Bible Doctor wrote...
o0mofo0o wrote...
So are you telling me that you would like some half assed dlc campaigns, instead of balance updates and new maps and arenas for multiplayer...
Yes.
I would much prefer a few solid DLC packs like Lair of the Shadow Broker or Awakening than a bolted on unecessary multiplayer element. You're talking about a game like Gladius, you want a Dragon Age version of Gladius. Only you want it to be multiplayer. So you would warp the gameplay to merge an RTS and a RPG together making some strange hybrid of the two, which would inevitably turn into some turn based awkward spinoff.
NO NO NO no no no. Not what I'm talking about. I'm talking about things like Witch Hunt, Leliana's song, etc. Those in my opinion were absolutely worthless to the game. That's why they're ancillary campaigns. Awakening is an expansion.
You didn't even read my original post obviously because I said REAL TIME a few different times. Not turn based like FF tactics or gladius as you put it, but a real time multiplayer arena based strategy game where you control multiple heroes like you controlled them in DA:O...except with no pause so it involves a high amount of apm and high intensity of reaction. As I said you didn't read what I said before.
o0mofo0o wrote...
Blizzard approach
No thanks.
So what do you want? A game that took 2 1/2 years to make that ended up terrible (DA:2) or a game that took its time til it was completed and was absolutely amazing (DA:O 6 years). All I'm saying is that if they have an indefinite release, the application of multiplayer to the franchise WILL NOT take away from the single player experience. It's a win win and makes sense because then they would truly be hitting every possible market.