Aller au contenu

Photo

Unless, you just like the story, is there any point to playing ME2 on anything less than Insanity?


  • Veuillez vous connecter pour répondre
71 réponses à ce sujet

#1
Stardusk78

Stardusk78
  • Members
  • 2 844 messages
I think if you like the story and don't like combat and/or shooters, Casual is fine but why have anything inbetween Insanity and Casual. Either or, right? Insanity makes the game rewarding...

#2
RedCaesar97

RedCaesar97
  • Members
  • 3 838 messages
I am not a good player. For each Mass Effect game, I play on Normal first to play through the story and get used to the mechanics. Then I bump up the difficulty on each subsequent playthrough to ease myself into the harder difficulties. Right now, I only play on the Insanity difficulty for each ME2 playthrough, with the exception of my one Hardcore run with an Engineer.

ME1 is a little different. I start on Veteran until I level up my character enough (anywhere between level 25-30), then I bump it up to Hardcore, then I usually finish on Insanity difficulty by the end of the game.

#3
Kronner

Kronner
  • Members
  • 6 249 messages
This is such a weird question. Of course there is a point. Different players, different tastes.

That's like asking if there is any point in having neutral choices..why not just have Paragon and Renegade, right? ...

#4
Leeroi

Leeroi
  • Members
  • 144 messages
Lol, I played on Normal the first time just so I could experience the story. Then bumped up to Insanity to experience the combat.

#5
Guest_Aotearas_*

Guest_Aotearas_*
  • Guests

Kronner wrote...

This is such a weird question. Of course there is a point. Different players, different tastes.

That's like asking if there is any point in having neutral choices..why not just have Paragon and Renegade, right? ...


^This.

I personnaly think Insanity has the right mixture between challenge, headdesking and rewarding victories for the game to make more fun.
Blazing through the Derelict Collector Ship Platform instance with only Claymore and Charge without dying once is fun.
Blazing through the same instance on Insanity dying here and there and then finally getting the perfect run usually ends me up laughing maniacally. I think the latter suits me better, which rhymes and is therefore even more preferable ( Image IPB ).
I like a nice challenge here and there and find Insanity to have a pretty good mixture.
Plus, I am still hoping for some nice rewards in ME3 for finishing ME2 on insanity and thus wouldn't want to miss out any boni I might be getting Image IPB

#6
termokanden

termokanden
  • Members
  • 5 818 messages

Stardusk78 wrote...

I think if you like the story and don't like combat and/or shooters, Casual is fine but why have anything inbetween Insanity and Casual. Either or, right? Insanity makes the game rewarding...


Is this a serious question? Not everyone is at the same skill level, and some people PREFER to play below their skill level. The different options are there so you can find one that suits you.

#7
Stardusk78

Stardusk78
  • Members
  • 2 844 messages

Kronner wrote...

This is such a weird question. Of course there is a point. Different players, different tastes.

That's like asking if there is any point in having neutral choices..why not just have Paragon and Renegade, right? ...


You only play on Insanity though...

#8
Kronner

Kronner
  • Members
  • 6 249 messages

Stardusk78 wrote...

Kronner wrote...

This is such a weird question. Of course there is a point. Different players, different tastes.

That's like asking if there is any point in having neutral choices..why not just have Paragon and Renegade, right? ...


You only play on Insanity though...


Well yeah, but I understand why there are different difficulty settings.

#9
Stardusk78

Stardusk78
  • Members
  • 2 844 messages

Kronner wrote...

Stardusk78 wrote...

Kronner wrote...

This is such a weird question. Of course there is a point. Different players, different tastes.

That's like asking if there is any point in having neutral choices..why not just have Paragon and Renegade, right? ...


You only play on Insanity though...


Well yeah, but I understand why there are different difficulty settings.


Sure I understand...but imagine playing on Normal...as an Adept for example....probably so OP it's beyond comprehension!

#10
Guest_Aotearas_*

Guest_Aotearas_*
  • Guests

Kronner wrote...

Stardusk78 wrote...

Kronner wrote...

This is such a weird question. Of course there is a point. Different players, different tastes.

That's like asking if there is any point in having neutral choices..why not just have Paragon and Renegade, right? ...


You only play on Insanity though...


Well yeah, but I understand why there are different difficulty settings.


Yep, when I did some speedruns through ME1 to get my planned six canon Shepards, I also played on casual to breeze through as quick as possible (changed to insanity though before fighting the final boss, hopefully that gets recognized as insanity playthrough for possible ME3 rewards) as I already experienced the full game on insanity beforehand.

#11
Bozorgmehr

Bozorgmehr
  • Members
  • 2 321 messages
I rather have more settings and options to adjust difficulty, not less.

The option to toggle defenses on and off (HC and Insanity) would silence most "biotics are gimped on Insanity" crowd - they can feel great and powerful for playing on Insanity whilst still being a biotic god, others, who don't have issues with using guns and squadmates, can play with the defense system in place. (DA FF system is a good example too, why NM only?)

A truly perfect difficulty system would have an insane amount of different settings to enable anyone to play the game the way they like it best. Only two settings (very easy and very hard) is not a good idea.

#12
Guest_Saphra Deden_*

Guest_Saphra Deden_*
  • Guests
I usually play on Veteran. Hardcore and Insanity can be satisfying, but sometimes I find them a bit immersion breaking. Primarily when I encounter armor or shields/barriers on enemies that shouldn't have them. It just feels out of place.

#13
termokanden

termokanden
  • Members
  • 5 818 messages

Saphra Deden wrote...

I usually play on Veteran. Hardcore and Insanity can be satisfying, but sometimes I find them a bit immersion breaking. Primarily when I encounter armor or shields/barriers on enemies that shouldn't have them. It just feels out of place.


This is the reason I always start out on Normal in games and move to other difficulties later. If regular enemies are unnaturally tough, it completely breaks immersion.

#14
Bozorgmehr

Bozorgmehr
  • Members
  • 2 321 messages

Saphra Deden wrote...

I usually play on Veteran. Hardcore and Insanity can be satisfying, but sometimes I find them a bit immersion breaking. Primarily when I encounter armor or shields/barriers on enemies that shouldn't have them. It just feels out of place.


Shepard and his/her squadies have shields - why should enemies not have them? That doesn't make sense.

I like the added protection system, but I wouldn't mind having an option to turn it off without changing AI behavior and damage output = best of both worlds.

#15
lazuli

lazuli
  • Members
  • 3 995 messages
I'll never forget my normal Adept run. It was like cheating.

#16
Mykel54

Mykel54
  • Members
  • 1 180 messages
I hate how above veteran most powers (specially biotics) are useless, as you have to strip the barriers. Now despite that, i now always play on hardcore. I tried insanity but it was just too much min/max for my tastes (sometimes you enjoy a certain setup) and i hate the penalties that the player gets. Veteran ended up being too easy for me, as well as unrealistic (having most enemies without protections at all is very silly, when all your squad has some shield or barrier, feels unfair).

So in the end i decided to stick with hardcore, i can´t use the powers as freely as i did in ME1, but at least it is relatively easy to strip down the defenses and use the powers later. I find it challenging but not absurdly so, and i don´t have to worry about min/maxing or finding the best powers and spamming them.

#17
Kronner

Kronner
  • Members
  • 6 249 messages
Insanity is not much harder than Hardcore. Biotics are not gimped at all, and you do not have to min/max. Actually there are so many good builds and powers and weapons, that everyone will find their favourite.

#18
termokanden

termokanden
  • Members
  • 5 818 messages

Bozorgmehr wrote...

Saphra Deden wrote...

I usually play on Veteran. Hardcore and Insanity can be satisfying, but sometimes I find them a bit immersion breaking. Primarily when I encounter armor or shields/barriers on enemies that shouldn't have them. It just feels out of place.


Shepard and his/her squadies have shields - why should enemies not have them? That doesn't make sense.

I like the added protection system, but I wouldn't mind having an option to turn it off without changing AI behavior and damage output = best of both worlds.


That doesn't bother me. But for immersion, I don't like it when the average Eclipse merc is tougher than cyborg superhero Shepard. It's not so bad in ME2. I found this really bad in Gears though, where I got so sick of having to shoot everything a billion times that I just ran around trying to chainsaw everything to death.

#19
RGFrog

RGFrog
  • Members
  • 2 011 messages
I typically only play Insanity. Sometimes, though, I want to just have fun with biotics and try out different combinations. That's when I drop down to veteran and goof around with the combos.

Often this has revealed some great moves that I'd not think of during an Insanity play.

Then I return to Insanity and try the new combos out. It requires more planning, a little more time, and I have to be deliberate about what I'm doing and what I'm ordering my squad to do. But when it works out, the biotic combos tend to be a bit more satisfying.

#20
AVPen

AVPen
  • Members
  • 2 599 messages

Mykel54 wrote...

I hate how above veteran most powers (specially biotics) are useless, as you have to strip the barriers. Now despite that, i now always play on hardcore. I tried insanity but it was just too much min/max for my tastes (sometimes you enjoy a certain setup) and i hate the penalties that the player gets. Veteran ended up being too easy for me, as well as unrealistic (having most enemies without protections at all is very silly, when all your squad has some shield or barrier, feels unfair).

So in the end i decided to stick with hardcore, i can´t use the powers as freely as i did in ME1, but at least it is relatively easy to strip down the defenses and use the powers later. I find it challenging but not absurdly so, and i don´t have to worry about min/maxing or finding the best powers and spamming them.

Pretty much what I do as well - Hardcore is plenty challenging and fun to play through with the new enemy protections without the game becoming too difficult. I rather hated going though my one Insanity playthough, which I found to be incredibly tedious and time-consuming (seems like your weapons do a mere fraction of the damage and even regular enemies can take for-ev-er to go down).

#21
AntenDS

AntenDS
  • Members
  • 137 messages
I think I go Hardcore since i like having fun with the game. My bro-in-law who has beat each game separately 4+ times can't beat it on Insane so I never really tried.

#22
Guest_iOnlySignIn_*

Guest_iOnlySignIn_*
  • Guests
Yeah I think Hardcore is a good difficulty level. You get all the basic features of Insanity but the margin for error is a lot bigger. My first ME2 playthrough was on Hardcore and it was a very good intro.

Generally I think good games have a good "second hardest" difficulty, which presents all the challenges of the "hardest" difficulty but doesn't require you to be a seasoned veteran to beat.

Best example is perhaps Civilization IV: highest difficulty level (Deity) is almost impossible to beat without luck, but the second highest level (Immortal) is just as fun and much more doable.

Modifié par iOnlySignIn, 11 avril 2011 - 06:32 .


#23
Aumata

Aumata
  • Members
  • 417 messages
I play insanity for the story. Don't see reason why I shouldn't do both, plus it forces me to learn a class play style that suits me. So far I have beaten the game on insanity as an Adept and Vanguard.

#24
Kronner

Kronner
  • Members
  • 6 249 messages

Aumata wrote...

I play insanity for the story. Don't see reason why I shouldn't do both, plus it forces me to learn a class play style that suits me.


Agreed.

#25
Barhador

Barhador
  • Members
  • 259 messages
I'm just hoping for customizable difficulty for ME3. I don't like the fact that you need to empty clip after clip on the same enemy on Insanity. I'd rather have high damage vs. enemies, but you can die just as easily if you don't take care.