Dragon Age 3 already in Development - with Multiplayer. (rumour)
#326
Posté 19 avril 2011 - 08:38
#327
Posté 19 avril 2011 - 11:54
I know you can do this Bioware, you have before, please listen to us this time? Don't sit in your corner of denial and spend 18 months on a game that is half finished, buggy and nothing that we had hoped for?
#328
Posté 19 avril 2011 - 01:57
LilyasAvalon wrote...
DA3 will most likely be single player, even with all the screw ups Bioware made with DA2, I don't see adding multiplayer to the list being one of them.
I know you can do this Bioware, you have before, please listen to us this time? Don't sit in your corner of denial and spend 18 months on a game that is half finished, buggy and nothing that we had hoped for?
And change the lead!
#329
Posté 19 avril 2011 - 02:13
BW should focus on fixing things where they went from a sail to a fail from dao to da2 and work on making the game even better. This is a SP game by nature and I see no reason to taint it with MP. There's already tons of MP games out there.
BW has never even fixed all the issues with DAO, MP is going to add even more complex variables into this.
I think they should stick to what they are best at and get POLISHED products: Single Player, Sci Fi, and Fantasy RPG games (ME2 going FPS was a major mistake IMO).
... or they could simply make a new series of games that have MP.
I really hate it when a game company just slaps MP into a series to jump on the MP bandwagon
Modifié par TallBearNC, 19 avril 2011 - 02:13 .
#330
Posté 19 avril 2011 - 07:08
Have anyone of you complaining ever played a BioWare game before they got to be SUPER AWESOME AMAZING RPG MAKERS?
Baldur's Gate 1 and 2....Multiplayer
Neverwinter Nights....AMAZING Multiplayer
Dragon Age: Origins....intended to have super awesome badass multiplayer. Do any of you remember reading about it? It was going to run like an MMO almost, where everyone would be a Grey Warden, and play through their own Origin story before meeting up at Ostagar?
That died because of time constraints, and probably money. It was before EA. What if that game had been made? What if they make a Dragon Age similar to how they're doing The Old Republic? Where in the conversation system everyone in the party has a chance to add to the conversation?
They keep saying Dragon Age isn't about a specific person, or group of people, but the world. They could make an MMO lite kind of game, and it just might be awesome.
Just my two cents.
#331
Posté 19 avril 2011 - 07:12
I think it'd be fun to work with a team of people playing your adventuring party. Like old school table top fun......like OMG Neverwinter Nights?
#332
Posté 19 avril 2011 - 07:15
Actually NO... >> do not want Multi, ick. This is my story don't want others intruding.
Modifié par Ayanko, 19 avril 2011 - 07:19 .
#333
Posté 19 avril 2011 - 08:58
It probably means that they are skimping on the story and expecting the MP aspect to sell it. This would be a colossal mistake. The DA franchise doesn't need gimmicks. Just a well-written storyline and the ability for the player to choose from LOTS of different choices that will have REAL consequential effects on the outcome. Make it feel like a RPG again.
#334
Posté 19 avril 2011 - 10:13
That's what matters in RPGs, that and Underwear/Furry sexy fan fic style writing.
#335
Posté 19 avril 2011 - 10:29
I agree; the male and female lead of DA3 should not be Hawke. As with the Warden to Hawke, so too should Hawke transition to another lead character.DownyTif wrote...
And change the lead!
#336
Posté 19 avril 2011 - 11:31
That's what matters in RPGs, that and Underwear/Furry sexy fan fic style writing
haha!
#337
Posté 19 avril 2011 - 11:51
Please for the love of god and all that is holy don't let this be true!
I've watched some of the Bioware employees who come in and reply to comments and customer feedback in a few of the threads here. This is extremely admirable and I thank them for taking the time to listen and internalize customer feedback. Because you do, I want to take the time and express in more detail the statement I just made above.
Look, I understand that for whatever reason I no longer seem to fit the mold of the "right" customer demographic for Bioware. Dragon Age 2, and some of the interviews I've read since it was released, along with public comments about how important multiplayer is to commercial viability of games means that the singleplayer experience continues to be shortened down, abandoned, under-serviced...pick whatever description you feel is appropriate.
I am 32 years old as of April 13th and I have a ton of disposable income. I buy whatever game that comes out that caters to my tastes and sometimes will even buy multiple versions of games that I truly love. (I own both the PC and the 360 version of the original Mass Effect.) But I'm also the type of gamer that Bioware used to really cater to.
My gaming tastes can be summed up fairly easily. I want reasons to care about what is happening on the screen, and what causes me to care is the storyline and the characters involved. What has made me love Bioware over the years is the same thing that made me love reading good books. Bioware games told a story, they immersed you in what was happening, and they made you care about the characters (who felt like real people) that things were happening to.
The RPG genre isn't my favorite because I'm an action junkie looking to frag folks. It isn't my favorite because I love drinking beer with my friends while I play. The RPG genre is my favorite because, for the most part, it's the most intelligent and thoughtful genre around.
Things like "The Dark Decision" at the end of DAO (which has sense been brutally neglected and/or beat up and otherwise cheapened with subsequent Bioware releases) make me think and establish a true connection to what is happening.
If I wanted other people in my RPGs then I'd go play an MMORPG. I don't want other people in my RPGs and that's one of the reasons I don't play MMORPGs. I also don't invite people for coop when I'm reading books. I was disgusted when Bioware decided to take Knights of the Old Republic and make it an MMO. I rationalized this by telling myself, "Well, it's Bioware. I'm not happy, but maybe I'll give it a try since they've never let me down."
Just about every release since that decision has gradually eroded that trust that this company had. Whether it is truly terrible DLCs like Witch Hunt and The Arrival or buggy releases like Awakenings (which made me wonder if Bioware had turned into Obsidian overnight...) or abominable love notes to gamers who are most definitely NOT me (like Dragon Age 2 was) this company just seems to have lost it's way.
I used to be a loyal customer to Bioware because they did everything right. They took their time in developing games, released immersive and story driven experiences, catered to their core fanbase rather than actively spitting on us (the Laidlaw interview...) and never, ever released unfinished, sloppy cash-in titles of any kind. (Main release or DLC.) When publishers weren't going to give them enough time to make KOTOR 2 or Neverwinter Nights 2, they declined to make the game.
In other words, you guys were a force for all that was right and good not just in the RPG genre but also in the broader gaming sense.
Gradually, after the EA acquisition, I remained loyal mainly because there aren't a lot of options out there. Gaming companies making games for people like me are abandoning us to go focus on the casual gaming crowd. I once joked with my parents that it was ironic that after they spend many years hating my gaming habit growing up that gaming companies are now seeking people exactly like them to create their games for.
Turning Dragon Age 3 into a multiplayer game - or even just having a multiplayer component, especially after how blatantly and completely unfinished the singleplayer campaign of DA2 was - would be it for me. My loyalty, and my purchases from Bioware, would come to an end. I won't buy the game. I won't support a company that no longer seems to care about my tastes.
Bioware used to be the gold standard. Now? Well, probably CD Projekt Red.
#338
Posté 20 avril 2011 - 02:40
Bioware: Do what you think is best.
#339
Posté 20 avril 2011 - 02:49
And my opinion of Bioware has sunk lower. EA has ruined them.ZeshinX wrote...
Well, they are adding multiplayer to ME3
I only do FPS multiplayer and only if I have absolutely nothing better to do and I can always find something better to do.
Multiplayer is garbage.
Modifié par Virginian, 20 avril 2011 - 02:51 .
#340
Posté 20 avril 2011 - 03:48
Virginian wrote...
And my opinion of Bioware has sunk lower. EA has ruined them.ZeshinX wrote...
Well, they are adding multiplayer to ME3
I only do FPS multiplayer and only if I have absolutely nothing better to do and I can always find something better to do.
Multiplayer is garbage.
There is no multiplayer in ME3.
#341
Posté 20 avril 2011 - 04:19
#342
Posté 20 avril 2011 - 06:18
bank on it
#343
Posté 08 août 2011 - 03:33
http://www.gamebansh...-by-uk-mag.html
Confirmation from official sources is only a matter of time.
#344
Posté 08 août 2011 - 03:40
#345
Posté 08 août 2011 - 04:31
Locking.




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