiss cheese or ****house). The MMORPG of grinding for gold or running from flag to flag for quests didn't help (along with the turn in a pair of rent trousers to some dwarf I never met but knew somehow they were his pants, go figure). Yeah among many, many other things which have been pointed out on the official review thread, and the official criticism thread.


I'm not exactly a fan of the way Bioware has treated naysayers since the game came out. Secluding us in one thread, banning people from their paid games on a whim, being arrogant in their few comments they left...it's like they gave us a masterpiece but we're too stupid to see it.

I have bought every Bioware game since BG2, and DA2 will most likely be my last. Bioware cut me extremely deep with Awakening and now DA2.


Ironic considering before its release they kept telling us that it was epic etc etc etc and that we shouldnt judge it before weve played it and to give it a chance and all that kind of thing. I dont know about anyone else I didnt feel once I was "think like a general and fight like a spartan".

Awakening for me wasnt bad it jsut wasnt fully realised. Shame DA2 was mediocre from start to finish... as someone said in another thread the highlight was the uninstal :D

#15
A Crusty Knight Of Colour

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I really didn't pay that much attention to the press campaign before the release, but I was under the impression that they were marketing a "personal story" instead of an epic one like Origins. They said it would be epic, but the primary focus was on characters, not epic scale.

#16
SoR82

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Shame they failed with that aswell eh

#17
randName

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It's not epic, not because it lacked dragons or world saving events, since it did, well it had dragons galore ~ it simply didn't feel epic since everything felt like you where in a comic and as you were railroaded forward nothing mattered, and nothing you did changed anything ~ or maybe I'm actually wrong, for it was actually epic, an epic failure.

#18
randName

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mrcrusty wrote...

I really didn't pay that much attention to the press campaign before the release, but I was under the impression that they were marketing a "personal story" instead of an epic one like Origins. They said it would be epic, but the primary focus was on characters, not epic scale.


Well they tried anyway.

#19
th3warr1or

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I agree. The whole story fell apart. It was terribly done.

#20
SaracenProuf

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Things did change you guys just don't notice because they change in front of you. Your decisions cause things to happen in front of your eyes. Also try reading the letters they show what happens due to your actions. Just because there isn't an epilogue doesn't mean there isn't change.

#21
Purple People Eater

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I dont think it was the intent of the devs to go for "epic" in this game.It was always meant to be a smaller story told on a smaller scale. Not every RPG needs to be "epic". I actually liked that about DA2. It diddnt follow the tried and true RPG setup.

#22
xkg

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SaracenProuf wrote...

Things did change you guys just don't notice because they change in front of you. Your decisions cause things to happen in front of your eyes. Also try reading the letters they show what happens due to your actions. Just because there isn't an epilogue doesn't mean there isn't change.


ok can you point those changes ?
are you trying to say that we are blind or what ?

#23
Sabriana

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I you want the 'personal story' done right, you have to go no further than MotB. Now that was a great success 'personal story' wise, imo.

#24
Tirigon

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Amioran wrote...

Just one question: have you ever read the Faust of Goethe? Just in case you have (which I higly doubt) I bet you find it not "epic" too, isn't it?

Not all stories must have an "epic" background to be so. If you want to troll at last do so intelligently or just shut up.


What the hell, do you even know what you are talking about?!

Faust is quite epic, in fact.....

And besides, reading a poem and playing a game are a different pair of shoes and shouldn´t be compared........

#25
Tirigon

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Purple People Eater wrote...

I dont think it was the intent of the devs to go for "epic" in this game.It was always meant to be a smaller story told on a smaller scale. Not every RPG needs to be "epic". I actually liked that about DA2. It diddnt follow the tried and true RPG setup.


I can´t hear that bullsh!t anymore.

If this was true, maybe the marketing team should be fired for advertising DA2 with words like "CHAMPION OF KIRKWALL", THE MAN WHO CHANGED THE FATE OF THEDAS!!!!!" etc........