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Unpopular decisions in DAO and their consequences in DA2


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#1
Johnsen1972

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Hey fellow DA2 Gamers!

Im trying to record changes in DA2 for unpopular choices in DAO for my youtube channel and I need your help.

Is there a website or compilation that lists the consequences in DA2 for actions in DAO? Or does anyone know of more missions or changes I could record?

So far I recorded the quests:

-"Changing One's Nature" (for killing the dalish Elves in DAO),
-"The Conspiritors" (for saving Vigil's Keep and allowed Amaranthine to be destroyed)
-"Terror on the coast" (for supporting Sophia Dryden and killing Avernus)
-"Last of his line" (for getting King Bhelen on the throne. Renvil Harrowmont asks for help)

Any help would be appreciated Posted Image

Modifié par Johnsen1972, 11 avril 2011 - 07:35 .


#2
Waltzingbear

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- If you didn't end the curse in the Brecilian Forest a woman in the dalish camp asks for your help to gather ingredients scattered throughout Sundermount to make a remedy for her brother who was bitten.
I don't know if that's "Changing One's Nature" but there's another one in the Wounded Coast if you removed the curse.
- When you first arrive Lowtown (day) there's a man advertising that he has some of the Sacred Ashes of Andraste. A guardsman then scatters the crowd and asks you to stop those swindlers.

#3
mr_afk

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- if you had prince blehen become king of orzammar you get a quest which allows you to either save harrowmont from assassins or turning him in/ending the entire harrowmont clan. i never had it in me to help blehen so i've never seen this quest. (Last of His Line)
- if you let nathaniel die in awakening you don't get the quest to rescue him from the deep roads (obviously, because he's dead) and instead you get a quest to rescue some dwarf brothers. Once again, i've never let nathaniel die so i've missed out on that quest as well!! (Fools Gold/Finding Nathaniel)

if you can be bothered, i think there's a pretty decent list of all/most the quests with information about them on the wikia (http://dragonage.wik...n_Age_II_quests)

Modifié par mr_afk, 11 avril 2011 - 06:11 .


#4
Johnsen1972

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Thanks! The list on wiki is huge, takes a long time to filter out the rare quests. So any pointers would be really appreciated. Posted Image

 I added the Harrowmont quest. Will make a movie about that one and Im looking for the one at the Wounded coast. Still have to look for the one when Nathaniel died in Awakening.

Modifié par Johnsen1972, 11 avril 2011 - 07:51 .


#5
kgaustad

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mr_afk wrote...

- if you had prince blehen become king of orzammar you get a quest which allows you to either save harrowmont from assassins or turning him in/ending the entire harrowmont clan. i never had it in me to help blehen so i've never seen this quest. (Last of His Line)
- if you let nathaniel die in awakening you don't get the quest to rescue him from the deep roads (obviously, because he's dead) and instead you get a quest to rescue some dwarf brothers. Once again, i've never let nathaniel die so i've missed out on that quest as well!! (Fools Gold/Finding Nathaniel)

if you can be bothered, i think there's a pretty decent list of all/most the quests with information about them on the wikia (http://dragonage.wik...n_Age_II_quests)


if memory serves you get the dwarf brothers quest in act two regardless if you saved nate or not.  the nathaniel quest is in act three

#6
mr_afk

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kgaustad wrote...

if memory serves you get the dwarf brothers quest in act two regardless if you saved nate or not.  the nathaniel quest is in act three



I think that you can do either one or the other as I've never seen it before.

From the wikia article: "This quest is only available if Nathaniel died or wasn’t recruited in Dragon Age: Origins – Awakening, or if you chose the Hero of Ferelden character background during the Prologue, or if you loaded a save from Origins wherein the Warden died."
(http://dragonage.wik...iki/Fool's_Gold)

#7
Johnsen1972

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Any more rare quests / consequences worth recording? Seems there is not much more...

#8
Whailor

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There may be more, possibly, but until Bioware actually fixes the problems with save import, we may not be aware of them all.

#9
Johnsen1972

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Wasnt it patched today?

#10
Joy Divison

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If you spare Avernus, you get a Warden dead drop quest in Act one on Wounded Coast.
The dwarf brothers Deep Roads quest triggers if Nathanial is dead in Act 3.

I had Branca make Golems, I don't recall a quest that goes with this.
I had Loghain live, I don't recall a quest that goes with this (though you do see Alistair drunk).
I killed Irving & Wynne, had Connor possessed, I don't recall anything special here either.

Modifié par Joy Divison, 13 avril 2011 - 04:48 .


#11
Nimpe

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I have the book, I'll go through the quests.

ACT 1
The conspirators-Only if the Silver Order was formed and Vigil's keep was saved in Awakening (no preset listed) Start in lowtown day
Basically you need to hunt down conspirators who are planning on killing Warden.

Dark Epiphany-Spared avernus in Warden's keep. (no preset listed) Start in wounded coast
You use a potion from Avernus, gives you 2 attribute points, and interact with a dead drop

Terror on the Coast-Chose to spare Sophia in Warden's keep. (no preset listed) The wounded coast
This is just a short combat with Sophia and some demons. Not even any dialog.

Secret Rendezvous- Chose to save amaranthine in Awakening (Or used Hero of Ferelden or The Martyr) Hanged man at night
just killing a group of people

Last of His Line- Bhelen is king (or used The Martyr) Docks at day
You can help Harrowmont by killing some Carta representatives or betray him and kill Harrormont

Changing One's Nature-Chose to side with werewolves (or used No Compromise) Sundermount
You're helping a dalish collect four items, IIRC it's to cure a werewolf or something

Miracle Makers- Reveiled Andraste's Ashes (or use The Martyr)- Lowtown
Never did this one, don't know the story to it, but apparently you're killing "Swindler" and some Carta Thugs

(this isn't a quest just a dialog where you can choose the fate of these ex-werewolf travelers)- sided with the elves (or picked Hero of ferelden or The Martyr) Sundermount

ACT 2

Fool's Gold- Only if Nate died or wasn't recruited in Awakening (or used Hero of Ferelden)
You venture into the deep roads and have to choose who to save between two dwarven brothers. Not related to Nate at all, just a filler quest to let you return to the deep roads, apparently.

ACT 3

King Alistair- alistair became king (or used Hero of Ferelden or The Martyr) Start from letter
Apparently it's just an interview with Alistair. Didn't do this quest, actually.




...And that's it.

Apparently, there might be more conversations that reflect choices not in the book, because in my first playthrough, Drunk Alistair was in the Hanged Man with Teagan in act 2.

Modifié par Nimpe, 14 avril 2011 - 12:35 .


#12
tanarri23

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Has anyone come across any consequences for letting Kitty possess that little girl in Honnleath?