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New Info -> complete ME3 Game Informer *Spoilers* UPDATE


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#251
atheelogos

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JamieCOTC wrote...


10. Mixed feelings on Liara being a squadmate, but she may only be a temp squadmate or the Normandy will double as a mobile SB base.
 

Why? She has that A.I that can run it while shes gone. And I'm sure she'll have access to all that data wirelessly. She could do most of what she needs to do form the Normandy. Hell Miranda did it. Liara can to.;)

#252
DTKT

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The only way I can see a melee system working in a third person shooter is a system like Gears of War.

I'm not sure if they can pull it off in ME3. It seem strange to add a new mechanic to a system that was pretty robust. The expectations are high and the chances of the system being either broken or useless are also great.

Really strange design ideas. Adding melee weapons to a franchise that never really used it.

heh.

#253
Phaedon

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Phaedon wrote...

Okay, all of the info from the leaked completeGI article has been added on the Confirmed Features thread. Thanks for the link Javier.

All sources with [S] are from it.

Reposting this in the new page for anyone in a hurry.

#254
Sparrow44

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atheelogos wrote...

JamieCOTC wrote...


10. Mixed feelings on Liara being a squadmate, but she may only be a temp squadmate or the Normandy will double as a mobile SB base.
 

Why? She has that A.I that can run it while shes gone. And I'm sure she'll have access to all that data wirelessly. She could do most of what she needs to do form the Normandy. Hell Miranda did it. Liara can to.;)


Yeah give Liara her own office on the Normandy and she's sound. Feron and the drone can handle the rest while on duty.

#255
atheelogos

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javierabegazo wrote...

DTKT wrote...

Weapons can be picked up?

What's the point of that?

Maybe its one of the ways to acquire new weapons, also maybe you can strip weapons you find of their modifications, if they have any

It would make more sense to scan the weapons and fabricate new models on the Normandy.

#256
javierabegazo

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DTKT wrote...

The only way I can see a melee system working in a third person shooter is a system like Gears of War.

I'm not sure if they can pull it off in ME3. It seem strange to add a new mechanic to a system that was pretty robust. The expectations are high and the chances of the system being either broken or useless are also great.

Really strange design ideas. Adding melee weapons to a franchise that never really used it.

heh.

I want to stress that we still don't know if shepard himself has melee weapons, or if it's only that Cerberus Schocktrooper that has it

#257
Lunatic LK47

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charmingcharlie wrote...

@ 14, damnit I was so hoping sparing the Rachni was going to be a positive thing.  If that turns around and bites my femshep in the posterior you can bet she is gonna hit them so hard with a rolled up newspaper.


Indoctrination, remember?

#258
atheelogos

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Someone With Mass wrote...

Will all my DLC weapons make a return too?

A few of them are in the pics so I would assume yes.:happy:

#259
atheelogos

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PnXMarcin1PL wrote...

Babli wrote...

Babli wrote...

Any mention about scale of Reaper attack? Are they on Earth only?

bump


Would you attack entire galaxy without a stronghold ?
Seriously, we will have to wait for more game info from bioware or w8 for the game.

No it appears SPOILER! that the Batarians and Rachni have been hit too.

#260
Stardusk78

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OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG

Multiple nerdgasm! Enemies with Eviscerators! Holy!!!!!!!!!!! OMG!!!!!!!!!!!!!!!!!!11

#261
Silmane

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Lizardviking wrote...

rynluna wrote...

Lizardviking wrote...

javierabegazo wrote...

Holy mother of god......melee weapon......


Am I the only one who finds the idea of melee weapons really dumb?


No that has Halo written all over it.  Ick.:sick:


Glad to hear that.

I'm glad that melee recieves more attention, but to actually add melee weapons? That's just dumb. Even worse if we meet normal soldiers who run around with swords instead of guns. :sick:

Bullet from gun > sword.


Why the hell would they add swords? 

There is no reason for Shepard, a N7 graduate, not to have some sort of CQC melee stuff, other than elbow of death. 

Kasumi should have a hidden blade. Garrus should have a blade attached to his hip. Stuff like that. I'm all for melee weapons. 

Infiltrator against Husks, going all HUNK. Invisible, get behind, knife to the back, through the chest. 

GET HYPE

#262
javierabegazo

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I also want to stress that it looks like a certain cerberus assassin from the novel Mass Effect Retribution

#263
DTKT

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javierabegazo wrote...

DTKT wrote...

The only way I can see a melee system working in a third person shooter is a system like Gears of War.

I'm not sure if they can pull it off in ME3. It seem strange to add a new mechanic to a system that was pretty robust. The expectations are high and the chances of the system being either broken or useless are also great.

Really strange design ideas. Adding melee weapons to a franchise that never really used it.

heh.

I want to stress that we still don't know if shepard himself has melee weapons, or if it's only that Cerberus Schocktrooper that has it


Then, it's a badly designed system.

Why create a Cerberus soldier that is centered around CQB combat when the PC cant react in the same way? If I cant melee it, and I dont consider the "elbow hit" as true melee, the only thing I can do is backpedal and shoot at it.

It's bland and adds nothing to the experience.

#264
atheelogos

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DirtyVagrant wrote...

I have to admit, I'm disappointed by TIM betrayal (unless it is a rogue cell/element?), it just seems so predictable. Otherwise, color me super excited for ME3.

I have a feeling Shepard struck the first blow.

#265
morrie23

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Article says the SR-2 gets acquired by the Alliance and receives an overhaul, expect new rooms and a lack of Cerberus logos.

#266
DTKT

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atheelogos wrote...

javierabegazo wrote...

DTKT wrote...

Weapons can be picked up?

What's the point of that?

Maybe its one of the ways to acquire new weapons, also maybe you can strip weapons you find of their modifications, if they have any

It would make more sense to scan the weapons and fabricate new models on the Normandy.


My thought also.

Why add a "pick-up" mechanic when there seems to be no "true" inventory?

#267
Jazharah

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Holy crap, that whole list made my day! I'm jazzed like a volus on red sand.

#268
Someone With Mass

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CQC often involves knives or other sharp objects, because the goal is to either incapacitate or kill your opponent. And since I doubt Shepard will be in sparring matches with the Cerberus troopers, I think he can bring a knife with him.

#269
karatemanchan37

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atheelogos wrote...

DirtyVagrant wrote...

I have to admit, I'm disappointed by TIM betrayal (unless it is a rogue cell/element?), it just seems so predictable. Otherwise, color me super excited for ME3.

I have a feeling Shepard struck the first blow.


Well from the moment you met him, the writing was on the wall

#270
javierabegazo

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Trip to Salarian Homeworld confirmed!!!

#271
Xephyr829

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javierabegazo wrote...

I also want to stress that it looks like a certain cerberus assassin from the novel Mass Effect Retribution

I was thinking the same thing.

#272
Ulathar

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morrie23 wrote...
lack of Cerberus logos.

Ah, that explains why TIM wants to kill Shepard.

#273
JamieCOTC

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morrie23 wrote...

Article says the SR-2 gets acquired by the Alliance and receives an overhaul, expect new rooms and a lack of Cerberus logos.


YES!!!!!!!!!!!!!!!!!!!!!!!!!!!

#274
javierabegazo

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DTKT wrote...



Then, it's a badly designed system.

Why create a Cerberus soldier that is centered around CQB combat when the PC cant react in the same way? If I cant melee it, and I dont consider the "elbow hit" as true melee, the only thing I can do is backpedal and shoot at it.

It's bland and adds nothing to the experience.


That's not true at all. Going by the design on this guy, it looks like he's the assassin from Retribution, and thus a possible boss fight

#275
morrie23

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Systemlord Baal wrote...

morrie23 wrote...
lack of Cerberus logos.

Ah, that explains why TIM wants to kill Shepard.


Because the Normandy gets a new paint job? How petty of him ;)