plokoon9619 wrote...
Eledhan wrote...
The top 5 issues I hear that are in opposition to a Mass Effect MMO are as follows:
1) MEO (my personal name for the hypothetical game, "Mass Effect Online") would compete with SWTOR for profits, thereby hurting Bioware's success in the MMO genre.
2) I love ME because it's a single player game with a great story! I don't want other players to mess up my experience in game, or my story!
3) MMO's are nothing but grinding time-sinks.
4) It's been done before.
5) Current systems cannot handle a game of the same porformance caliber as ME2 (and I assume 3) with multiplayer.
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In response to the above...
1) MEO would not be released ONLY on PC. It would be designed with both consoles and computers in mind. As a matter of fact, I don't see how anyone could enjoy playing the game on PC (I'm a fan of both PC and consoles, btw...I play action/shooter/strategy games on both types of systems). There is no reason why a game like this couldn't perform just fine on a console. Due to this fact, MEO would NOT be in competition with TOR simply because the target audience is broader, or perhaps even a different audience all-together.
2) I would recommend you check out guildwars2.com for some fabulous information about how they don't want to make the "same MMO everyone else is making." They HATE traditional MMO ideas...if they can do it with their game, then Bioware can, too. Not to mention...Bioware has already showed significant promise in how they are handling story in TOR. Basically, in GW2, players will still have their own story, similar to ME, but can CHOOSE whether to bring their friends along. THEN...they still have the option to free-roam in the world and do whatever they please.
3) Again, I'll refer you to the GW2 link above. There's so much info in their blog and other posts all throughout their site, that if you aren't convinced that you will rarely, if ever, feel like you have to "slay 20 mudcrabs" in their game, then I don't know what to tell you. There's nothing preventing this kind of thing from taking place in any other kind of MMO....PERIOD. It's time for gamers of all kinds to wake up to the rising sun that is dynamic content in MMO's.
4) This kind of game has NEVER been done before. If it has, please provide a link with proof. You need a Third Person Shooter MMORPG set in the future, using a phenomenal game universe for its setting, containing excellent solo story as well as open-world, exploratory gameplay. AND...it needs to be playable on a console.
5) I agree that current systems couldn't handle a game of this nature. But why would anyone bring this up? It is common knowledge to those who track MMO's that development time is roughly 5 years for a triple A MMO title. 5 Years from now, we'll be looking at a new system from Microsoft, and possibly even one from Sony as well. In my opinion, the improvements in hardware tech are so far beyond even where the 360 and PS3 are currently at, we could theoretically have a new system now, but the market simply wouldn't bear it. The bottom line is...MEO would be designed for whatever new systems (and PC's if they decide to do multi-platform concepts) are released in the next 5 years or so.
If someone can explain how those 5 points are still issues after reading my responses, I'd love to hear their thoughts.
But as far as I'm concerned, a ME MMO would be simply awesome!
It would fail if released to both consoles and PC, they have to limit their ideas, graphics, etc to be workable on the console, plus 360 is already out because of Microsoft wanting money placed on anything that is released after the game such as updates... Look at the DC MMORPG, it would be incredibly simplified.
I'll take this one Eledhan lol.
This wouldn't be released for 360. More likely in 5+ years when the MMO could be produced, it would be released for the.. 720 (or whatever microsoft comes out with next) and the ps4. Furthermore, ME2 graphics were just fine. ME 3 im sure will be a bit better. Those graphics are already more impressive than the majority of most MMO'.s Graphic limitations are not an issue.
And a third person shooter would play just as easily on pc as on console. Platform issues should not be a problem.





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