Who do You Want? Hawke, Warden, or new Protaganist for DA3
#126
Posté 12 avril 2011 - 03:21
But I'm also not convinced that DA3 will happen after DA2 - there's been too many hints of important things going on in Ferelden, plus that 3 year gap between the last time the Warden's mentioned and when Leliana says they disappeared.
So...if DA3 happens at all in those 3 years, I want to play as my Warden.
If not, a new protagonist is fine with me - but I'll be disappointed if somewhere along they way we don't find out what happened to the Warden and Hawke.
But I do think that unless we play as the Warden again, he/she won't be making any cameo appearances - the only way its feasible to see him/her is if we recreate him/her as a playable character.
#127
Posté 12 avril 2011 - 03:40
#128
Guest_Flipdarkfuture9511_*
Posté 12 avril 2011 - 05:09
Guest_Flipdarkfuture9511_*
besides I want to see Back to Back Badasses dammit!
#129
Posté 12 avril 2011 - 08:51
Actually Rebels vs. Imperials sounds like a good starting point... oh wait, Bioware is already making a game like that.
#130
Posté 12 avril 2011 - 09:12
#131
Posté 12 avril 2011 - 09:19
Modifié par turian councilor Knockout, 12 avril 2011 - 09:21 .
#132
Posté 12 avril 2011 - 09:26
So basically, all things considered I think the best option is to have a completely new protagonist. But it would be neat if they could bind the three stories together somehow. Giving the Warden and the Champion some cameos etc. Of course I realise it would be difficult to do that right, what with the previous appearances not updating correctly to the improved engine, and the personality and behaviour (and the VO in the case of the Warden, who's never had one) potentially being too different from what they player would choose for them. Still, it would be an interesting idea.
#133
Posté 12 avril 2011 - 05:11
#134
Posté 12 avril 2011 - 06:21
I enjoyed playing as Hawke more and would like to see a continuation with him/her in a sequel but I have doubts about this happening. I think it may be that DLC or an expansion will finish up Hawke's story and then we will have a third character for the third game.
#135
Posté 12 avril 2011 - 07:38
#136
Posté 12 avril 2011 - 08:09
#137
Posté 12 avril 2011 - 10:04
#138
Posté 12 avril 2011 - 10:22
#139
Posté 12 avril 2011 - 11:03
- It would be nice to see my Dwarf Noble, Human Noble, Human Mage, and possibly Dalish Elf return. However for reasons the OP stated, it would feel too overpowering to play as the Vanquisher of the Blight. Even if he was at Level 1 again, we would still know he ended the Blight, and that would kinda ruin it, for me anyway.
- However, if the Warden does return, my only request is that he be fully voiced. And that we be given a choice between 3 different voices based on race and gender.
- I did like Hawke. There's a lot that can be worked with on using the Champion of Kirkwall. My only request for this is that lines be said perfectly and that our romance options return (I
Merrill
). By this I mean as Merrill came by to my house I chose the charming option when Merrill got all nervous and flustered. Hawke said "I don't mind. You're adorable when you're flustered." It wasn't the line that bothered me. Rather, it was how he said it. He said it with both a facial expression that said "Rape" and the tone in which he said it reflected it.
- Well, that and if they're going to do another framed narrative (not necessarily revolving around Hawke), at the very least explain what goes on between years in a thorough manner. Not just "Hawke worked for the mercenaries/smugglers and made a name for himself". Preferably, let us play everything. I want to do everything he did from start to finish. Or don't stretch it out over 8 years. 3-5 years ok. 8-10 without being able to know that Hawke wasn't just sitting with his thumb up his ass (Isabella wins) saying "well, in another 2 years something important will happen!"
- I could really care less if it reverts back to Origins or set protagonists for DA3. I would actually prefer to see them alternate between the two. It would please both crowds, and give the best telling of the story of Thedas. There are bound to be important people from only the Dwarven race (as an example), so we play as Garrak Hastra on his journey as the set protagonist. But then the next game uses Origins, and just go from there randomizing it a bit (Origins, set, set, Origins, Origins, Origins, Set, Origins, etc..)
- I want careful consideration to be made to allow me to fully immerse myself in these characters. Origins did that best, giving us a little bit of the lives of the Origins. DA2 failed at that in the opening scenes. Had DA2's opening scene gone like this idea that I wrote on another thread, more people would've been immersed from the start:
here's an idea for how the beginning should have been.
You are Hawke, a simple Lothering villager doing what comes naturally. Walking around the village, helping your neighbors with a few simple tasks. Then you receive a notice that the army is heading out to Ostagar, and your brother (and you if you're a warrior or rogue) heads off to the forgotten fortress to meet the Darkspawn. Upon arriving at the fortress, you converse with Carver and a female soldier. Her hair is a fiery ginger, but she is no simple woman. She is a woman you do not want to make angry. However, she is called away by her commanding officer and introductions are cut short. You then turn to see a man standing tall and proud in his silver cuirass. He's sporting a beard to be proud of and conversing with four other men. After they leave, he walks up to you and starts talking to you, because... well let's be honest, he has to pass the time until they get back. He introduces himself as Duncan of the Grey Wardens. You converse with him and respect him for what he says. Afterwards, he bids you farewell and awaits for his recruits to return.
The battle begins not long after they return....
As a warrior or rogue, it jumps ahead to the moment of truth when the battle starts. You and your brother lead a full squad of Lothering soldiers against the Darkspawn, awaiting the moment when the Tower Beacon is lit. Cutting down Hurlock after Hurlock, you look up to see if the beacon has been lit. The flames have shot up into the sky, but no reinforcements are coming. Your men are being savagely cut down in front of your eyes, and it's all you can do to keep from sharing their fate. You tell your brother that you have to get out because all is lost, but Carver refuses saying that he would rather die a soldier than desert the others.
Then you remind him that if you both die, so too will Bethany and your Mother. He knows you are right, and while disliking the idea of desertion, he knows that the family takes precedence. Before you turn away from the field however, you see Cailan killed gruesomely by the Ogre, Duncan avenging Cailan's death, but see Duncan fall to his knees. Duncan knows he won't survive, and you want to help him. Why you want to help him above everyone else on the field you don't know, but it may be due to the respect you feel the Wardens deserve. But there is nothing you can do, as Carver holds you back to keep you from rushing headlong to your death.
And so you run away to Lothering to get your family out of the impending danger....
--------------------------------------------
*If you're a Mage*
(everything up until Carver leaves is the same.)
You tell Bethany not to fret about Carver, as he's not going to let some tainted creature kill him. He'd never forgive himself if he did. She says you're right and you go about your business. Then, overhearing two Templars, they say their scouts have reported some Darkspawn stragglers breaking away from the main body of the horde. Their destination? En route to Lothering. The two Templars prepare to move out to take on the Darkspawn with a squad of other Templars.
You and your sister however, know that your magic will prove far better to dealing with them. So off you go to meet the horde. Upon arriving at a suitable destination, you hear both the Templars and the Darkspawn moving closer in. You know if the Templars find you you'll be taken to the Circle, so you head up to the nearest cliffside hill for a better vantage point. It provides great cover from the line of sight of the Templars and will help greatly in eliminating the stragglers.
As your last fireball scorches the final Hurlock, the Templars shout out "A mage?! Show yourself, by order of the Templars! The Order Dictates!"
You both stay hidden. Maybe the Templars should've been left to their fate, as you both hate the Templars and the Circle with a passion. But if they had died, the Darkspawn would've been left unchecked. It doesn't matter. What's done is done, and you sneak away into the bushes to return home.
As you return home however, you see Carver out of breath and your mother trembling. All is not well....
Modifié par The Ethereal Writer Redux, 12 avril 2011 - 11:05 .
#140
Posté 13 avril 2011 - 12:16
#141
Posté 13 avril 2011 - 02:17
TheBlackBaron wrote...
Both of them back.
Finish your damn storylines before jumping to yet another new person.
#142
Posté 13 avril 2011 - 02:18
Phantom13NWN2 wrote...
SirLogical wrote...
Zjarcal wrote...
errant_knight wrote...
At this point, what I care more about it that there be no dialogue wheel and that the PC go back to being unvoiced. I really felt distanced fron Hawke.
Not gonna happen.
*Shakes Head* This series isn't really going in the direction I'd hoped. The mages finally rising up against the templars; yes, I like that. But in terms of the main protaganist - a major part of any rpg - I'm not liking this at all.
Oh yeah and to answer the original question:
1. The Warden: Head and Shoulders above the rest.
2. New Protaganist: Not to say I didn't like Hawke - I thought he had some clever dialogue and unique personality - I just felt too disconnected from him sadly.
3. Hawke
That's not to say I don't want DLCs and expansions for DA:2; just enough that we get some form of closure on Hawke as a character, then for Bioware to work on DA:3. You should have no problem hiring people with French accents being in Canada.
Gooood, why cant they let the dialogue wheel go? Why cant they see it is utter crap and a step backwards from a roleplaying perspective? Every day I read a quote or new info on Dragon Age, the more it feels like they're running this series into the ground. Bioware WAKE UP.
I think the dialogue wheel gives u more choice and is good for rpg's... and its not Bioware... its EA money grabbing
because they dont know how to make rpg's which is why they made Bioware rush DA2
#143
Posté 13 avril 2011 - 02:42
influence on, i.e. on the race and gender, social class and the past. I
do not care that much about providing him/her with a voice or emotions
(especially if I do not feel such emotions by myself <_<) . This is because
it is not a film but a game.... I want to play and feel the emotions but
not watch them as during the movie. I want to be free to choose what my
character is going to say. I do not want to admire his/her arbitrary
acts, elocution and sense of humour.
Different beginnings was a wonderful idea because everybody could find
something for oneself e.g. I hate getting a new family in games but
someone else may like it and we both have a choice in such case.
Besides, it does not matter as long it is not Hawke again, or even
related Hawke
Modifié par Niezabudka, 13 avril 2011 - 02:47 .
#144
Posté 13 avril 2011 - 06:10
#145
Posté 14 avril 2011 - 03:58
I imagine a trailer for DA 3 with a motto like "your grey warden is back". I'd forget instantly the fiasco of DA II. But, I guess that the easy way for Bioware is to introduce a new hero again. It saves them money and effort and from what I saw in DA 2 they'd like to keep things as simple as possible.
#146
Posté 14 avril 2011 - 04:02
I wouldn't mind playing as Hawke if only to see how much exaggeration there are to the legends. Not sure how I'd feel about a brand spanking new protagonist.
On the other hand my curiosity might pique if I got to play as one of my companions.
#147
Posté 14 avril 2011 - 07:06
If Hawke or the Warden ever appears, I hope it's just a cameo.
Modifié par Crimea River, 14 avril 2011 - 07:07 .
#148
Posté 14 avril 2011 - 08:52
#149
Posté 15 avril 2011 - 12:00
One thing's for sure: they have to start explaining things about Flemeth and Morrigan. That crap up on Sundermount threw me for a loop. My initial thought was that Flemeth has bound her soul to objects (AKA Lord Voldemort).
If they decide to go that route, then the new protag would most likely be the god baby.
#150
Posté 15 avril 2011 - 12:03





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