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Nothing felt epic in this game...


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#26
xkg

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Sabriana wrote...

I you want the 'personal story' done right, you have to go no further than MotB. Now that was a great success 'personal story' wise, imo.


MotB was so great - there is nothing to compare it to this game.
If i want boredom of "various politic/religion groups bashing each other" stories i just turn on TV and watch news chanel - why should i bother going throught all that ... in games

#27
wright1978

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I enjoyed the smaller scale personal story. Your choices do have impact, their just smaller and more personal. The bigger epic events you get sucked into and have to make grey decisions. It is not as epic as Origins but then Origins went over the top at times in that department. It was the right decision not to try out do the first installment but try a different approach.

#28
A Crusty Knight Of Colour

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Sabriana wrote...

I you want the 'personal story' done right, you have to go no further than MotB. Now that was a great success 'personal story' wise, imo.

Image IPB

Loved MotB. Easily the most unique and enjoyable campaign of any Neverwinter Nights game.

#29
JabberJaww

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I disagree, although there wasn't the grand evil to defeat like in DA:O, I still found many parts in the game to be quite good. But to each his own, hopefully through DLC and patches they can make the game enjoyable for everyone

#30
fchopin

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There was nothing wrong with the story, it was just very badly implemented and your choices had no effect in the plot.

#31
Mantaal

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The bad thing about the story is. Some quests didint make any sence and the reaction of quests are soulless.

You killed the whole Dalish Clan because of Merrill and then? Not even a word about it? Nothing? Quest done, dont think about it anymore.
You help Anders getting rid of the Ghost inside him. What happens? Nothing.
There is not one single Quest including Riddles or anything else then "kill 100 Creeps" There is not even one quest where you have to use your Brain. You can beat the whole game by runing around like a Brainless Zombie and kill everything cons red.

And after that you see peoples in the forums say "nothing wrong with the story" Thats kinda funny :)

#32
FabianGrey

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The only thing that was epic about the game was how epicly it failed.

Booyaka! :o

Modifié par FabianGrey, 10 avril 2011 - 01:27 .


#33
Purple People Eater

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Tirigon wrote...

Purple People Eater wrote...

I dont think it was the intent of the devs to go for "epic" in this game.It was always meant to be a smaller story told on a smaller scale. Not every RPG needs to be "epic". I actually liked that about DA2. It diddnt follow the tried and true RPG setup.


I can´t hear that bullsh!t anymore.

If this was true, maybe the marketing team should be fired for advertising DA2 with words like "CHAMPION OF KIRKWALL", THE MAN WHO CHANGED THE FATE OF THEDAS!!!!!" etc........

Yes, Champion of Kirwall. Kirkwall is just one small city.  What about that gave you the impression this was going to be epic?. Its like you told yourself something and decided it was fact. I dont ever recall hearing a single dev refer to the game as being huge or epic, so they certainly never mislead anyone there. Oh and the events of DA2 will definitely have a widespread effect across Thedas, so im sure future games will reflect that. So yeah, the fate of Thedas was changed in DA2, it just wasnt in the sense you thought it would be.

#34
Tirigon

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Purple People Eater wrote...

Oh and the events of DA2 will definitely have a widespread effect across Thedas, so im sure future games will reflect that. So yeah, the fate of Thedas was changed in DA2, it just wasnt in the sense you thought it would be.


Yes it was changed. And hawke didn´t make any difference to it. Hawke was an absolute useless idiot toool like any NPC, only that he murders more people.

#35
A Crusty Knight Of Colour

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mrcrusty wrote...

I get the impression that Dragon Age 2 lacks cohesion, whether narrative or logical. That's why it doesn't "feel epic".

The lack of epic scale is hardly a bad thing, but I think it's a common misunderstanding to make. A game where the world changes after various events and the story becomes a culmination of choices you've made, that feels epic. Even if the scale of the game wasn't epic in size.

If Dragon Age 2 is Hawke becoming the Champion of Kirkwall, what is Planescape: Torment but The Nameless One regaining his memories?

On the face of it, that is not an epic story. But it is. Because of how it was executed.


Just putting this out there again. In case people are misunderstanding the OP's intent. He doesn't mean epic as in Origins save the world epic.

I like to think that when the OP thinks of epic, what he really means is whether the story of Dragon Age 2 is greater than the sum of it's parts. That the cohesion in narrative, logic and game world add to the depth and scale of the overall story and experience. In other words, epic. The OP does not believe Dragon Age 2 achieves it.

Modifié par mrcrusty, 10 avril 2011 - 01:52 .


#36
DJBare

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It was a good comic book for the price of a novel.

#37
SoR82

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Purple People Eater wrote...

Tirigon wrote...

Purple People Eater wrote...

I dont think it was the intent of the devs to go for "epic" in this game.It was always meant to be a smaller story told on a smaller scale. Not every RPG needs to be "epic". I actually liked that about DA2. It diddnt follow the tried and true RPG setup.


I can´t hear that bullsh!t anymore.

If this was true, maybe the marketing team should be fired for advertising DA2 with words like "CHAMPION OF KIRKWALL", THE MAN WHO CHANGED THE FATE OF THEDAS!!!!!" etc........

Yes, Champion of Kirwall. Kirkwall is just one small city.  What about that gave you the impression this was going to be epic?. Its like you told yourself something and decided it was fact. I dont ever recall hearing a single dev refer to the game as being huge or epic, so they certainly never mislead anyone there. Oh and the events of DA2 will definitely have a widespread effect across Thedas, so im sure future games will reflect that. So yeah, the fate of Thedas was changed in DA2, it just wasnt in the sense you thought it would be.


What gave me the impression that it would be epic? How about the writing in the trailer? Champion becomes  Legend? I certainly dont recall seeing anything that equaled Legend...... unless beating that horny freak counts

On your second point your basically saying what we all know DA 2 was an extended piece of DLC that we had to pay a full game price for to set up DA 3....

#38
matty_s

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Mrbananagrabber wrote...

I might as well have been shopping around Kirkwall during those 10 years. Nothing I did changed squat, my choices didn't matter, no exploration, stuck in the same town from start to finish, no big plot to foil, no final boss to fell.

If I want to spend 7 years being bored in one area, do nothing of my life and doing chores for strangers I'll just freaking start volunteering, at least its free.

Agreed... I dont have time to play too many VG's anymore so this was kind of a dissapointment. Guess ill just load up BG2 to mess about with when i have time.

#39
xkg

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SoR82 wrote...

Purple People Eater wrote...

Tirigon wrote...

Purple People Eater wrote...

I dont think it was the intent of the devs to go for "epic" in this game.It was always meant to be a smaller story told on a smaller scale. Not every RPG needs to be "epic". I actually liked that about DA2. It diddnt follow the tried and true RPG setup.


I can´t hear that bullsh!t anymore.

If this was true, maybe the marketing team should be fired for advertising DA2 with words like "CHAMPION OF KIRKWALL", THE MAN WHO CHANGED THE FATE OF THEDAS!!!!!" etc........

Yes, Champion of Kirwall. Kirkwall is just one small city.  What about that gave you the impression this was going to be epic?. Its like you told yourself something and decided it was fact. I dont ever recall hearing a single dev refer to the game as being huge or epic, so they certainly never mislead anyone there. Oh and the events of DA2 will definitely have a widespread effect across Thedas, so im sure future games will reflect that. So yeah, the fate of Thedas was changed in DA2, it just wasnt in the sense you thought it would be.


What gave me the impression that it would be epic? How about the writing in the trailer? Champion becomes  Legend? I certainly dont recall seeing anything that equaled Legend...... unless beating that horny freak counts

On your second point your basically saying what we all know DA 2 was an extended piece of DLC that we had to pay a full game price for to set up DA 3....

^ this + you must remember there are peoples buying games as stand alone game
they want to have whole story in single game - so they dont care about DA:3
This isnt DA:2/3 this is DA:2

#40
shoggoth1890

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The entire game, I had a particular Monty Python sketch playing in my head. Kept telling myself, "Something's gonna happen! Anytime now. Gonna turn the corner and finally get into an epic story." Of course every time I jumped around the corner with my sword drawn ready for action, I was met with an empty alleyway. "Next corner then..."

#41
Crash_7

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So a revolution isn't epic? A desperate struggle to contain or set free opposing ideologies falls short of your definition of a grand tale? Being the catalyst isn't worthy of our efforts?  Meridith going "full retard" didn't inspire you in the slightest?

What exactly would?  It's one thing to nay say and oppose for the sake of it, and another thing entirely to provide an alternative. What would your alternative epic narrative be, exactly?

Modifié par Crash_7, 10 avril 2011 - 02:05 .


#42
Sabriana

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What gave me the impression that it would be epic? In the way I think the OP meant? This for example.



Listen to Flemeth's words. Especially at the end. And this clip is just one of many that promised what it never delivered.

Contains almost no spoilers, because it never happened in-game, by the way.

#43
A Crusty Knight Of Colour

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Bleh, never mind.

A game can be non-epic on paper but if it's handled right, the narrative can be greater than the sum of it's parts and feel epic nonetheless. The OP feels that Dragon Age 2's narrative is disjointed, lacks cohesion and fails to be epic because of it. It is not greater than the sum of it's parts in his opinion.

Modifié par mrcrusty, 10 avril 2011 - 02:13 .


#44
abaris

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Amioran wrote...

Not all stories must have an "epic" background to be so. If you want to troll at last do so intelligently or just shut up.


A static story is the hardest to pull off in an interesting manner. Especially in a video game. They went for the hardest option, even though they had less time.

And yes, I have repeatedly read Faust, seen it on stage too. I have also read Les Miserables, but I sure hope, nobody wants to compare a video game story to one of those.

#45
Dobey28

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i just hope dragon age 3 doesn't turn out rushed and stripped as this one.
origins was classic bioware.

#46
Stegoceras

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Crash_7 wrote...

So a revolution isn't epic? A desperate struggle to contain or set free opposing ideologies falls short of your definition of a grand tale? Being the catalyst isn't worthy of our efforts?  Meridith going "full retard" didn't inspire you in the slightest?

What exactly would?  It's one thing to nay say and oppose for the sake of it, and another thing entirely to provide an alternative. What would your alternative epic narrative be, exactly?


I think epic or a grand tale also refers to the journey towards the goal, which was rather weak in DA2 to say the least. You can't just throw all kind of cool stuff onto your screen and call it epic.



(spoiler alert)

Besides the revolution card was weakly played, just a side-note in the final cutscene going like: oh yeah and the revolt in Kirkwall caused all mages in Thedas to rise up....the end!)

#47
Crash_7

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Stegoceras wrote...

Crash_7 wrote...

So a revolution isn't epic? A desperate struggle to contain or set free opposing ideologies falls short of your definition of a grand tale? Being the catalyst isn't worthy of our efforts?  Meridith going "full retard" didn't inspire you in the slightest?

What exactly would?  It's one thing to nay say and oppose for the sake of it, and another thing entirely to provide an alternative. What would your alternative epic narrative be, exactly?


I think epic or a grand tale also refers to the journey towards the goal, which was rather weak in DA2 to say the least. You can't just throw all kind of cool stuff onto your screen and call it epic.



(spoiler alert)

Besides the revolution card was weakly played, just a side-note in the final cutscene going like: oh yeah and the revolt in Kirkwall caused all mages in Thedas to rise up....the end!)


I never saw it that way.  My Hawke was tossed into a raging see and either sunk or swam.  It's a story about the world around him descending into chaos; yet he still has to eat, survive and operate in a hostile climate.  For sure it could have been executed differently (better?).  With Hawke we are forced to carve a path, to see each moment for the opportunity that it represents, to take side for good or ill, and to have influence above our station by virtue of those actions.  Hawke is an anti-hero.  He is no ideologue forcing the world to bend to his philosophy: he has none.

Of course, it's entirely possible that other player see a different story than the one I am describing.  But there is nothing new in that.

#48
Guest_Alistairlover94_*

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Tirigon wrote...

Purple People Eater wrote...

I dont think it was the intent of the devs to go for "epic" in this game.It was always meant to be a smaller story told on a smaller scale. Not every RPG needs to be "epic". I actually liked that about DA2. It diddnt follow the tried and true RPG setup.


I can´t hear that bullsh!t anymore.

If this was true, maybe the marketing team should be fired for advertising DA2 with words like "CHAMPION OF KIRKWALL", THE MAN WHO CHANGED THE FATE OF THEDAS!!!!!" etc........


Also, wasn't it Anders who changed the fate of Thedas?

#49
A Crusty Knight Of Colour

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On paper, the story of Dragon Age 2 is fine, but the devil is in the details.

#50
CloudOfShadows

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The fights felt way more epic than DA:O.

The characters weren't no longer trying to move weapons in slow-mo. Obviously not all people fancy epicness in fights, though.

Modifié par CloudOfShadows, 10 avril 2011 - 03:03 .