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New Info -> complete ME3 Game Informer *Spoilers* UPDATE


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#101
Leeroi

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Amazing! Love what I'm seeing so far!

#102
atheelogos

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javierabegazo wrote...

I cannot stress how excited I am about #5 and #4

5 and 4? lol Man I'm looking at 15 14 and 11!!:o:O:O:O

#103
BeardedNinja

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AlbertoAquilani wrote...

Enemy Weapons can be PICKED UP. Soldiers can carry all kinds of weapons, and other classes understandably less so.

So what, can we keep the weapons? Is this some kind of loot or inventory system? I don't get it.

So if you fancy an enemies weapon better you can switch w/ it laying on the ground. Weather you can keep it remains to be seen.

#104
martin_bgi

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1. if this means huskified Yahg and Krogan - absolutely glorious
4. cripple the enemy berofe delivering finishing blow - glorious
6. i remember something like this being said before ME2's release, could be wrong, may be awesome.
7, 8, 9. been on my wishlist, thanks.
11. questes + actions + deciosions then? good.
12. don't know how would it work - an event activated by button or ability to traverse the ladder while being able to shoot?
15. all of my social life...

looks good, i hope it turns out to be like this.

#105
PnXMarcin1PL

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javierabegazo wrote...

Welsh Inferno wrote...

javierabegazo wrote...

Welsh Inferno wrote...

 How the **** are we gonna last 8 months now :o

Lol, by constantly doing a Last 24 hours google search for "Mass Effect 3"   :P


I think i might do the oposite actually! Go into ME3 blind(ish). Don't think i have the willpower though...

Well there's a Non Spoiler ME3 Gameplay Confirmed Facts page that I'll be maintaining, it's in my signature, just in case you want to keep your experience of ME3's story virginal


Thats why we all should add you to friends list to be up to date :D Well, not only but mostly :ph34r:

#106
TheChris92

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Image IPB

#107
KotOREffecT

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I can't tell you how much my Shep is looking forward to picking up Harbingers own weapons and a**-pwning his a**! My Shep will DIRECT THIS ONE PERSONALLY!

Modifié par KotOREffecT, 10 avril 2011 - 07:34 .


#108
Liec

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>>Available Squadmates will still maintain a balance, if per say Garrus had not survived ME2's events

So basically if a character is dead another character will become available in ME3?

#109
atheelogos

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javierabegazo wrote...

Also, it's pretty incredible that we'll start ME3 with our powers from ME2, I hope that DLC abilities like stasis will carry over. I'm sure that there will be alot of tweaks to allow for actual progression in ME3 but I'm super excited

Wait we start from where we left of in ME2?! :D

#110
Lacan2

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Big danger of disappointment with this game. It's hyping me to levels I haven't been hyped since KOTOR and Neverwinter Nights.

I might actually buy a gaming mag for the first time in years.

Modifié par Lacan2, 10 avril 2011 - 07:28 .


#111
Mykel54

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Someone could explain to a non native english speaker what this ladder thing means? I only know the ladder that is used to climb to the roof, i don´t know what this has to do with videogames.

#112
PnXMarcin1PL

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atheelogos wrote...

javierabegazo wrote...

Also, it's pretty incredible that we'll start ME3 with our powers from ME2, I hope that DLC abilities like stasis will carry over. I'm sure that there will be alot of tweaks to allow for actual progression in ME3 but I'm super excited

Wait we start from where we left of in ME2?! :D


That's my favourite part too. That means level cap inreases to level60 (logically)
I also like point 16. Where is very high possibility of loosing to the Reapers (Reapahs xD)

Modifié par PnXMarcin1PL, 10 avril 2011 - 07:33 .


#113
atheelogos

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karatemanchan37 wrote...

Javier, I forgot to send you some more info:

12. Loyalty of species cannot be gained solely through quests.
13. Ladders in levels! And no more duck and roll motion!
14. There will be balance with the squadmates (I.e., if Garrus died, then the game won't cheat you of a character)
15. ME decisions, such as the Rachni Queen, will play a larger part in ME3 then ME2 (duh?!)
16. And most importantly, there is no concrete way to fight the Reapers. YOU decided which idea to take - but beware, there's red herrings and the plan to take back Earth will change as you go.

16 looks amazing!!!

#114
javierabegazo

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Synobal wrote...

I dunno the addition of more shooter elements seems sort of meh, to me.

I don't know why there's a lot of arrogance and blind prejudice by RPG fans against "shooter elements".

Firstly, Mass Effect was never a cRpg, ever. It was always a 3rd person roleplaying shooter.
Having all aspects of their respective genres refined can only be a positive thing. It's not always black and gray. Don't think of Mass Effect as an RPG. Don't always classify things into genres. Mass Effect is an amazing video game. Deus Ex was an amazing video game.

#115
Heather Cline

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I'll wait for the game informer magazine before I believe anything posted in the original post by the OP. We get so much of this stuff saying this will happen or that will happen. I don't believe a word of it.

#116
CannotCompute

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So instead of elevator conversations we get ladder conversations? ;) Pretty curious how BW will handle the climbing of ladders (will we get to see a loading screen or actual footage of going up/down).

Anyway, it's an astonishingly awesome list of features. I hope BW will take their time to make this game the best one of the trilogy and push that release date back if necessary.

#117
Guest_John Newton_*

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AlbertoAquilani wrote...

Enemy Weapons can be PICKED UP. Soldiers can carry all kinds of weapons, and other classes understandably less so.

So what, can we keep the weapons? Is this some kind of loot or inventory system? I don't get it.



Probably halo style. :lol:

#118
Someone With Mass

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Mykel54 wrote...

Someone could explain to a non native english speaker what this ladder thing means? I only know the ladder that is used to climb to the roof, i don´t know what this has to do with videogames.


It's exactly that. Shepard can now probably climb ladders to get better views of the battlefield and such. I think it's good for snipers.

#119
javierabegazo

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Mykel54 wrote...

Someone could explain to a non native english speaker what this ladder thing means? I only know the ladder that is used to climb to the roof, i don´t know what this has to do with videogames.


This means that Levels will have variance not only in lenth and width but height, only increasing the quality of variance and approach to battles

#120
Big stupid jellyfish

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Mykel54 wrote...

Someone could explain to a non native english speaker what this ladder thing means? I only know the ladder that is used to climb to the roof, i don´t know what this has to do with videogames.


Ladder:

Image IPB

:P

#121
Reever

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javierabegazo wrote...

karatemanchan37 wrote...

Javier, I forgot to send you some more info:

12. Loyalty of species cannot be gained solely through quests.
13. Ladders in levels! And no more duck and roll motion!
14. There will be balance with the squadmates (I.e., if Garrus died, then the game won't cheat you of a character)
15. ME decisions, such as the Rachni Queen, will play a larger part in ME3 then ME2 (duh?!)
16. And most importantly, there is no concrete way to fight the Reapers. YOU decided which idea to take - but beware, there's red herrings and the plan to take back Earth will change as you go.


Wow, ladders huh :) :D:D:D:D

Ok, added in new info, the OP is now complete


@15. : Oh really? :D
@16.: HELL YES!!! This´ll be fun xD Can´t wait to play this!

#122
AlbertoAquilani

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More than enough love to go around, they've beefed up the RPG elements and now added some shooter elements. A lot of those have me excited. Especially the multiple paths and doing quests for species is not the only way to get their 'loyalty'. Larger battlefields with more combat variety is also very welcome.

#123
PnXMarcin1PL

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^thats the ladder
http://image.shutter...er-51479098.jpg
thx javie for accepting! :wizard:

Modifié par PnXMarcin1PL, 10 avril 2011 - 07:39 .


#124
LPPrince

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I imagine enemies will use the same weapons we do, with different attachments and such, and we can swap ours out if we choose, much like first person shooters such as CoD and Halo.

#125
AlbertoAquilani

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LPPrince wrote...

I imagine enemies will use the same weapons we do, with different attachments and such, and we can swap ours out if we choose, much like first person shooters such as CoD and Halo.


Seems pointless to me, so if I'm carrying a heavily-modded assault rifle, and I pick up someone elses assault rifle, that means I lose out on my heavily-modded one? Please explain Bioware.

Modifié par AlbertoAquilani, 10 avril 2011 - 07:40 .