Where are the Dwarf Women!
#26
Posté 11 avril 2011 - 06:03
#27
Posté 12 avril 2011 - 01:07
R.I.P.Fieryeel wrote...
Dwarven women are hiding with the Fex, Qunari women, ash wraiths, drakes, deepstalkers, children darkspawn, shrieks, genlocks, hurlock alphas, broodmothers, wolves, bears, werewolves, blight wolves, bereskarn, corrupted werewolves, sylvans, nugs, Halla, giant rat, skeleton mage, disciple, bronto, cats, dogs(non-Mabaris) -I better stop. I am feeling sad.
#28
Posté 12 avril 2011 - 01:31
#29
Posté 12 avril 2011 - 01:59
#30
Posté 12 avril 2011 - 02:08
#31
Posté 12 avril 2011 - 04:15
kreite wrote...
I want sigrun as a LI, don't care how they do it.
no pun intended.
#32
Posté 12 avril 2011 - 10:05
Modifié par Rexiselic, 12 avril 2011 - 10:06 .
#33
Posté 12 avril 2011 - 10:12
If only I could talk her into not die'n to the Darkspawn. One could dream.
#34
Posté 12 avril 2011 - 04:28
Or maybe they're all in Varric's room at the Hanged Man.
#35
Posté 12 avril 2011 - 06:04
Shepard Lives wrote...
Or maybe they're all in Varric's room at the Hanged Man.
Or maybe Varric isn't just missing a beard...
#36
Posté 12 avril 2011 - 08:39
#37
Posté 13 avril 2011 - 01:06
But yeah, wth Bioware.
#38
Posté 13 avril 2011 - 01:10
#39
Posté 13 avril 2011 - 02:29
Still, a real shame, after seeing the revamped looks of the races...for them to just use humans, elves and male qunari. What a tease.
Improbable as it would be, I'd love to somehow get Sigrun back. She was the only melee rogue I ever cared to use.
#40
Posté 13 avril 2011 - 02:47
Lakhi wrote...
Seriously Bioware! Where are they?
Too smart to go to Kirkwall.
On a side note. Sigrun for DA3 companion/LI.
#41
Posté 13 avril 2011 - 03:12
#42
Posté 13 avril 2011 - 03:44
#43
Posté 13 avril 2011 - 03:46
AlienZombies wrote...
With all of the recycled areas, objects and animations, the low resolution objects, and the lack of variables in the game... I'm kind of wondering where all of the budget went, that we can't even have dwarf women or elven children like we had in the first game. It's not like they spent it on anything especially notable. Sequels should have more, not less.
They have to pay Mike Silverman a thousand dollars every time someone says "...and something awesome happens!"
I think that's at least ten million from Silverman alone.
#44
Posté 13 avril 2011 - 06:54
Torax wrote...
Sigrun for DA3
If only I could talk her into not die'n to the Darkspawn. One could dream.
What are you talking about? You can save her. Below is the epilogue ending I got.
[*]Although Sigrun seemed intent on leaving for her Calling, departing for the Deep Roads to finish what she started in Kal'Hirol, the Warden-Commander had a knack for finding important and absolutely urgent things to occupy the dwarf. And so Sigrun delayed her long walk into the darkness for several decades, even though she never stopped cracking jokes about needing to throw herself at death.
#45
Posté 13 avril 2011 - 06:56
#46
Posté 13 avril 2011 - 02:19
In all seriousness though, it seems that the budget was criminally minimalistic. +50 Rivalry towards the game's budget makers
#47
Posté 14 avril 2011 - 07:53
Modifié par Yendi, 14 avril 2011 - 07:55 .





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