Aller au contenu

Photo

Can I get you a ladder?


  • Veuillez vous connecter pour répondre
56 réponses à ce sujet

#1
TorQueMoD

TorQueMoD
  • Members
  • 3 messages
Ok, seriously! What genius though it would be a good idea to make your character talk smack to you when you're controlling him/her?

Did Bioware simply feel their game was too perfect so they needed to add in something as craptacular as your characters talking smack in order to balance out the game?

Having your character shout "Can I get you a ladder so you can get off my back?" or "All Right! All Right!" every time I click on a chest or try to loot a corpse has got to be the most irritating experience I have had in a game since "Follow Freeman".

I have two questions for the guys at Bioware:

What the Heck were the developers thinking? and were all the testers deaf?  

Anyone know how I can replace my character's responses with custom ones?

#2
Jab0r

Jab0r
  • Members
  • 406 messages

Ok, seriously! What genius though it would be a good idea to make your character talk smack to you when you're controlling him/her?


Given the choice between the game with and the game without such things, I'd go for the one with the added dose of humour. Interactions between people are not all sunshine-and-lollipops, and the jibes party members give both each other and the player IMO makes the game more fun.

If you don't like it, toolset it out.

#3
Riot Inducer

Riot Inducer
  • Members
  • 2 367 messages
Must be the voice you picked for your PC? Thus far mine don't have any problems with me switching around party members. Also the higher your approval with different party members the friendlier their comments will be when you select them (to the point where Leliana starts giggling like a school girl when you click on her).

#4
MoriarTC

MoriarTC
  • Members
  • 15 messages
My character only says that if she bumps into someone in the party, wouldnt know about the chest since my character at the moment is a AW

#5
Denlath Vestor

Denlath Vestor
  • Members
  • 354 messages
Hmmm, the voice that I chose for my char (Can't remember which one now) responds to commands with things like "I'm on it!" and something like "That shouldn't be a problem."



Pick a different voice for your character next time.

#6
kansadoom

kansadoom
  • Members
  • 420 messages
I quite like it

#7
Loginus

Loginus
  • Members
  • 3 messages
I think the real problem here is that players character is somehow aware of the player "floating somewhere behind his back". its ok with other characters, because it looks like they listen to the main character and receive orders, but it is a bit odd when your main says something like that.

#8
Livemmo

Livemmo
  • Members
  • 886 messages
It's the 'violent' voice choice for the pc. It never was a clever line and just gets even more annoying the longer you play the character. I agree, but theres really nothing you can do other than toolset it out by switching your character's voice, or make a new character with a different voice.

#9
rebel11983

rebel11983
  • Members
  • 72 messages
I had that voice set on my City Elf, and I don't know if it was a glitch or what, but he said it everytime I right clicked. He didn't live long...

#10
GravityParade

GravityParade
  • Members
  • 189 messages
It's dumb, they shouldn't make the character talk to the player in the first place, but just the content of saying "can i get you a ladder..." or "alright! alright!" it gets so ****ing annoying but I just have to ignore it.

Another problem with the voices is that they don't sound consistant from one phrase to the next. Like when my violent voice says the "ladder" line, he sounds like Robby Williams, but when he's saying something else, he sounds like he's got a more deeper and gruff voice kinda bellowing voice. It sounds like a different person.

Modifié par GravityParade, 18 novembre 2009 - 07:36 .


#11
TorQueMoD

TorQueMoD
  • Members
  • 3 messages

Loginus wrote...

I think the real problem here is that players character is somehow aware of the player "floating somewhere behind his back". its ok with other characters, because it looks like they listen to the main character and receive orders, but it is a bit odd when your main says something like that.


Thank you. My point exactly! I absolutely love that the characters interact with and talk to each other in the background during downtime in battle, I'd never ask for that to be taken out. But holy crud is it ever annoying when your main character starts griping at you when you're trying to ask them to do regular tasks like opening chests and looting bodies.


As for Tool Setting it out, I'd love to if I knew how. I'll probably make a voice pack for the "Violent Voice" to replace the irritating lines this one has once I figure out the tool set.  I love that Bioware gave us options for different character voices, but I think categorizing them into "Violent, cocky, Smart, Mystical etc." was a poor choice. I chose the "Violent" voice because it seemed to fit the look of my character the most, not because I wanted my character saying violent things. The option of different voices should be the same as the ability to customize the look of your character. We shouldn't be forced into a specific type of character attitude just because we wanted our character to sound a particular way.

Modifié par TorQueMoD, 19 novembre 2009 - 08:26 .


#12
guysholliday

guysholliday
  • Members
  • 11 messages
Don't take it personally.

#13
AshedMan

AshedMan
  • Members
  • 2 076 messages
I'll take humor in my games please.

#14
drjones

drjones
  • Members
  • 10 messages
This one is bugging me as well. Mostly because it is a long phrase, is triggered every few seconds and is a dumb modern-sounding line. Just seems like sloppy writing. Maybe they assume the people who select Violent for their voice set are all dumb kids? Or dumb kids in adult bodies?



Trigger it 1 time in 30 and it's ok, 1 time in 3 and I want to send my character after a revenant solo.

#15
Shazzie

Shazzie
  • Members
  • 468 messages
It wouldn't be so bad if it didn't play nearly so often. I have had my character INTERRUPT HERSELF while in the process of saying that to say it again, and interrupt herself again to say it again.

'Can I get you a ladder, so you can get off Can I get you a ladder so you Can I get you a ladder so you can get off my back?' (and I'd like to respond 'Can I slap you silly to make you shut the hell up?')



I love that voiceset overall, minus the ladder issue, but facing an area with 20 or so items to click on makes me groan because I know I'm going to be subjected to ladderspam. I try to use other party members as much as I can for such things but my character is the rogue of the party. :/

#16
Taleroth

Taleroth
  • Members
  • 9 136 messages
You picked violent. What do you expect?

#17
Shazzie

Shazzie
  • Members
  • 468 messages
Sure, I picked Violent. I sat here for a while clicking each of the voice sets over and over to hear as many different vocalizations as I could, before I made my decision. The voice is important to me, even if it's only random snippets played off now and then. The ladder speech never appeared, despite clicking on 'Violent' over and over and hearing every possible vocalization it would play at the time... and the ones it did play were just cheery violence said with the voice that was absolutely the most appealing to me. (One of my absolute favourite NWN voices had such phrases as 'Blood makes the grass grow!', and I was really hoping for something like that here.)



Hopefully someone can make a voice pack that modifies this one to remove the ladder spam. Heck, if they even cut it down to 'get off my back!' I'd be so very very happy.

#18
Sloth Of Doom

Sloth Of Doom
  • Members
  • 4 620 messages
To the OP from bioware:



Can we get you a a LADDER so you can GET OFF OUR BACKS?

#19
MolotovProphet

MolotovProphet
  • Members
  • 11 messages
I wouldn't mind it if it only happened when you repeatedly clicked or something like that but it happens way too much as is.

#20
guysholliday

guysholliday
  • Members
  • 11 messages
Just get her a ladder already.

#21
Tielis

Tielis
  • Members
  • 2 341 messages
I wonder if there is a way to replace that sound file with a blank one so nothing plays when that particular one should come up.

I also liked that voice set for my tough little dwarf, but I deleted her after I heard the ladder comment a few times.

Modifié par Tielis, 19 novembre 2009 - 08:49 .


#22
Bane

Bane
  • Members
  • 231 messages
What do they call that... breaking the fourth wall?

I picked the Experienced voice so I get stuff like "On it!" and "That shouldn't be too hard!". Those particular responses aren't bad, but I understand where you're coming from. It's like "Are you talkin' to me?!"

#23
drjones

drjones
  • Members
  • 10 messages
You could be onto something there, this could be foreshadowing. I am calling right now that part 2 of the trilogy is going to be Dragon Age: Quest for Ye Olde Ladder of Back Getting Off Of

#24
Sloth Of Doom

Sloth Of Doom
  • Members
  • 4 620 messages

Bane_v2 wrote...

What do they call that... breaking the fourth wall?
I picked the Experienced voice so I get stuff like "On it!" and "That shouldn't be too hard!". Those particular responses aren't bad, but I understand where you're coming from. It's like "Are you talkin' to me?!"


Ugh, if you want 'breaking the fouth wall' try playing Sacred 2.   The mage actually refers to you as 'player' and 'user' every four seconds.  Freaking annoying as hell.

Modifié par Sloth Of Doom, 19 novembre 2009 - 08:58 .


#25
gurugeorge

gurugeorge
  • Members
  • 54 messages

TorQueMoD wrote...

Ok, seriously! What genius though it would be a good idea to make your character talk smack to you when you're controlling him/her?


Just goes to show you can't please all of the people all of the time - for me, this is one of the things that instantly endeared the game to me, I absolutely love it!

I particularly LOVE Alistair's sarcastic comments when you control him :)

But I agree they could have had this as an extra option (e.g. call it "backchat") rather than by default, as I can see it would break some folks' immersion, and in a game that's centred around immersion ...

Modifié par gurugeorge, 19 novembre 2009 - 09:06 .