ezrafetch, that's not necessarily true. It is entirely possible to create tiers by comparing what each companion does in their respective roles. For example, while it is true that not every Hawke will want a ranged rogue, you can still compare the two ranged rogues for those characters who *do* want one.
My tier list would look something like this:
Tier 1:
Anders:Even though his support spells are ostensibly weaker than Hawke's, the combination of Swift Justice and the Martyr bug make Anders into the best support character in DA2, bar none. The fact that he is the only mage with access to the Creation tree for two thirds of the game does quite a bit for him, as well. His only major weakness is his inability to cast offensive spells while under the effect of Panacea. Panacea and similar effects can be difficult to properly script via tactics, meaning that it is often necessary to use Anders as a pure-support character without significantly increasing the time spent pausing the game.
Merrill:Her unique access to both the Primal and Entropy trees make her an excellent damage/secondary support character. Chain Lightning and Paralyzing Prison give her excellent burst damage capabilities that can be exploiting in most party compositions. The ease of applying Stagger does a lot for those abilities, as well. Her access to Blood Magic, plus her unique independence from Willpower (Merrill, unlike Hawke, doesn't have to worry about equipping end-game Mage armor), gives her a freedom to use multiple sustains that would clog down standard casters, while making her surprisingly resilient to damage.
Varric:Oh, Varric. Not only do you bring significant amounts of gold and experience to the party, your unique specialization makes you half-decent at ranged DPS. You lack Assassinate, which is a shame, but you might even be a better auto-attacker than Hawke. Bianca allows you to jump in and out of the party at any time, and now have to worry about scrounging for a new, level-appropriate weapon, and it gives absolutely sick damage bonuses for whatever runes you slot into it. Your armor has more rune slots than anyone else's, and since companion armor gives the best Rune of Fortune return (+10% gold found, per rune), you're integral to gold optimization. Access to Goad, Armistice, Chameleon's Breath, and similar support effects actually let you pull your weight on Nightmare.
Tier 2:
Aveline:If you can get past the fact that her Jaw is more masculine than a male Hawke's, Aveline is quite a useful character. She gets decent damage from her weapon tree, but she can't spread stagger as well as Fenris can. However, she still gets Cleave, plus a plethora of immunities and one of the few good Disorient CCCs. Her specialization is invaluable for semi-solo games, and it's just generally useful elsewhere. The primary sustain, Immovable, is something of a trap, though. With Goad support and Taunt, she makes an excellent party backbone.
Bethany:
Damn. Bethany might just have the best skill selection of any of the mages. Primal is a great tree, but Bethany gets access to Arcane, Creation, and Entropy, which is just fantastic. With Creation and Arcane, Bethany is almost as good as soaking up damage as Anders, but she doesn't have the -40% mana from Panacea, and she can cast offensive debuffs. Even without a specialization, she's an excellent party member. It's a shame that she's absent from the majority of the game. She's more than capable of replacing Anders for the final fight for those who both relied on him and sided with the Templars end-game. Her personality, as an added plus, is one of the few in this game that I find to be entirely likeable.
Fenris:While he isn't quite as tanky as Aveline, he's significantly better at drawing threat and spreading Staggers. The difference between the two characters is relatively minor. Fenris is slightly more offensive, while Aveline gets extra rune slots and is tankier. His specialization is one of the least inspired in DA2, considering that every ability is ripped from a warrior specialization unique to Hawke. He's like a miniature, pointy-eared Hawke, and he's very useful to Rogue/Mage Hawke party compositions.
Tier 3:
Carver:Carver is strictly worse than Fenris. Warriors and Rogues simply ban their opposed weapon school, while Mages lose a random Magic talent tree. Since Weapon Talent Trees are effectively mutually exclusive, and Spell Trees are not, Bethany is actually useful, whereas Carver is not. He's also a total dick.
Isabela: Like Varric, she has access to the helpful Rogue support abilities. However, she lacks his damage capabilities, all of the tactical advantages associated with having Bianca and being Ranged, and her specialization is a variant of Duelist. Duelist is a decent specialization, but it's practically useless without Assassin. She gets an AoE stun with decent damage, but it isn't useful on Nightmare, and she lacks the survivability to make proper use of her off-tanking talents. Also, she makes life hell on 2-handed Hawke/Fenris/Force Mage Hawke/Elemental Hawke, since she practically can't endure any friendly-fire at all. She just... doesn't have much going for her, not to mention that she has a highly frustrating Friendship bug, something she shares with the next companion.
Sebastian: The Exiled Prince is the best of his tier, but he just isn't quite good enough to reach Tier 2. He has a useful, unique specialization, but several of the abilities are difficult to use either in combination with eachother or by way of tactics programming. Wounding Arrow is good, but properly using it via tactics is difficult, and it obsoletes the other "Do-something-based-on-chain-length Arrow." He gets Decoy and a few decent passives, but nothing that compares to Bianca's Song. His general inferiority to Varric, coupled with his Friendship bug, leaves him as a decent but relatively undesirable companion. The fact that you can equip him with actual bows is both good and bad for Sebastian, so I'll leave that out.
Disclaimers:
My opinion, duh. Based on experiences on Nightmare with each class.
Within tiers, companions are sorted alphabetically, not by power.
The fact that each tier contains three companions was totally coincidental. The tiers were nearly sorted as 4/3/2 and 3/4/2, as well.
Modifié par aethernox, 11 avril 2011 - 08:11 .