Einherjar420 wrote...
Reading a book requires a good imagination to compare to a video game. Some books stories are better, but a lot of people lack imagination to make the story feel real. I'm not claiming anyone here is that way. It's just my theory. I play video games and read books. I prefer story and cutscenes over combat because it's what I enjoy more. Violence doesn't make a game great. I remember playing a game a few years back that had no combat. It was based on investigating your own murder through time travel. I hope to find the title again so I may play it once more. The voice acting and everything could be terrible for all I know though. I was around 13-ish when I play
I'm not really talking about "violence". I'm talking about interactivity. What you're describing sounds like an adventure game, which can also be great fun because they test your problem solving abilities. They're interactive beyond "should my next response be witty or mean" or "what character should I try to sleep with".
And again, if all you're after is watching something, why not try a film? Or Metal Gear Solid (ZING!)?
I'm sure even you would agree the generalization that people are basically enduring combat to feel superior in some way, and not because they play video games for the interactive experience, is an incredibly ignorant one. Strip away DAII's gameplay, and you're left with a story that doesn't hold up to most fan fiction.
"Keen, heart-piercing was her song as the song of the lark that rises from the gates of night and pours its voice among the dying stars, seeing the sun behind the walls of the world; and the song of Luthien released the bonds of winter, and the frozen waters spoke, and flowers sprang from the cold earth where her feet had passed." - J.R.R. Tolkien
"All that he sought was jostling within himself. He had grown up. What a boy had set out to seek a man had found, found by the act of living." - Mervyn Peake
"I like big boats. I cannot lie." - Dragon Age II
Modifié par Reinveil, 13 avril 2011 - 08:12 .