Dragon Age 3 already in Development - with Multiplayer. (rumour)
#101
Posté 11 avril 2011 - 06:35
"DA3 rumored to have multiplayer" is not a conclusion. "Multiplayer will ruin the game" is.
#102
Posté 11 avril 2011 - 06:37
Luke Barrett wrote...
'???'
"That's the worst idea I've ever heard in my life, Tom."
#103
Posté 11 avril 2011 - 06:38
Ploppy wrote...
packardbell wrote...
It better not be out next year.
I don't think it will be. DA2 wasn't perfect, but if any company can pull off a 2011 release for DA3, it's Bioware.
They could perhaps turn out a DA:2 standard game by Christmas 2011... I'll leave that open to interpretation.
#104
Posté 11 avril 2011 - 06:43
I think he was saying that he wants it to come out later than 2012, so they take their time and actually make a sequel that's...you know...good.Ploppy wrote...
packardbell wrote...
It better not be out next year.
I don't think it will be. DA2 wasn't perfect, but if any company can pull off a 2011 release for DA3, it's Bioware.
#105
Posté 11 avril 2011 - 06:49
No.
This has to be some wild rumor somebody invented just to torment me. I read something like this as well, but you know what? I simply refuse to believe it. That's right, I'm pulling a Turian Council Member on this. I hereby dismiss that claim. Now if you excuse me, I'm going to sit in the corner facing the wall with my eyes closes and my fingers in my ears.
#106
Posté 11 avril 2011 - 07:01
Too soon!
And multiplayer? I have a hard time seeing how that will help make this a better RPG than DA2.
But i would think it was cool to have some sort of feature where our friend can make decicions with us and not just help with combat. Couse if that all that is going to be implemented then i can live without it.
#107
Posté 11 avril 2011 - 07:12
Lord_Valandil wrote...
And they failed miserably.
One million, wowzers. Best selling game ever. Not even a shadow of the total sales of Black Ops.
Keep them tears coming! *lick lick lick* Hint: DA2 did better than DAO.
#108
Posté 11 avril 2011 - 07:15
Rules and interesting companion characters please. Plus shouldn't there be a square that if you land on it something 'awesome' happens?
Just kiddin.
#109
Posté 11 avril 2011 - 07:17
#110
Posté 11 avril 2011 - 07:21
On the topic, this is simply a rumor and not indicative in any way of anything we may be working on now or in the future. Feel free to continue discussion on the topic though, I'm always curious what people think of various gameplay mechanics
Modifié par Luke Barrett, 11 avril 2011 - 07:21 .
#111
Posté 11 avril 2011 - 07:21
ME is much more MP suitable.
#112
Posté 11 avril 2011 - 07:33
They overcame that for Baldur's Gate and Neverwinter Nights, both which had pause mechanics (which were pretty essential to gameplay) and multiplayer.Sammyjb wrote...
I doubt MP for any DA game. The pause and play would make it weird- You are attacking a guy, and then BAM- Paused from someone else. Rinse and repeat every few seconds. But in the direction they seem to be dragging the DA franchise, a title without the option to pause wouldn't be too much of a surprise.
And don't forget that Origins was originally supposed to have multiplayer (they even promised a special version of the campaign designed specifically for co-op requirements, instead of having to compromise one or the other to accommodate both single- and multiplayer), even though they eventually dropped it.
#113
Posté 11 avril 2011 - 07:36
I have to admit, that I don't have the need for a Multiplayer-Part. For me it's more important that Bio is focusing on the story and the characters again. Perhaps it would be possible for them to go back to the roots of their predecessor, but that's just my point of view.
#114
Posté 11 avril 2011 - 07:36
#115
Posté 11 avril 2011 - 07:37
Luke Barrett wrote...
Just to clear that up, the picture is from the movie Office Space - I thought it was fitting given all the conclusions people were drawing from a rumor... it would make more sense if you knew the reference.
On the topic, this is simply a rumor and not indicative in any way of anything we may be working on now or in the future. Feel free to continue discussion on the topic though, I'm always curious what people think of various gameplay mechanics
That's not a denial nor a confirmation. lol
But multiplayer does not work for this franchise unless they are going to start something different like how KotOR is to TOR. Like if they make from scratch a MMO based on the Dragon Age universe. But DA3? Nah, don't do it. That would be a mistake unless they just call it Dragon Age Online then good luck getting console versions of that. Microsoft and Sony are not the easiest to work with on cross platform MMO's on their machines.
#116
Posté 11 avril 2011 - 07:43
#117
Posté 11 avril 2011 - 07:50
Multiplayer for DA3 would be pretty cool. Most people should be fine with it as long as it's optional. If a toolset is also released along with it, I'm sure that would make more than a few people quite happy with the game overall... at least on the PC. Coop would probably sate many console players too.
#118
Posté 11 avril 2011 - 07:51
#119
Posté 11 avril 2011 - 07:55
RinpocheSchnozberry wrote...
Lord_Valandil wrote...
And they failed miserably.
One million, wowzers. Best selling game ever. Not even a shadow of the total sales of Black Ops.
Keep them tears coming! *lick lick lick* Hint: DA2 did better than DAO.:D
Which tears?
DAO sold 2 million units on the Xbox360 ALONE. And Bioware is celebrating about DA2 selling 1 million units (all three platforms combined).
You can ignore that fact and go "Lalala I don't hear you", it's not like I'm going to care about that.
Modifié par Lord_Valandil, 11 avril 2011 - 07:57 .
#120
Posté 11 avril 2011 - 08:01
Lord_Valandil wrote...
RinpocheSchnozberry wrote...
Keep them tears coming! *lick lick lick* Hint: DA2 did better than DAO.:D
Which tears?
DAO sold 2 million units on the Xbox360 ALONE. And Bioware is celebrating about 1 million sales (all three platforms combined).
You can ignore that fact and go "Lalala I don't hear you", it's not like I'm going to care about that.
First week sales were stronger than DAO's (based on brand recognition and the developer's rep), but as you pointed out, it's slowed to a trickle since. Not really sure what Rinpoche is talking about, beyond a terrible attempt at a South Park reference.
Edit: Nevermind, you caught the mistake.
Modifié par Reinveil, 11 avril 2011 - 08:06 .
#121
Posté 11 avril 2011 - 08:11
highcastle wrote...
I don't want to see that level of writing and characterization sacrificed for the sake of a MP mode.
This basically sums everything up for me.
The reason why BioWare is my absolute favourite game developer, is because of the amazing storyline and characters each title has had so far. Of course that doesn't mean a multiplayer function will take that away, but I'd much rather have all the focus remain on plot development.
That's not to say I won't give a BioWare-developed-muliplayer-fuction-game a shot, however. They haven't disappointed me thus far (yes, I can say that with a straight face, thank you), so who knows. Perhaps it'll end up changing all of our opinions. My inner-skeptic just feels threatened.
#122
Posté 11 avril 2011 - 08:13
#123
Posté 11 avril 2011 - 08:46
MelfinaofOutlawStar wrote...
I hope they don't bother with multiplayer. It's not something they should dump resources in when the game is already having an identity crisis. I understand that it's becoming the trend to include it with games but oftentimes it can draw away from the actual game itself. A game has to be able to stand on it's solo play alone long after the servers are dead and gone. It would be a waste to try to work it to appeal to both kinds of gamers. Those who prefer solo and those who prefer multiplayer.
Did it matter for DA2? I say put the multiplayer in! Bioware can't ruin Dragon Age any more than they already have.
#124
Posté 11 avril 2011 - 08:50
MorrigansLove wrote...
MelfinaofOutlawStar wrote...
I hope they don't bother with multiplayer. It's not something they should dump resources in when the game is already having an identity crisis. I understand that it's becoming the trend to include it with games but oftentimes it can draw away from the actual game itself. A game has to be able to stand on it's solo play alone long after the servers are dead and gone. It would be a waste to try to work it to appeal to both kinds of gamers. Those who prefer solo and those who prefer multiplayer.
Did it matter for DA2? I say put the multiplayer in! Bioware can't ruin Dragon Age any more than they already have.
Please, don't provoke them.
#125
Posté 11 avril 2011 - 08:51
If for nothing else than to help combat piracy.




Ce sujet est fermé
Retour en haut





