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DA2 and the New Coke Fiasco of 1985


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#201
durasteel

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GammaRayJim wrote...

Durasteel I do have to question though that if you think that game could be improved by an "alternate appearance pack" when all this armor and such is available in game already...I have to wonder about that. It was cited in other posts that in an interview with the lead designer he was noted as saying that they (Bioware) did not like how players of the game attired their companions. I think it is just as silly to see my companions in the same outfits for the 10 years. This issue could have been easily resolved by having some of the armor available in game to be specifically for your companions. And I know there are rune slots and upgrades to purchase but it is not the same when Isabella and gang look the same through out the whole game. Great writing should set identities and personalities not what the person is wearing. I never once confused Lelianna with Zeveran even though they both had on on set of my dragonscale armor. I just made sense to equip them with better stuff because we were fighting for our lives and Fereldan.


The armor in the game is pieces.  I think if you're going to let the player change up a companion's appearance, it should be the whole thing, an entire consistent outfit that is appropriate for the background and personality of the companion.  I would be fine with these being in the game normally, too - I only mentioned the alternate appearance packs because of ME2.

The best thing they could have done would be to have a different look for each companion for each chapter of the game.  When you've been "off camera" for a year or three and see your companion again, he or she shouldn't be wearing the same suit of clothes as 3 years ago.

#202
GammaRayJim

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durasteel wrote...

GammaRayJim wrote...

Durasteel I do have to question though that if you think that game could be improved by an "alternate appearance pack" when all this armor and such is available in game already...I have to wonder about that. It was cited in other posts that in an interview with the lead designer he was noted as saying that they (Bioware) did not like how players of the game attired their companions. I think it is just as silly to see my companions in the same outfits for the 10 years. This issue could have been easily resolved by having some of the armor available in game to be specifically for your companions. And I know there are rune slots and upgrades to purchase but it is not the same when Isabella and gang look the same through out the whole game. Great writing should set identities and personalities not what the person is wearing. I never once confused Lelianna with Zeveran even though they both had on on set of my dragonscale armor. I just made sense to equip them with better stuff because we were fighting for our lives and Fereldan.


The armor in the game is pieces.  I think if you're going to let the player change up a companion's appearance, it should be the whole thing, an entire consistent outfit that is appropriate for the background and personality of the companion.  I would be fine with these being in the game normally, too - I only mentioned the alternate appearance packs because of ME2.

The best thing they could have done would be to have a different look for each companion for each chapter of the game.  When you've been "off camera" for a year or three and see your companion again, he or she shouldn't be wearing the same suit of clothes as 3 years ago.

 
Agreed, I mean I had so much in game money and I owned a share in a mine. Simply by having a smith in town I could have gotten ore from my mine and outfitted my companions as the story progressed. Would have helped with the immersion and bonding with my friends.

#203
Melca36

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GammaRayJim wrote...

Cybermortis wrote...

I might use a console but that does not mean I want everything hand fed to me in an rpg, like I'm some sort of infant gamer who can't pick a side for himself, once dark souls comes out I'm leaving bioware if they continue catering to the handicapped gamer


Well said.

I hope someone at Bioware is taking note of that.



I couldn't agree more, being a 47 year old who came into this gaming thing late in life I probably have a similar game history as you do Mad but I am not incapable of learning or enjoying the challenge and immersion that RPG's usually offer. DA2 moved, to me, more into God of War territory and like I said earlier it could be just because the story was poorly developed. The formula for this game was not what I had anticipated and thus left a bad taste in my mouth. I cared about and looked forward to DA:O, I hated going to work and I rushed home only to play. I actually felt for my Warden and his companions and when I made the ultimate sacrifice I actually cried, the same as I did when I read Lord of the Rings for the first time. That is what a good RPG should do draw you in so you can't help but care and become attached to these characters. 



Then my suggestion is for console gamers to speak up MORE! Make your voice heard and so you avoid the stereotype that you don't care.

#204
Mad-Max90

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You act as if nobody tries to speak out, whenever we do the MRPCs come out to play and drown out our voice, this has happened in a couple of forums, don't get me wrong there are people like the the "handicapped" gamer, but they are just as likely to be on the pc as well as a console, what I'm trying to say is the machine you play your game on should not define you the player as "elitist" or "dumb" because I am just as pissed as people who played on pc were, that the game was streamlined, even more so because bioware had the nerve to lump console players together instead of using the genre of the game, they used the console that origins sold most on as a basis not the overall fans of their already well established series.
EpicFail

#205
Kail Ashton

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Not only one of the stupidest threads currently going it's also one of the stupidest comparisons for pretty much every reason everyone else spent 9 pages listing

You sir need to unplugg your computer & throw it out the nearest window as you have completely failed in every way possible

#206
erynnar

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Mad-Max90 wrote...

You act as if nobody tries to speak out, whenever we do the MRPCs come out to play and drown out our voice, this has happened in a couple of forums, don't get me wrong there are people like the the "handicapped" gamer, but they are just as likely to be on the pc as well as a console, what I'm trying to say is the machine you play your game on should not define you the player as "elitist" or "dumb" because I am just as pissed as people who played on pc were, that the game was streamlined, even more so because bioware had the nerve to lump console players together instead of using the genre of the game, they used the console that origins sold most on as a basis not the overall fans of their already well established series.
EpicFail


And what drives me balmy, loop the bleedin' loop, is the "console kiddies" crap, or "dumbed down for console users," as if you are all some kind of mouth breathing knuckle draggers, or have the attention spans of gnats.  None of which is true.  And I am an "elitist hater" because I play a PC.  None of us is defined by the machine we play.  We are all gamers who want a good quality game (whatever the genre).  

#207
Mad-Max90

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Actually its a pretty decent comparison, but because it's not along your lines of thinking you bash it, stay classy

#208
erynnar

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Kail Ashton wrote...

Not only one of the stupidest threads currently going it's also one of the stupidest comparisons for pretty much every reason everyone else spent 9 pages listing

You sir need to unplugg your computer & throw it out the nearest window as you have completely failed in every way possible


And you are entitled to your opinion, but if you don't like this thread, why are you here?  You are also welcome to take a long walk off of a short pier. That, sir, is as likely to happen as we are to stop posting. You are also welcome to find a thread more to your liking...there are plenty to choose from, no?

#209
Mad-Max90

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Not only can he find one but the sweet beauty of it all is he can start his own thread, it's pretty funny actually.

#210
erynnar

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Mad-Max90 wrote...

Not only can he find one but the sweet beauty of it all is he can start his own thread, it's pretty funny actually.


*snicker* So true.

#211
MuNexus

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I can see some similarities between the Coke Fiasco and DA:O to DA2. The first game had multiple choices in how you decided to affect the story in DA:O. While in DA2 you would just go from one main point to another while completing some secondary quests. Even with the choice of you will support in the end of the game has no meaning at all, since it is a predetermined path.

I really expected more from Dragon Age 2, with all that lore and choices to only be given a linear game compared to the first. Don't get me wrong I did like quite a few aspects of the DA2, but they took a risk on how they developed the game and I'm do not believe it really benefited the series as a whole. To go from how you choose to make your own path in DA:O into more action driven and narrative story in Dragon Age 2. It seems like a move to attract certain gamers into this series while taking out the best part of the first game. Your choice will change how the story begins and ends. That is what I liked about Dragon Age: Origins and I wouldn't mind seeing the return of that in the next game.

I probably could have written this out more eloquently, possibly less likely to come off biased one way or another. Unfortunately I'm tired and can't fully state what I am thinking about the flaws and strengths of both games. Here is hoping that the next game will have more in the matter on how you will change the fate of Thedas based on your own decisions.

#212
Haexpane

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Cybermortis wrote...

Haexpane wrote...

The crazy thing about Pepsi and Coke is, only in america do we even talk about it. The rest the world doesnt even know what Pepsi is.


Errm, no. We are well aware of Pepsi here in the UK. It isn't anything like as popular as Coke (Coke usually has four to five times as many bottles on the shelves in most stores that stock both), but we do get the comparision.

Heck the guy who wrote Red Dwarf (TV series) back in the late 1980's made a joke of it in the book - for legal reasons they couldn't put this in the show - and he was/is very British.


Well I only spent about 2 weeks in london so I am no expert, but I was never once told "Sorry we don't have coke, only pepsi"  I don't drink that much beer etc.. so Euro Coke was my treat.  I'm sure pepsi exists in Euro, but I never saw it once. 

Every place I ate had Coke and Squirt.  FYI Euro Squirt is better than USA Squirt, by a lot.

#213
Haexpane

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JaegerBane wrote...
 
I dunno. I've always thought the *really* crazy thing is that there are people in the US that still think like this. Rest assured mate, the rest of the world do have such things as Pepsi, cheeseburgers, running water and electricity. The meaning isn't lost on us. ;)



You said "mate" so I'm gonna have to assume you are American pretending to do a Croc Dundee voice ;)

Yes, you CAN find Pepsi somewhere in the UK.  But you don't understand what it's like in the USA, there are places here that will NOT serve you coke.   Even worse, you ask for a Coke w/ lime and they give you a pepsi, when you say "why did you bring a pepsi  I asked for coke", they argue with you about it.

No wonder the world hates america right now, we try to tell people Pepsi is good because Pepsi owns KFC/Taco Bell and most of south america.

Coke is a horrible drink that will ruin your bones, heart and liver.  But at least it's tasty.  Pepsi tastes like hooker puke, and I don't mean the good kind.:sick:

#214
Haexpane

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Mad-Max90 wrote...

I love how so many biobots are saying "less rpg in a rpg=better, hurr" no it does not equal better, if anything it's just a way to cut corners so they don't spend as much money trying to make a decent game, if this forum has taught me anything it's western gamers are in a sense being dumbed down inch by inch, and they not only acknowledge it they relish in it. I'm 20 years old some people have been gaming longer than I've been alive and it's with those gamers I sympathise with, I might use a console but that does not mean I want everything hand fed to me in an rpg, like I'm some sort of infant gamer who can't pick a side for himself, once dark souls comes out I'm leaving bioware if they continue catering to the handicapped gamer


 Well said!  

Me and Brangelina are currently in a court battle to see who can adpot this guy faster!  How do you feel about getting a faux hawk and being called "Big Maddox"?

#215
Haexpane

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durasteel wrote...

 

The armor in the game is pieces.  I think if you're going to let the player change up a companion's appearance, it should be the whole thing, an entire consistent outfit that is appropriate for the background and personality of the companion. 

 


Don't get mad but turning armor slots into 1 giant piece of armor = JRPG design / dumbing down by mosy WRPG fans.

For some reason Fallout dodges the bullet on this one even tho they have the 1 armor for everything.  Although you do get a helm too

#216
GammaRayJim

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Thanks to all of you for adding your input, and even defending the thread it is greatly appreciated. When I started it I never thought it would go on this long either but it seems to have been a fun and maybe kinder gentler way of expressing some of our feelings for a franchised we all seem to care a great deal about. I think we all want the same things an intelligent RPG that has a great story with some characters we can truly care about. How we go about requesting that or expressing our concerns or love for what we would like to see happen with this franchise will always be as varied as the people who enjoy this game. So whether you are a New Coke, Pepsi, Sprite or a good old Coke classic keep on keeping on!!!!

#217
berelinde

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Actually, the comparison with New Coke is a pretty good one. People took a product for granted, be it soft drink or video game, and did not rally until the formulation changed. Then, when presented with something syrupy with flashy advertising (or featuring HFCS, in New Coke's case), fans revolted. Like BioWare, Coca Cola never admitted that their decision to change the formulation was wrong, not exactly, but at least Coca Cola brought back the classic. Kind of. The price of cane sugar was rising dramatically at the time, so changes had to be made.

One of the things the article does not mention is that the formulation change was intended to cover the switch from cane sugar as the primary sweetener to high fructose corn syrup. Had Coca Cola simply made the change without that abysmal New Coke intermission (and I am old enough to remember how foul it was), people would have noticed the difference straight away. Once Coke classic, featuring HFCS, was re-introduced, people were satisfied that they were getting something that tasted pretty darned close to the original. They were unwilling to quibble over details.

Following the parallel through to its logical conclusion, what feature of DA:O was becoming prohibitively expensive? Original thought? As much as I adore DA:O, and I do, there is not much in it that has never ever been attempted before. Love, attention to seemingly insignificant details, and a passion for the genre? I sincerely hope these things have not become scarce.

#218
Mad-Max90

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I was just pissed off, it's not the pc players fault for thinking that's what all console gamers want, bioware even stated they made this game with the console in mind, I just hate it when they justify how the game ended up was because of us console players and I speak for myself when I say this, but I much prefer the port job I got with origins than the work they did for the consoles this time around, did I like the combat more yes did I like the fact it seems to be raining men and women in Kirkwall no, I also did not enjoy the fact that no matter what you try to choose the game makes you go it's way, look at mass effect 1&2 it was linear story but the way it was made felt like "your own" linear story, if you chose to help someone out it would change the story, it had a butterfly effect, where dragon age 2 had little to no butterfly effect, it was help someone out and get a letter with an item os some money, I don't know how others feel but the mass effect series was the dream game to me, they promised your choices have a difference and behold your choices did matter, but the DA team told us that our choice effect the world not the story of (place name here), which it's hard to make your own changes to the world when everything was predetermined from the start.

Before you write this off as a hate post, I have a devil may care personality, but this is one of the few things that tick me off, and to answer your question, I guess you could adopt me, as long as I don't have a bedtime and I can dress myself

#219
Mad-Max90

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Oh and to Jim, I find your thread very relevant to what they did to the series, I wasn't born yet, but I have knack for popculture, thanks to my dad

#220
Elhanan

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er... even if DA2 were to be compared to New Coke, perhaps it should be noted that the sales for Coke after the dust settled seemed to indicate an overall *bump* for the product, AFAIK. So if this holds here as well, Bioware wins in any event.

And based on some blind taste-tests performed in my own experience, the whole Coke vs New Coke thing appeared to be no more than a guessing game.

#221
Mad-Max90

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Yes but in the end the people wanted their old coke back, so in a way the people won as well, that being said the same does not hold true for bioware who are experiencing a loss in sales why origins was picking up speed

#222
Elhanan

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Mad-Max90 wrote...

Yes but in the end the people wanted their old coke back, so in a way the people won as well, that being said the same does not hold true for bioware who are experiencing a loss in sales why origins was picking up speed


As I recall, Coke classic returned, sales increased overall, and the company thrived with an ever growing fan base.

As for any current sales of games and other luxury items, the recent plight of disasters and economical strife may be a factor in overall sales. Still, entertainment seems to be one way the folks deal with such events, as fo I.

#223
Mad-Max90

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The economy was failing before origins came out so don't throw that out there, if people want to play videogames they will find a way, plus origins was one of the best RPGs the later half of last decade and the reviews showed that, like this game the reviews that were not obviously payed for were showed the game was not close to being as good as the first, I'm sorry to say it but this game is a flop bioware insulted their fans in interviews which only served to distance us from this team. One thing they should know is don't insult your paying fans in a published article, preferably not at all but the big heads over on the DA team think they have the quad to do it and get away with it.

But for what it's worth I do love bioware, just not the DA team, unless they somehow redeem themselves instead of selling the mass effect teams work with their own to "boost" sales.

#224
Ieolus

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Mad-Max90 wrote...

Yes but in the end the people wanted their old coke back, so in a way the people won as well, that being said the same does not hold true for bioware who are experiencing a loss in sales why origins was picking up speed


Yes the people won; they got their old coke back... except they replaced sugar with corn syrup.  What analogy can we come up with now? ;)

DA3 will revert to Origins engine, combat, etc... except for Flemeth.  She will keep her new hottness (GMILF, oh yes).

#225
Elhanan

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Mad-Max90 wrote...

The economy was failing before origins came out so don't throw that out there, if people want to play videogames they will find a way, plus origins was one of the best RPGs the later half of last decade and the reviews showed that, like this game the reviews that were not obviously payed for were showed the game was not close to being as good as the first, I'm sorry to say it but this game is a flop bioware insulted their fans in interviews which only served to distance us from this team. One thing they should know is don't insult your paying fans in a published article, preferably not at all but the big heads over on the DA team think they have the quad to do it and get away with it.

But for what it's worth I do love bioware, just not the DA team, unless they somehow redeem themselves instead of selling the mass effect teams work with their own to "boost" sales.


Oh? The recent disasters and economical upheavals do not mean anything because stuff always happens?

The game is not a flop, IMO. And I am not feeling insulted by Bioware at all, being a paying fan and all.

Yes; wish the price for games would lower back to more affordable rates. And I wish I had my own finances in better shape in which to play future games. But I do not feel the need to blame global troubles on Bioware or EA; nor berate them for DA2 whatever my thoughts may be on the game. For now I simply return to my second replay of this "New Coke".....

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