New Info -> complete ME3 Game Informer *Spoilers* UPDATE
#176
Posté 10 avril 2011 - 08:12
#177
Posté 10 avril 2011 - 08:13
#178
Posté 10 avril 2011 - 08:14
#1
- Humans aren't the only species that can be Husk-ified.
- ME3 begins with Earth's assault by the Reapers, and things don't look so good, but there's something that is a silver lining, that makes it look like it's actually possible to not lose against the reapers .
- TIM has sent his top agents to take down Shepard, The combat is going to be much harder and melee attacks are going to have more focus.
- Shooting specific armor parts can have certain effects, and the AI of the enemies will have them routing Shepard and will coordinate with each other
- Battlefields are going to be a great deal larger, and combat will be very varied.
- Enemy Weapons can be PICKED UP. Soldiers can carry all kinds of weapons, and other classes understandably less so.
- There is a larger skill tree and RPG aspects are going to be more integrated.
- Weapon Modding is a greenlight, with things like barrels and scopes
- Modding your weapons will vastly affect their appearance and how they function in battle
- So far the CONFIRMED SQUADMATES are: Ashley/Kaiden, Liara, Garrus, and James Sanders who is mentioned is an Alliance Marine
- Species Loyalty cannot only get obtained via Quests
- Levels will have ladders
- Available Squadmates will still maintain a balance, if per say Garrus had not survived ME2's events
- ME1's Decisions such as sparing the Rachni will have a grave impact in ME3
- There's no railroad to the end of the game, there are multiple paths to take back Earth
I was sick of only human husks, so awesome!
#2
We finally get to see Earth? Yes! But, hopefully we also get to see Palaven, Thessia etc.
#3
Sweet, my Shep gets to kill more Cerberus bastards. Yes! Plus more melee attackks! My vanguard will be happy!
#4
Somewhat like Fallout? Awesome.
#5
Finally.
#6
Okay, cool. That's gonna be pretty useful. CLAYMORE!
#7
So, are there going to be trees like DA2, or something?
#8
Cool.
#9
Yes!!!
#10
Garrus!!! Ashley!!! Oh, my ME1 team for almost everything. Yay!!!! Er, I was hoping the British Sniper was James Sanders....damn. But Liara? She's the Shadow Broker if the player got the DLC. I'm curious, how will that work?
#11
I figured. That'd be too easy, mainly if you killed the council, and after what happened in Arrival....I'm wondering if the Batarians will help fight against or for the Reapers.
#12
Ladders? Awesome.
#13
Yeah, it'd be hard to have a dead person on your team, would it not?
#14
Good, I wanted the choices to be imported and affect the game.
#15
As long as there's more then 3 paths, and each are fairly different, I'm good. Hopefully, none involve kids or marriage with the LI (if the player had their Shep romance somebody) that stuff is best left to fanfiction.
#179
Posté 10 avril 2011 - 08:14
#180
Posté 10 avril 2011 - 08:14
#181
Posté 10 avril 2011 - 08:16
These are basically the new things, thanks, I'll add them to the Conf. Features thread.but there's something that is a silver lining,
The combat is going to be much harder and melee attacks are going to have more focus.
Shooting specific armor parts can have certain effects, and the AI of the enemies will have them routing Shepard and will coordinate with each other
Enemy Weapons can be PICKED UP.
Available Squadmates will still maintain a balance, if per say Garrus had not survived ME2's events
There's no railroad to the end of the game, there are multiple paths to take back Earth
Modifié par Phaedon, 10 avril 2011 - 08:18 .
#182
Posté 10 avril 2011 - 08:16
#183
Posté 10 avril 2011 - 08:16
It also seems likely that the decision to spare the Rachni is going to be the defacto "correct" decision. Kinda sucks. There better be at least SOME penalty for taking the Paragon roads so that playing Renegade doesn't just amount to intentionally gimping yourself.
Modifié par JKoopman, 10 avril 2011 - 08:16 .
#184
Posté 10 avril 2011 - 08:16
AngryFrozenWater wrote...
Is that something you want? Or do you think that actually makes sense? I don't think the weapons can be sold (although I think they should), but not allowing them to be used afterwards doesn't make sense.LPPrince wrote...
I doubt its part of a loot system.
More like, "Pick up this gun and start using it for this mission, but by mission's end its gone and you no longer use it".
It makes perfect sense in Call of Duties and Halos, so I don't see the problem.
If you can pick up the weapons and sell them for money, then I'd be happier(ME2's lack of inventory and shoddy shop system were lame as hell).
#185
Posté 10 avril 2011 - 08:17
JKoopman wrote...
"Species loyalty", eh? So I'm basically picturing Shepard running around the galaxy trying to earn the support of the galactic community ala how he had to earn the "loyalty" of his squad in ME2 (let's hope it's better integrated this time).
It also seems likely that the decision to spare the Rachni is going to be the defacto "correct" decision. Kinda sucks. There better be at least SOME penalty for taking the Paragon roads so that playing Renegade doesn't just amount to intentionally gimping yourself.
Rachni Husks say O HAI THAR
#186
Posté 10 avril 2011 - 08:17
Chewin3 wrote...
GAH. This wait is killing me. I want ME3 NOW!!!
I want cake NOW!!!
#187
Posté 10 avril 2011 - 08:19
Everything sounds great so far, but that picking weapons thing seems confusing. Are we talking looting or quick weapon switching like Uncharted or Just Cause 2?
Also, I don't really understand what #11 is trying to say. Explain please?
#188
Posté 10 avril 2011 - 08:22
#189
Posté 10 avril 2011 - 08:23
cachx wrote...
Also, I don't really understand what #11 is trying to say. Explain please?
I think it means you can't just complete a quest and then have a species' loyalty. You have to do something more than that.
At least that's what I think it means.
#190
Posté 10 avril 2011 - 08:23
#191
Posté 10 avril 2011 - 08:24
It really looks like they took the time to hear us out. I've look foward to play ME3.
#192
Posté 10 avril 2011 - 08:26
#10 or somewhere around there.NYG1991 wrote...
I must have missed something. Where did it say we start off with our ME2 stats?
#193
Posté 10 avril 2011 - 08:28
Can't your friend send you a well, transcript? That would be really helpful.
Modifié par Phaedon, 10 avril 2011 - 08:28 .
#194
Posté 10 avril 2011 - 08:28
#195
Posté 10 avril 2011 - 08:29
#196
Posté 10 avril 2011 - 08:30
Rompa87 wrote...
Could someone explain to this poor Swede what "ladders in levels" mean?
Simple ladders you can climb.
#197
Posté 10 avril 2011 - 08:30
The difference between CoD and ME is that this is supposed to be an RPG. So that explanation doesn't make sense to me at all. Mind you, I love shooters. So don't get me wrong. Ghehe. But I agree that the shopping system and the lack of an inventory was lame. Do it properly or don't do it all.LPPrince wrote...
It makes perfect sense in Call of Duties and Halos, so I don't see the problem.AngryFrozenWater wrote...
Is that something you want? Or do you think that actually makes sense? I don't think the weapons can be sold (although I think they should), but not allowing them to be used afterwards doesn't make sense.LPPrince wrote...
I doubt its part of a loot system.
More like, "Pick up this gun and start using it for this mission, but by mission's end its gone and you no longer use it".
If you can pick up the weapons and sell them for money, then I'd be happier(ME2's lack of inventory and shoddy shop system were lame as hell).
#198
Posté 10 avril 2011 - 08:31
All characters are returning, to what extent remains to be seen.braynken wrote...
any word if Legion, Miranda, Mordin, and Tali will return?
#199
Posté 10 avril 2011 - 08:33
It means that battlefields in ME3 will have height in them, so getting to higher ground doesn't always mean running up ramps, but now you can climb ladders to get to vantage points or different parts of the levelRompa87 wrote...
Could someone explain to this poor Swede what "ladders in levels" mean?
#200
Posté 10 avril 2011 - 08:33
Someone With Mass wrote...
Rompa87 wrote...
Could someone explain to this poor Swede what "ladders in levels" mean?
Simple ladders you can climb.
Aw man!
I was expecting some gamer in-joke linguo, not something I use to clear the rain gutters





Retour en haut





