Though, I would LOVE another RPG that followed a character whose events took place during Shepard's.
Modifié par Kane-Corr, 11 avril 2011 - 05:11 .
Modifié par Kane-Corr, 11 avril 2011 - 05:11 .
Dave of Canada wrote...
I'll just leave this here.
Icinix wrote...
If that is how MMO's are....then maybe I will rethink my previous statement about giving ME:MMO a shot...
Modifié par Upsettingshorts, 11 avril 2011 - 06:15 .
Upsettingshorts wrote...
If it ends up like Freelancer was supposed to be, I'll probably never leave my house again.
Icinix wrote...
If that is how MMO's are....then maybe I will rethink my previous statement about giving ME:MMO a shot...
Depends greatly on the game and guild.
Modifié par Upsettingshorts, 11 avril 2011 - 06:38 .
Modifié par The Shadow Broker, 11 avril 2011 - 07:36 .
Upsettingshorts wrote...
I recommend you play on a FFA PVP server then if the rules permit. You can have much more fun as a lone wolf who does things for the lulz.
I wouldn't recommend joining a guild in that case until you are well established on the server and know lots of people. You'll have a better feel for which people you'd enjoying hanging out with most, and what guilds may or may not be for you.
Modifié par Lacan2, 11 avril 2011 - 06:59 .
This is bascially my opinion too.javierabegazo wrote...
I've never paid for an MMO before and well, I don't intend to. I don't like the idea of it all.
Icinix wrote...
I'm just not that prepared to throw that much social commitment to a game.
Modifié par Upsettingshorts, 11 avril 2011 - 07:05 .
javierabegazo wrote...
The Escapist : News : BioWare: Mass Effect MMO "Makes Sense"
While anyone who's been keeping up with the ME3 Info from GameInformer might have noticed, there's a little caption where Huson muses about Multiplayer options for Mass Effect.
What are your ideas/fears/hopes/dreams/ideals for "Mass Effect:MMO" ?
Upsettingshorts wrote...
You don't really have to if you don't want to. Plus it's not as if you can't simply end your subscription if the solo-pickup group experience isn't fun for ya.
I was in two different guilds in Conan. One was a typical MMO guild in terms of commitment and hours. The other was a light RP assassin's guild who never really had scheduled events, and only had a website to coordinate hit contracts (like, "Bob wants us to kill Joe and he's offering 1G - post here if you've completed the contract so we don't double up). The latter would really only work on a PVP server, but it's just an example of stuff out there if you look.
With TOR despite all that I really plan on levelling up every class - provided each one gets a story that's different enough from the other - without really focusing on group activity much until I'm finished doing that. So... it'll be a while.
Kane-Corr wrote...
You know what would be awesome? A game that took place on ONE WORLD in the Mass Effect Universe. Preferably some remote Jungle world. You play the majority of the game on-world...but then you have the opportunity to travel to ALL of the other places in the galaxy towards the end. You know, start out on a local level for like 65% of the game...then let loose for a few systems...but limiting it to only a few parts of the galaxy...then the sequels can open the galaxy up after the fact.
Though, I would LOVE another RPG that followed a character whose events took place during Shepard's.
Modifié par Schattenkeil, 11 avril 2011 - 07:39 .
bald man in a boat wrote...
I don't know about an MMO... I would've liked it if places like the Citadel, Omega and Illium had been designed sandbox style like Rockstar did with Liberty and Vice city. Anything that expands this universe is cool with me as long as it's not a RTS.
Modifié par corebit, 11 avril 2011 - 08:20 .