sympathy4saren wrote...
A lot of people were upset that inventory and rpg elements were gutted in me2, and now for me3 all you hear about is how inventory is again limited, melee is enhanced and you can pick up guns on the battlefield "Call of Duty" style.
Don't see anything wrong with this. I never thought dozens of junk items and miniscule upgrades buried in any inventory system (grid or linear) for a few more DPS or Defense rating were ever integral to the RPG experience.
Plus, the only reason you're calling it "CoD" style is because you're picking up guns instead of staves/knives/swords/etc. I seem to remember that you could take your opponents' weapons in quite a few RPGs.
If fact, it says in the article that rpg elements have been beefed up, but I see specific mention much more to, again, friggin combat.
Boo hoo. Cry me a river. "RPG" elements is simply a euphamism for customization via stats which are supposed to "define" your character and dialogue. Well, there's plenty of dialogue, and I don't miss the fact that I have to min/max between Dex/Str/Char/Will/Int so I can just get to the awesome parts.
How is my INVENTORY going to be? I'm glad larger skill trees are coming back, but what about Inventory?
There will be weapon mods like ME1, but weapons like ME2.
After this trilogy, is Mass Effect going to devolve into pure shooter, and is Bioware catering too much to the Call of Duty/Halo crowd?
I have
never, not
once got all excited because I got to
organize my items.
I have never, not
once, been on the edge of my seat while
determining my stats.
The RPG Grognards like to call it "devolving" or "dumbing down" because BioWare is straying away from a direct P&P RPG port with
one of their IPs and a pathological hatred for anything that's "too popular to be cool" to the RPG gamer clique they associate with. To them, the game's fantastic if it sells 750,000 copies to 90% return customers because that means it's a familiar playerbase. They don't have to start changing their expectations, their wants/hopes/dreams for the
One True RPG that is
surely just waiting to be made of the studios would just stop faffing about and learn from whatever idealized game the Grognards hold to from a decade ago.
As long as Mass Effect has a well-written story, as long as it's a Sci-Fi setting, and as long as it's a quality game - I will buy it and play it. I will do so regardless of whatever completely subjective and artificial genre it's shoe-horned into.
You don't have to. That's your choice. However, tread carefully. Implying those of us that enjoy the streamlining of ME1 are somehow "devolved" or beneath the "RPG crowd" is not the best way to make friends.
Modifié par Scimal, 11 avril 2011 - 03:41 .