edit: spelling
Modifié par SilentK, 12 avril 2011 - 06:06 .
Modifié par SilentK, 12 avril 2011 - 06:06 .
SilentK wrote...
DA for me is the story and the characters. Stopped playing WoW, when it feelt like a second job it was time to quit. I really don't want an MMO in the DA universe. Having a chat where someone want's to sell stuff, trolling and what-not rolling while you're trying to live in the game would not be my cup of tea =) when in WoW it was the guild that keept me going after I actually stopped having fun. But it was more a thing of playing just to be able to talk to some nice people than following a story. That doesn't sound like DA to me. I love their stories and companions and romances. At least make it optional so I can play without it =)
Lord_Valandil wrote...
Which tears?
DAO sold 2 million units on the Xbox360 ALONE. And Bioware is celebrating about DA2 selling 1 million units (all three platforms combined).
You can ignore that fact and go "Lalala I don't hear you", it's not like I'm going to care about that.
SilentK wrote...
DA for me is the story and the characters. Stopped playing WoW, when it feelt like a second job it was time to quit.
Maverick827 wrote...
Hopefully it is now easy to see the etymology of the word and how it does not, in fact, automatically mean "competitive matchmaking with 13 year olds on Xbox Live."
Fact: You have no official numbers, just the VGACats website.
This post would be considered trolling in a normal universe. But because they DEVELOPERS ACTUALLY DID SAY THIS, toggled is not trolling, he is truth speaking. I guess we got trolled by the devs when they told us we are old angry bitterspice people for not wanting AWESOME BUTTONStoggled wrote...
I'm sure Bioware is planning on DA3... after all they've convinced themselves the game is a huge success and that anyone who doesn't like the game just hates change. ..
RinpocheSchnozberry wrote...
SilentK wrote...
DA for me is the story and the characters. Stopped playing WoW, when it feelt like a second job it was time to quit.
This! If (big if) they did add MP to the DA games, they'd have to be pretty damn clever in how it was implemented. Grinding and complicated bosses are only going to go so far in a game that most people buy to be the main character. If most RPG fans wanted to Cookie Cutter Elf #12, they'd just stick to WoW.
TJSolo wrote...
Fact: You have no official numbers, just the VGACats website.
http://investor.ea.c...eleaseid=443674
DAO sold 3+ millions units in 4 months, official. While DA2 had a large pre-order base, due in part by DAO, it's sale rate has dropped off substantially(falling off most retailers top selling games list) and is not paced to sell 3 million units in any time frame.
Wee Joe Green wrote...
The INCLUSION of multiplayer, on top of a solid single player, as we'd expect, which doesn't seek to prohibit the single player experience but is simply an add-on in much the same vein as say Assassin's Creed Brotherhood or Dead Space 2, would not be a bad thing. It'd be a good thing! More for your money and more options - diverse, unique and new ones - for you to explore (try out) on top of the single player experience we hope for.
That would be no bad thing and to completely abolish all thought of this, saying you'd never support or play the game again is stupid. Given time and effort, there's nothing to say multiplayer which only compliments our experience and doesn't seek to hamper it, would be a great thing.
Vicious wrote...
Based on what I've seen, it will have
Voiced protagonist [Not Hawke]
Origins [not to the extent of DA:O's but much more than DA2]
Combat with flashier abilities, but pacing slower and more remnicient of DA:O.
Waves only in certain battles.
In other words, it could be a great combination of the good stuff of DA:O and DA2.
Provided, of course, they TAKE THEIR TIME with it.
Haexpane wrote...
Demons Souls (the best single player RPG of the past couple of years) had a very unique and punishing multiplayer.
The problem is PC gamers ignored Demons Souls and keep on thinking that console RPGs are gimp and simple and shallow.
RinpocheSchnozberry wrote...
TJSolo wrote...
Fact: You have no official numbers, just the VGACats website.
http://investor.ea.c...eleaseid=443674
DAO sold 3+ millions units in 4 months, official. While DA2 had a large pre-order base, due in part by DAO, it's sale rate has dropped off substantially(falling off most retailers top selling games list) and is not paced to sell 3 million units in any time frame.
You link is one half. Where's the other? Oh, you don't have any real number, again, just the VGACats website.
/conversation
TJSolo wrote...
Do some independent research if you don't believe me. The data present on VGCharts supports the official numbers of DAO and shows that DA2 is not selling at the same pace as DAO in the retailers that VGCharts tracks. I have yet to see official sales figures for a game that does not closely match the estimates found on VGCharts. In lieu of exact official numbers, estimates are the next best thing and are certainly better at forecasting sales than someone with no numbers at all.