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Dragon Age 3 already in Development - with Multiplayer. (rumour)


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#251
Fangirl17

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Reinveil wrote...

Fangirl17 wrote...

Vicious wrote...

Wow, some pathetic posts around here.

Tons of people saying "I DONT CARE HOW GOOD DA3's SINGLE PLAYER IS IS, IF IT HAS OPTIONAL MULTIPLAYER IM NOT BUYING IT!"



It's like you cannot see the difference between having a MP extra and being a MP game.


Exactly. They can't!

I am glad Bioware considers them the vocal minority and doesn't always take them seriously. 90% of the time people around here respond with some stupid knee-jerk reaction at ANYTHING being changed or added, with absolutely no knowledge as to what they are talking about, how it could be implemented, etc. etc.


It's actually funny!



Its not a stupid knee-jerk reaction to change I have reasons for not supporting any type of multiplayer in DA games but I have already stated them im the past and don't care to repeat them or argue about who's right or wrong. 



Vicious worded his post like a douche, but he's not exactly wrong.  If you take issue with mulitplayer because you feel it siphons time and resources away from the single player campaign and weakens it as a result, that's one thing (and is really a hypothetical anyway until you experience the finished product).  But not supporting a game because a mode you wouldn't be using anyway happens to be in it doesn't make much sense on any level.  That's basically voting with your dollar in favor of less content.  I probably wouldn't get into MP were it implemented in DA, but I understand others enjoy that kind of thing.  As long as the main game is solid, it doesn't really matter one way or the other.  I don't have to play it.

Like it or not, online multiplayer is fast becoming an industry standard (and can be fun if the game is right).

But again...I really, REALLY don't think it's going to show up in Dragon Age.  At least not in the near future.

 

Thank you for a nice and positive reply that brings up really good points ^^ You might of changed my mind a little about this.Sigh, Im just SO tired of seeing great single player games add multiplayer because it becoming some kind of standard now,but perhaps Im being to harsh im my critisizing. Uncharted 2 had a great single player campaign and a MP that I didnt touch but it didnt bother me that it was there. And I agree that MP probably will never happen in a DA game anyway.

#252
Alex Kershaw

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I think the main reason people don't want multiplayer is because multiplayer makes us think of CoD, FIFA and those other games that are spewed out once a year to please the mass market. But really, if Origins had a little arena where you could fight in 1v1 combat, it could help the game by comparing builds. Having full 4v4 fights could work but tanks would be useless as people aren't affected by aggro, and mages would just get killed instantly by mana clash. Still, the 1v1 thing could work. Overall though, I'd much rather have more ingame singleplayer content than the multiplayer.

#253
Reinveil

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Fangirl17 wrote...

Thank you for a nice and positive reply that brings up really good points ^^ You might of changed my mind a little about this.Sigh, Im just SO tired of seeing great single player games add multiplayer because it becoming some kind of standard now,but perhaps Im being to harsh im my critisizing. Uncharted 2 had a great single player campaign and a MP that I didnt touch but it didnt bother me that it was there. And I agree that MP probably will never happen in a DA game anyway.


Not sure why so many folks here feel they have to sling insults and make generalizations to get their point across, but yeah, it annoys me too.  At times it's like reading through a console flamewar at GameFAQs.

I'm also tired of half-assed MP, especially when developers tie achievements to it (coughFablecough), but the mainstream digs it in their shooters and sports games and execs are convinced it needs to be in everything as a result.  Disappointing, but not really surprising.

Edit: Just to clarify, I don't condemn multiplayer gaming, regardless of genre.  I play a handful of fighting games on LIVE and spent hundreds of hours playing Guild Wars (even met the person I ended up moving in with through it).  It just doesn't need to be included for the sake of doing so.

Modifié par Reinveil, 13 avril 2011 - 12:01 .


#254
Dragoonlordz

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Just because some people like something from a different game doesn't mean every game should have it, they have games that fill that desire of theirs and there really is no need to make all games have the same things that each person likes. If Bioware was to put in things that people liked sooner or later we would have a story based on flying pigs who have to save the world by farting rainbows against the reapers who turn out to be pink monkeys born in Orlais with a combat system based on the Matrix which slept with DBZ and produced an offspring.

Some people like FPS style combat well they go play FPS games same would apply to multiplayer ones, they can go play one of the millions of titles which cater for that even Bioware is making a multiplayer specific game TOR if multiplayer means so much why not play that when out, you don't need it to be in every single game and it doesn't suit the DA universe imo to even have it. I'm glad ME3 shot down the idea recently for multiplayer in the ME universe and I hope DA does the same for simple reason they don't fit on top of that it won't make them money just like Fable series had multiplayer and same with other single player games even NWN they all sold based on the single player aspect not the fact it had multiplayer even at best would be a secondary issue not primary.

For multiplayer to make them money they have to make it subscription based or multiplayer orientated DLC which is a horrible idea for a RPG. I would rather they nip it in the butt and concentrate on the singleplayer experience and leave the multiplayer aspect for TOR if people love it so much.

Modifié par Dragoonlordz, 13 avril 2011 - 01:10 .


#255
Sen4lifE

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Did you hear Mass Effect 2 is was going to have multiplayer?  Did you hear Mass Effect 3 is going to have multiplayer?  Did you hear Dragon Age III is going to have multiplayer?

You realize this has been a rumour for the past few releases.. right?  Mass Effect 2 obviously did not have multiplayer and Mass Effect 3 is confirmed to not have multiplayer.

Multiplayer: There won't be any multiplayer in Mass Effect 3.
Read more: http://www.g4tv.com/.../#ixzz1JMSH6A7N



#256
Sen4lifE

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Luke Barrett wrote...

Just to clear that up, the picture is from the movie Office Space - I thought it was fitting given all the conclusions people were drawing from a rumor... it would make more sense if you knew the reference.

On the topic, this is simply a rumor and not indicative in any way of anything we may be working on now or in the future. Feel free to continue discussion on the topic though, I'm always curious what people think of various gameplay mechanics :)


What he is saying is regardless of what the truth is he's going to hang this over our heads without ever giving an answer until a week before release.  I wonder if this is a "If I tell you I'll have to kill you" situation or a "I did it for the lulz."

#257
Blood-Lord Thanatos

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Oh, sweet. Multiplayer! I can finally play my favorite videogame with my family also participating. Luke, if you guys do implement this, I'd be interested to see what you and the rest of the devs come up with.

#258
Zkyire

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Luke Barrett has already said that there is no multiplayer in the works or even being planned, and yet people are still talking about it.

#259
Sen4lifE

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IEatWhatIPoo wrote...

Luke Barrett has already said that there is no multiplayer in the works or even being planned, and yet people are still talking about it.


But Mass Effect 3 will have it!... Right? /sarcasm

#260
Demx

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Multiplayer? I wonder how well that will work.

Me: Alright! Let's kill some darkspawn!
Friend: Cool! Let's do this thing.
*Cuts Scene*
Me: I think I'll take the nice route with this person.
Friend: Just kill him so we can get back to playing.
Me: No. He might have something useful.
*Conversation ends*
Me: Let's explore this town for a bit.
Friend: Don't you mean, let me explore this town?
Me: What? It'll be quick.
Friend: Whatever. *Friend leaves*
*2 minutes later Bandits Appear*
Me: Crap!

Modifié par Siradix, 13 avril 2011 - 02:12 .


#261
Mage One

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Why not? I always enjoy playing games with my friends and brother. I remember playing Baldur's Gate and Neverwinter Nights multiplayer, and enjoying it. I have confidence they could pull it off well. In this case, that would mean maintaining the focus on a a strong, player-driven story. It would be interesting to see their take on it; though I imagine the end result would strongly resemble Baldur's Gate's. Either way, I don't consider the option central to the experience. Being able to fight the rock wraith multi-player would be fun, but that's not what I would come to the game for.

#262
Ticladesign

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I guess you are the ignorant and selfish one. Creating an MP would waste ressources which otherwise would be used for the developement of an excellent SP.


Well given the fact the SP only crowd here has been complaining about DA2 being dumbed down, I dont think there's any way of satisfying some of you anyways.(DA2 was quite fine actually.. clearly the expectations were way too high - again)

That said, yes i'm in the Multiplayer camp due to Neverwinter Nights. But i'll reoice about it when it is officially confirmed, not before. As a note, Neverwinter Nights is nearing it's 10th birthday, and people are still playing it in Multiplayer. That's what it does - it gives a game longitivity, over a possible liniar, and short term life.. unless it's something like The Elder scrolls sandbox.

And no, beside NWN and NWN2 there is NO game like it out there, in contrast to populair belief here. A MMO does not equal NWN, and are meant for a whole different target audience than NWN is.

#263
Vonbleak

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Storm in a tea cup, just a rumor people dont get worked up over things that dont exist :) Its counter productive...just relax enjoy life and wait for something real to talk about :)

Modifié par Vonbleak, 13 avril 2011 - 08:45 .


#264
AkiKishi

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Ticladesign wrote...

Well given the fact the SP only crowd here has been complaining about DA2 being dumbed down, I dont think there's any way of satisfying some of you anyways.(DA2 was quite fine actually.. clearly the expectations were way too high - again)


Expecting to have a variety of unique areas is now too high ?

#265
Persephone

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BobSmith101 wrote...

Ticladesign wrote...

Well given the fact the SP only crowd here has been complaining about DA2 being dumbed down, I dont think there's any way of satisfying some of you anyways.(DA2 was quite fine actually.. clearly the expectations were way too high - again)


Expecting to have a variety of unique areas is now too high ?


My three favorite "new" RPGs are shameless copy & paste fests. DAII, The Witcher and DAO. (Size doesn't change that fact in DAO.) Doesn't bother me too much.:devil:

#266
AkiKishi

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Persephone wrote...
My three favorite "new" RPGs are shameless copy & paste fests. DAII, The Witcher and DAO. (Size doesn't change that fact in DAO.) Doesn't bother me too much.:devil:


Size in this case is everything. All games re-use scenery to a degree. But they don't only have one cave, one house, or a celler that does double duty as sewer.

Blocking things off with large concrete blocks and not even bothering to alter the mini map just makes a bad situation worse.

#267
Persephone

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BobSmith101 wrote...

Persephone wrote...
My three favorite "new" RPGs are shameless copy & paste fests. DAII, The Witcher and DAO. (Size doesn't change that fact in DAO.) Doesn't bother me too much.:devil:


Size in this case is everything. All games re-use scenery to a degree. But they don't only have one cave, one house, or a celler that does double duty as sewer.

Blocking things off with large concrete blocks and not even bothering to alter the mini map just makes a bad situation worse.


In my case the BLOATING only makes it worse. In addition to grinding, it's all.....hmmmmm........I've seen all this a few minutes ago. Meh.

And to be fair, DAII had more than one of each. <_<

DAII and The Witcher bother me less because they lack the bloating to add the illusion of length and the bloody grinding.

Modifié par Persephone, 13 avril 2011 - 10:45 .


#268
AkiKishi

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Persephone wrote...
DAII and The Witcher bother me less because they lack the bloating to add the illusion of length and the bloody grinding.


That's exactly what the purpose is in DA2. You grind across the same scenery fighting the same mobs. Take the reused stuff out of DA2 and you would have a 10 hour game.

#269
Persephone

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BobSmith101 wrote...

Persephone wrote...
DAII and The Witcher bother me less because they lack the bloating to add the illusion of length and the bloody grinding.


That's exactly what the purpose is in DA2. You grind across the same scenery fighting the same mobs. Take the reused stuff out of DA2 and you would have a 10 hour game.


I doubt very much that that is supposed DAII's "purpose". 10 hours? Not even with Escing most of the dialogue. (Which I never do)

I've noticed a wide variety of enemies.

But then again, combat doesn't matter all that much to me.

#270
Dracotamer

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Hope they have been reading the forums and player reviews.

#271
Raphael diSanto

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Persephone wrote...

BobSmith101 wrote...

Persephone wrote...
DAII and The Witcher bother me less because they lack the bloating to add the illusion of length and the bloody grinding.


That's exactly what the purpose is in DA2. You grind across the same scenery fighting the same mobs. Take the reused stuff out of DA2 and you would have a 10 hour game.


I doubt very much that that is supposed DAII's "purpose". 10 hours? Not even with Escing most of the dialogue. (Which I never do)

I've noticed a wide variety of enemies.

But then again, combat doesn't matter all that much to me.


Combat's just something that gets in the way of the story and allows people to feel all "leet" and "special" because they "beat" it on Nightmare.

I very much doubt MP will happen. But I would absolutely -love- it if it did. Co-op multiplayer NWN was one of the reasons I kept playing that game long after everyone else had stopped. Being able to play through the campaigns -with- my wife was so much more fun than solo.

#272
Maverick827

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Raphael diSanto wrote...

Combat's just something that gets in the way of the story and allows people to feel all "leet" and "special" because they "beat" it on Nightmare.

I completely agree.  "Games" shouldn't pose "challenges" or have any sort of "difficulty," but rather "they" should merely "be" another means by which "the player" "passively" "views" "a" "story."

"                                                                                                                                       "

#273
JasmoVT

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I am against having multiplayer in this genre at the current stage of technology. RPG is not HALO. Someday, when it can support players actually creating free form narrative in a world that adapts to what they create, it may work, but setting up a game so folks can just run around a map killing things as they go is completely antithetical to an RPG ethos.

#274
Gabey5

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they said me3 would have multiplayer... rumours are fun

#275
Mriswith911

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I didn't read all the posts...all I will say is this. BG multiplayer makes no sense in this context. You no longer have a group of friends that all link their computers together over a local network and have a nice, intimate game together. This is especially true for console games that don't have split screen. So that being said if DA3 has any kind of central focus on MP I won't be buying it. Period. End of story.