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How classy of you BioWare.


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#76
Killjoy Cutter

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packardbell wrote...

Killjoy Cutter wrote...

packardbell wrote...

Ok mr no-registered games guy.


Why does someone toss that in at least once on every one of these threads?  It's an absolutely meaningless comment that does nothing for the conversation and proves nothing either way.


It is meaningful. I'm not sure how hard it is to register a game, like a couple of minutes tops? Unless then his definition of entitlement is void.


No one is obligated to register a game they have purchased, and it has zero bearing on the validity of their opinions. 


EDIT:  Scooped.  By a mod, even.  Posted Image

Modifié par Killjoy Cutter, 11 avril 2011 - 08:08 .


#77
Warheadz

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Fruit of the Doom wrote...

Warheadz wrote...

Fruit of the Doom wrote...

Strap-ons are so cold and artificial. I prefer my games to be more real, with warm blood pumping through them and a firm plot and solid gameplay.


But that's part of the problem. Bioware is stretched out so thin that it didn't have any energy left for this game. Thus the embarrassing, lame-ass try and damage control with the strap-on.


Maybe they should try Enzyte?  The once-a-day tablet for natural male enchancement!

I think the problem lies deeper. Bioware just has no balls anymore; that results to these lame-ass attempts, and using such enhancements would be the final nail to the coffin of Bioware's manhood.

#78
Dark83

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If it's not registered we don't even get our free stuff, though, no?

#79
Fruit of the Doom

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Warheadz wrote...

Fruit of the Doom wrote...

Warheadz wrote...

Fruit of the Doom wrote...

Strap-ons are so cold and artificial. I prefer my games to be more real, with warm blood pumping through them and a firm plot and solid gameplay.


But that's part of the problem. Bioware is stretched out so thin that it didn't have any energy left for this game. Thus the embarrassing, lame-ass try and damage control with the strap-on.


Maybe they should try Enzyte?  The once-a-day tablet for natural male enchancement!

I think the problem lies deeper. Bioware just has no balls anymore; that results to these lame-ass attempts, and using such enhancements would be the final nail to the coffin of Bioware's manhood.



They had full-on gay romances!  There is still at least one testicle left!

#80
Wye

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ME3 wasn't on my list of games to get before DA2 was released, and I still don't care.

#81
Warheadz

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Fruit of the Doom wrote...

Warheadz wrote...

Fruit of the Doom wrote...

Warheadz wrote...

Fruit of the Doom wrote...

Strap-ons are so cold and artificial. I prefer my games to be more real, with warm blood pumping through them and a firm plot and solid gameplay.


But that's part of the problem. Bioware is stretched out so thin that it didn't have any energy left for this game. Thus the embarrassing, lame-ass try and damage control with the strap-on.


Maybe they should try Enzyte?  The once-a-day tablet for natural male enchancement!

I think the problem lies deeper. Bioware just has no balls anymore; that results to these lame-ass attempts, and using such enhancements would be the final nail to the coffin of Bioware's manhood.



They had full-on gay romances!  There is still at least one testicle left!


I think that was just the last lingering drop of manhood left from Origins.

#82
Fruit of the Doom

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Warheadz wrote...

Fruit of the Doom wrote...

Warheadz wrote...

Fruit of the Doom wrote...

Warheadz wrote...

Fruit of the Doom wrote...

Strap-ons are so cold and artificial. I prefer my games to be more real, with warm blood pumping through them and a firm plot and solid gameplay.


But that's part of the problem. Bioware is stretched out so thin that it didn't have any energy left for this game. Thus the embarrassing, lame-ass try and damage control with the strap-on.


Maybe they should try Enzyte?  The once-a-day tablet for natural male enchancement!

I think the problem lies deeper. Bioware just has no balls anymore; that results to these lame-ass attempts, and using such enhancements would be the final nail to the coffin of Bioware's manhood.



They had full-on gay romances!  There is still at least one testicle left!


I think that was just the last lingering drop of manhood left from Origins.


We can restore it to it's original height!

We just need to focus all our effort and attentions on it!

#83
zushiba

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I realize that to make it in today's gamescape companies have to be agile and release on as many systems as they can. But I am very bothered by what DragonAge 2 represents. It's the deathknell of PC Games in a sense.

The consolization of PC Games essentially boils down to a dumbing down of games across the board and that's unacceptable on the PC Platform.

DA:O Felt like a real successor to Baldurs Gate, DA:2 felt like DA:O on training wheels. Bioware was a company I respected for keeping PC Games true to the feel but with DA:2 my loyalty is failing.
I bought DA:2 sight unseen because for the longest time Bioware was a name I could count on to deliver a solid game. DA:3 won't get that same treatment and Mass effect is falling even further behind on that scale.

I hate to sound like that guy, complaining just to complain but DA:2 was really disappointing.

Watered down, button mashing, console port of a game.

#84
Tirigon

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Streamlining has never done any good, ever. One should remember that.

#85
SoR82

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Tirigon wrote...

Streamlining has never done any good, ever. One should remember that.


Works on Formula 1 cars XD

#86
Sainthood85

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Herbie_Hind wrote...

Also, the voice actors were total ****.
Shep- I mean Hawkes, voice actor just sounded like he was reading lines off paper.

He sounds no more affected when his mother is dies than he would be if he stepped in gum.



Sorry but....what happened to no spoilers

Seriously I get on the forums and first read something about Anders and now THAT.....ugh

#87
Scimal

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Tirigon wrote...

Streamlining has never done any good, ever. One should remember that.


Hardware Design
Computer Programming
Aerodynamics
Hydrodynamics
Combustion Engine Design
Manufacturing and Product Design
Farming and Food Production
Communications
Power Production and Grid Design


Blimey, I'll be here all day at this rate...

#88
xkg

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Scimal wrote...

Tirigon wrote...

Streamlining has never done any good, ever. One should remember that.


Hardware Design
Computer Programming
Aerodynamics
Hydrodynamics
Combustion Engine Design
Manufacturing and Product Design
Farming and Food Production
Communications
Power Production and Grid Design


Blimey, I'll be here all day at this rate...


^ in that case DA2 wouldnt be best example tho

#89
Warheadz

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:ph34r:[spam post removed]:ph34r:

Modifié par Stanley Woo, 11 avril 2011 - 11:45 .


#90
Scimal

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xkg wrote...

...in that case DA2 wouldnt be best example tho


Computer Programming =/= Game Design.

DA2 is programmed fairly well, as far as I'm aware.

#91
ChickenDownUnder

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Can't we all just learn to insult each other's opinions in a progressive manner?

i kid, i kid

While DA2 certainly had it's problems, wont see me calling it the Worst Game Ever either. ME3 is also being made by a different team in Bioware. Though with that said, if I was on that ME3 team I would consider holding off on another year before releasing it, to both further polish a game that is to be the last of the main series as well as to avoid getting stomped on repeatedly by the Skyrim lovers and DA2 haters.

Modifié par ChickenDownUnder, 12 avril 2011 - 12:07 .


#92
Killjoy Cutter

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Scimal wrote...

xkg wrote...

...in that case DA2 wouldnt be best example tho


Computer Programming =/= Game Design.

DA2 is programmed fairly well, as far as I'm aware.


Based on what I'm reading on some of the mod threads, there were some... odd programming decisions made.

#93
A Crusty Knight Of Colour

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Tirigon wrote...

Streamlining in games rarely does any good. One should remember that.


Fixed. Let's not over-generalise here.

#94
MassEffect762

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1000questions wrote...

It may sell because of the fact it is FINAL sequel of ME series. ME 1 appealed more to rpg players, ME2 appealed more to shooter game players. Now I wonder whom ME3 will appeal :P



If ME3 has an awesome story that Adults(25+ & employed/imo) would appreciate(long shot imo) then they may retain the RPG crowd on that alone.(again imo)

The shooter crowd will love ME3 regardless.(they loved ME2)

If the RPG elements are beefed up significantly(doesn't have to be loot alone, think more options) and the story is
average or higher then it will win some type of award.(imo)

Modifié par MassEffect762, 12 avril 2011 - 12:37 .


#95
MingWolf

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Scimal wrote...

Tirigon wrote...

Streamlining has never done any good, ever. One should remember that.


Hardware Design
Computer Programming
Aerodynamics
Hydrodynamics
Combustion Engine Design
Manufacturing and Product Design
Farming and Food Production
Communications
Power Production and Grid Design


Blimey, I'll be here all day at this rate...





I believe streamlining can be good only as long as one understands why they are streamlining it down in the first place. Streamlining correctly is another issue.

#96
Elanareon

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Stinkface27 wrote...

Herbie_Hind wrote...

Stinkface27 wrote...

I disagree with you - a lot! But that aside, you've doomed yourself by using the "dumbing down" argument. True or not, that's a naughty catch phrase that usually gets threads locked real quick.

It's presumptuous to assume that because you like one style of game play, that is the "smart" way, and that fans of another style of game play are "dumb". Just sayin'.


So, removing everything about a game that makes me think and replacing it with a simple format that requires no though isn't dumbing it down?
Explain that train of thought, now.


I don't know what difficulty level you were playing at, mate. You could faceroll your way to victory on Nightmare in DAO, whereas DA2 Nightmare takes some actual strategy. Now, I realize this is but one aspect of the game, and I therefore wouldn't call every person who enjoyed DAO "dumb".

My actual point was that if you want to have this discussion, you should omit the "dumbed down" phrase because mods lock them left and right. My disagreement with your assertation was secondary to that first point.


hehe i can almost auto attack my way through DA2 nightmare, DA:O that's not possible... Weird huh...

#97
ransompendragon

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Pretty much agree with the OP about DA. But I would not have pre-ordered ME3 anyway as I have yet to play ME (curiousity made me buy the digital version for $5 some months ago), I just got ME2 for free (thanks BW!) but won't play it until I play ME. Which will be after this other boat load of games....

#98
Alozaps

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Herbie_Hind wrote...

You know you've self sabotaged any hope this series or any other game you make has of being purchased.
I mean, just look at it this way.

You
create a game where your characters backstory is even selected by the
player, with a good long story and a clear motivation. You had the best
combat of any PC game released that year, and the only characters I've
cared about in a long time.

Then you say the dreaded word streamlined which, basically means "We're removing the good parts in favour of dumber versions of them." that was not shagadellic.
THEN you go on to say, we're making the main character voiced, removing
the epic journey, and removing the ability to chose your race.
You removed all the things that made me and the people I've recommended it to love Origins.

I
mean, every part of Origins sucked you in, i only realised i should
have stopped playing hours ago when i got up to go to the toilet and
realised it was 5 in the morning. But with DA 2 i always stopped playing
early.

When you have a game that someone can play till 5AM and not realise ti, you know you've made a good game.

You removed so much and added so little, how didn't you think this would bomb?

Agreed.  I stand by my belief that Bioware made a colossal mistake with this game - that being that they should have taken Origins' UI and combat system (animations included) and tweaked and built upon it; obviously removing some of the broken talents/spells, adding some new ones, improving the balance between classes... while still retaining the "Origins feel" that made the game such a hit.  Origins was a huge success; who's to say that if they would have improved upon the aspects of Origins that the game would have been just as - if not more - successful?  The "shuffling" and "slow reactiveness" that was chastised in the first game by Mike Laidlaw and supposed DA fans did make combat feel a bit sluggish at times, but this could have been an easy fix; instead, it was resolved by having your character lunge 200 miles in half a second.  While that may feel satisfying, it just obliterates any believability that was set by the precedent of Origins.  Change can occasionally be a good thing, but in this case it appears it is not.  This game is clearly nothing like the first game, and in an effort to appeal to a wider audience Bioware has hurt their reputation badly.  As of right now the franchise is gutted.

Modifié par Alozaps, 12 avril 2011 - 03:52 .


#99
ItsToofy

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Isn't it funny how in the past we were making better hardware so that we can do more with our games...

Now that we have the hardware we need to streamline things to make things more efficient and faster and easier...

So in terms of evolution of gaming...we're now going backwards again....the only thing moving forwards is graphics, and unfortunately, graphics does not make a game by itself

#100
SoR82

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Its the exploding corpses that get me everytime the deathblows in origins were infinatly cooler than "I Hit this bandit/pirate/slaver/bloodmage/etc with my sword and he explodes...." At first I thought this was an aspect of Varrics exageration which would have been okay for me... its a shame they kept this stupid aspect throughout the game

Origins had gore and blood ofc it did but exploding people was limited to spells that were supposed to make them blow up!