DA3 Rumor: Multiplayer
#1
Posté 11 avril 2011 - 11:41
http://www.computera...ayer-on-the-way
thoughts?
#2
Posté 11 avril 2011 - 11:45
However multiplayer does not always refer to the story. Given Biowares recent penchant for ripping off the Japanese.
http://wii.gamezone....the_last_story/
Modifié par BobSmith101, 11 avril 2011 - 11:46 .
#3
Posté 11 avril 2011 - 11:49
#4
Posté 11 avril 2011 - 11:51
Given the success of the COD series, what publisher/creator wouldn't consider some variation of multiplayer that might be as successful as COD? Don't need much a single player story since it will be primarily a tutorial - thus minimal need for VA and story line. Concentrate on player maps with additional maps and equipment as DLC and variations of 'perks'.
Done right it could become popular as a change of pace to the COD series.
#5
Posté 11 avril 2011 - 11:55
CenturyCrow wrote...
Call of Duty in armor. Three kills in a row and you get to call in Flemeth for an airstrike...
LOL!!! that made me literally laugh out loud
#6
Posté 11 avril 2011 - 11:57
#7
Posté 11 avril 2011 - 12:05
#8
Posté 11 avril 2011 - 12:07
senjeny wrote...
Multiplayer > No more pause in combat
That's why the only way to do it would be co-op battles with other players, one character per player.
No co-op campaign, but co-op battles. Skirmishes.
Edit: This would mean that MP wouldn't need pause, but SP would still have it.
Modifié par Warheadz, 11 avril 2011 - 12:09 .
#9
Posté 11 avril 2011 - 12:08
senjeny wrote...
Multiplayer > No more pause in combat
More than likely.
I want to see how Dungeon Siege 3 turns out before I dismiss it completely. I do like drop in multiplayer as a feature.
#10
Posté 11 avril 2011 - 12:16
If it means even more streamlining because they had to move priorities from Story/Gameplay to multiplayer then ...
that would be end of my adventure in world of Thedas
Lets wait and see.
#11
Posté 11 avril 2011 - 12:43
I seriously cannot justify buying a multiplayer RPG game, as it destroys the whole feeling that YOU are the hero. What with every other game being watered down to add a pointless co-op or MP mode, but give amazing firt day sales, I imagine the next Elder Scrolls will be the best and last single player game we will see...then next will have MP and bomb.
Some games need to look at Take2 for an example. BioShock was an amazing game that was still selling units years after its release. Fans begged them to keep the sequal a single player experience and add to it, but devs and publishers wanted that MP money.
First day sales were great, but just a few days later the online was dying because there were better online shooters out there already. 3 weeks later and almost every store was selling the game for.......my PS3 doesn't have a frkkin pound symbol...
3 weeks later the game is being sold for 12-15 quid, and the shelves are hammered with second hand copies. So in the end they upset the first game fanbase, the multiplayer gamers already had better shooters to play, and now no one is arsed about a third game.
Build a good enough game and you don't need MP to sell millions.
Modifié par Brako Von Shepard, 11 avril 2011 - 12:44 .
#12
Posté 11 avril 2011 - 12:47
#13
Posté 11 avril 2011 - 12:50
Brako Von Shepard wrote...
As much as I love every single BioWare game I have ever played, it's clear BW & EA want to take their franchises into the multiplayer genre.
I seriously cannot justify buying a multiplayer RPG game, as it destroys the whole feeling that YOU are the hero. What with every other game being watered down to add a pointless co-op or MP mode, but give amazing firt day sales, I imagine the next Elder Scrolls will be the best and last single player game we will see...then next will have MP and bomb.
Some games need to look at Take2 for an example. BioShock was an amazing game that was still selling units years after its release. Fans begged them to keep the sequal a single player experience and add to it, but devs and publishers wanted that MP money.
First day sales were great, but just a few days later the online was dying because there were better online shooters out there already. 3 weeks later and almost every store was selling the game for.......my PS3 doesn't have a frkkin pound symbol...
3 weeks later the game is being sold for 12-15 quid, and the shelves are hammered with second hand copies. So in the end they upset the first game fanbase, the multiplayer gamers already had better shooters to play, and now no one is arsed about a third game.
Build a good enough game and you don't need MP to sell millions.
I think these days it's innevitable for a game franchise to at least incorporate some sort of multiplayer feature. All we can do is hope that the developers handle it gracefully. Games like demons souls make me confident that there are still some good/fresh ideas out there.
#14
Posté 11 avril 2011 - 12:58
#15
Posté 11 avril 2011 - 01:00
This allow much things
-Playing in a persistent world and roleplay your character
-Have a great toolset that permit to make evrything
.Have a Dm client that permit to play online and make always great quest story driven
-Have the chance to make persistent world...
If its like a MMO or have a COO only mode im not interested in that... I don't play MMO because they are all only hack&slash online and you are not able to roleplay a character..
Anyways i don't think this is going to happen... Why? it requires a lot of work...and
A system like neverwinter night can give great choice on all tastes...
Action: For people that love only action
Interpretation:For people that love to roleplay
Adventure: For people that like living a campagn
Necessary Features
-Lot of customization: this is not the way bioware seems to take
-Long time of development: Bioware is EA now and looking for east cash (short streamlined sequels)
Modifié par Monica83, 11 avril 2011 - 01:16 .
#16
Posté 11 avril 2011 - 01:15
It would also be difficult to accommodate the cinematics.
So I'm guessing it will be detached from the main story. If in at all.
This is a rumor, after all.
Monica83 wrote...
If the multyplayer is present i hope will be like the one seen in the title neverwinter nights
This allow much things
-Playing in a persistent world and roleplay your character
-Have a great toolset that permit to make evrything
.Have a Dm client that permit to play online and make always great quest story driven
-Have the chance to make persistent world...
Persistant Worlds & Custom Content Multiplayer ala NWN would be amazing though.
#17
Posté 11 avril 2011 - 01:21
NO NO NO NO NO.....No Multiplayer.
#18
Posté 11 avril 2011 - 01:26
#19
Posté 11 avril 2011 - 01:34
#20
Posté 11 avril 2011 - 01:39
#21
Posté 11 avril 2011 - 01:43
#22
Posté 11 avril 2011 - 01:44
#23
Posté 11 avril 2011 - 01:47
LMAO. Somebody needs to make Youtube video of that.CenturyCrow wrote...
Call of Duty in armor. Three kills in a row and you get to call in Flemeth for an airstrike...
You should do stand-up. No joke.
#24
Posté 11 avril 2011 - 01:48
However, since the NWN concept of multiplayer won't fill EA's cash box, there's no doubt they'll do something else instead that probably ruins it. I have no high hopes, but a NWN-style multiplayer DA is what many people were already hoping for long before Origins was released.
#25
Posté 11 avril 2011 - 01:49





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