Bostur wrote...
Stanley Woo's response is exactly what worries me the most.
He still make it sound like the backlash of DA2 is fear of change, when the main complaint is that DA2 feels like half a game, unpolished, unfinished and with big visible holes where parts of the game were supposed to be.
The other titles he mentioned had a lot more experimentation going for them, and they certainly caused worry and uncertainity as change inevitably does. DA2 has very little change or experimentation, thats mainly an excuse for leaving large parts of the game in the prototype phase.
Of course you can choose who you listen to, but if you visibly put your fingers in the ears and scream "nanananana" don't be surprised if you lose credibility.
This.
Some changes are good, and some are bad, however DA2 felt more like a commercial/marketing experiment than a game experiment.
It's mostly the older (aging) community that will always make noise, because with each generation, BW games lose more and more complexity, depth and soul in order to market a larger, younger crowd - all comes down to $$, sad.





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