Herbie_Hind wrote...
You know you've self sabotaged any hope this series or any other game you make has of being purchased.
I mean, just look at it this way.
You
create a game where your characters backstory is even selected by the
player, with a good long story and a clear motivation. You had the best
combat of any PC game released that year, and the only characters I've
cared about in a long time.
Then you say the dreaded word streamlined which, basically means "We're removing the good parts in favour of dumber versions of them." that was not shagadellic.
THEN you go on to say, we're making the main character voiced, removing
the epic journey, and removing the ability to chose your race.
You removed all the things that made me and the people I've recommended it to love Origins.
I
mean, every part of Origins sucked you in, i only realised i should
have stopped playing hours ago when i got up to go to the toilet and
realised it was 5 in the morning. But with DA 2 i always stopped playing
early.
When you have a game that someone can play till 5AM and not realise ti, you know you've made a good game.
You removed so much and added so little, how didn't you think this would bomb?
Agreed. I stand by my belief that Bioware made a colossal mistake with this game - that being that they should have taken Origins' UI and combat system (animations included) and tweaked and built upon it; obviously removing some of the broken talents/spells, adding some new ones, improving the balance between classes... while still retaining the "Origins feel" that made the game such a hit. Origins was a huge success; who's to say that if they would have improved upon the aspects of Origins that the game would have been just as - if not more - successful? The "shuffling" and "slow reactiveness" that was chastised in the first game by Mike Laidlaw and supposed DA fans did make combat feel a bit sluggish at times, but this could have been an easy fix; instead, it was resolved by having your character lunge 200 miles in half a second. While that may feel satisfying, it just obliterates any believability that was set by the precedent of Origins. Change can occasionally be a good thing, but in this case it appears it is not. This game is clearly nothing like the first game, and in an effort to appeal to a wider audience Bioware has hurt their reputation badly. As of right now the franchise is gutted.
Modifié par Alozaps, 12 avril 2011 - 03:52 .