Goonling wrote...
Goonling: I have to agree with Cfairy about smugness. Remember: people don't have to pay to play games, they could resort to piracy. "I want to try this game because I love rpgs, but I SO hate these people that I'll never give them a single dollar/Euro again". No, it's not my case, mostly because I'm a sucker for collectors editions, all the nice goodies, well written manuals, and such. But it could happen, if Bioware-Ea get a bad reputation for customer support and buggy games. Just saying.
The unforunate twist is when a stellar company, like Stardock, who champions the freedom to play their games and actively campaigns against DRM schemes gets hit like they did with Demigod. Day 1 of their servers going live for that game, they were swamped with over 65% of connection requests coming from illegitimate copies of their game - tens of thousands of players. Makes for a pretty convincing arguement to continue trying out different DRM types regardless of the backlash it brings.
Yeah, but it'd be better to do something simple and straight-forward with it. Just enough that alot of people won't risk it, but not enough to really break games. Then, just plan for pirates; you'll have them anyway.




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