Zulu_DFA wrote...
fixedAlwaysfacepalm wrote...
fixedZulu_DFA wrote...
OP wrote...
Petition: Zulu works for Smudboy.
giggled at
snickered at
Well, yes, reading your posts does induce facepalm.
Zulu_DFA wrote...
fixedAlwaysfacepalm wrote...
fixedZulu_DFA wrote...
OP wrote...
Petition: Zulu works for Smudboy.
giggled at
snickered at
Modifié par Wizz, 11 avril 2011 - 04:20 .
Babli wrote...
Level of fanboyism is strong in this thread.
Modifié par Mesina2, 11 avril 2011 - 04:21 .
reciprocated.Almostfaceman wrote...
Zulu_DFA wrote...
fixedAlwaysfacepalm wrote...
fixedZulu_DFA wrote...
OP wrote...
Petition: Zulu works for Smudboy.
giggled at
snickered at
Well, yes, reading your posts does induce facepalm.
Not to mention these "Biowarecantdonowrong" fanboysMesina2 wrote...
Babli wrote...
Level of fanboyism is strong in this thread.
I know.
Even though there are only 2-3 smudboy fanboys, their level of annoyance is big.
Babli wrote...
Not to mention these "Biowarecantdonowrong" fanboysMesina2 wrote...
Babli wrote...
Level of fanboyism is strong in this thread.
I know.
Even though there are only 2-3 smudboy fanboys, their level of annoyance is big.
But I am neutral in this one, its just fun to read.
Babli wrote...
Not to mention these "Biowarecantdonowrong" fanboysMesina2 wrote...
Babli wrote...
Level of fanboyism is strong in this thread.
I know.
Even though there are only 2-3 smudboy fanboys, their level of annoyance is big.
But I am neutral in this one, its just fun to read.
CulturalGeekGirl should work for BioWare!AdmiralCheez wrote...
It is necessary to build a pyramid to uplift this wisdom towards the heavens.Mesina2 wrote...
CulturalGeekGirl wrote...
Honestly, Smudboy seems awful. Just... just awful. I've worked in the game design industry (Not for Bioware!), and having a guy like that on your team is just the most unpleasant thing that can possibly happen. I've heard so many horror stories of devs who act like that, cutting down content, making people completely redo perfectly good content, when a minor tweak would work just as well. Listening to his videos gives me nightmares. If I were working at a studio where he was hired, I'd start my job search right away.
No, what's needed instead is just someone to fulfill the role of "Narrative Designer." It's a fairly new position in the game industry, but one that is becoming increasingly seen as necessary. (I checked to make sure, there isn't one credited on ME2.)
What the Narrative Designer does is simple - he is the liaison between writing and design. He maintains a story bible, and holds meetings between different teams if he finds an inconsistency, allowing them to sort it out rather than imposing his own view. He balances the needs of the writers with the needs of the implementers and level designers. He's the story's caretaker, essentially. It's a responsibility that all the writers are meant to be sharing, but its often done best when you assign it to a single person.
That person, however, needs to be reasonable, coherent, and willing to compromise. They should be MADE of compromises and goodwill, because they will have to make demands of both writers and design, and if they ****** either one of those off, the product will suffer. Collaboration will suffer.
So yes to more editing. Yes to them hiring a Narrative Designer. Smudboy? No. By the seven hells no.
+1
bald man in a boat wrote...
Petition: The next person to start a Smuboy thread gets their computer crammed up their arse.
Mesina2 wrote...
^Arrival is bad?
When did that happen?
bald man in a boat wrote...
Petition: The next person to start a Smuboy thread gets their computer crammed up their arse.
CulturalGeekGirl wrote...
AdmiralCheez wrote...
Hey, guys. I should totally work for Bioware, amirite? Cuz I'm so cool and critical and stuff and smarter than everyone else. Totally.
Cheez for Bioware, /signed.
(DISCLAIMER: Sarcasm.)
I'm trying to figure out how to voice my support for this without making it seem like I don't get your joke.
I have concluded that I cannot.
Clever girl.
