Amioran wrote...
For a rogue there are three ways to avoid being knocked back. For a mage there are four.
If you chose to not use them it's not the fault of the game.
Mr. Amior (can I call you Amior)? I'm a debater at heart and always will be. So don't take this the wrong way or anything, but your response is illogical. Now before you take this offensively, here me out and read my entire post. I'm telling you that the basis for my argument is the implementation of the foritude feature as well as reliance on CCC in order to deal effective damage. In DAO, there was no fortitude feature, hence knockback was for the most part a foreign concept (it was ability based, not stat based) and high amounts of damage could be dealt without reliance on specific skills acquired by part members of different classes. This is why it was so easy to solo DAO. It was less party focused.
In response, you inform me that there are ways to prevent getting knocked around. While that may be true (which I myself have pointed out a plethora of times in this topic), that doesn't lead us to the conclusion that what I'm saying is incorrect. You may be able to work at preventing this problem for your characters in DA2, but there was no problem to prevent in DAO. In other words, your reasoning is a text book example of the non sequitur fallacy. X does not automatically lead us to the conclusion Y.
You didn't mention bosses. Is this an indication that you think CCC is necessary to do good damage against them? As for Elites, I've watched some videos questioning my initial assumptions just now, therefore shall retract my statement.You don't "need" CCC to do good damage against Elites. Assassinate is more than enough even without Brittle (surely it's much better with it, but it's not necessary to win). Twin Fangs doesn't use CCC and it does a lot of damage with an high cun.
Of course they aren't indispensable to damage. I'm talking about dealing high damage. This isn't to say I don't believe you, but utilizing three mages without CCCs and still dealing sizable amounts of damage on even the toughest enemies by just nuking everything? Would you mind clarifying as I might try this out in a future playthrough.A three mage party doesn't rely on CCCs and it kills everything, just nuking. CCCs are not indispensable to do damage, at all.
This is an issue of setting up your tactics properly or manually inputting in commands.Poor timing if you will. Me? I don't just mindlessly cast chain lightning every single time my warrior gets a stagger. I wait and act at the right moment. You know the intial Pride Demon fight you have during the Last Straw Quest? You know, the one with all those Sloth demons on the field. I had Fenris Stagger a sizable amount of them and then had Merrill chain lightning their asses. Shortest battle ever.Apart this, either if they were needed (and they aren't), just a sinlge warrior can cause so much staggers that you lack the cooldowns to exploit them, and you should purposedly avoid doing CCC to not rely on them with a so called "balanced" party.
Modifié par Perfect-Kenshin, 11 avril 2011 - 08:55 .





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