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So at which stage of the grief cycle are you guys now?


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#51
Miashi

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I'm actually at the anger and bargaining stage - hoping that my desire for a good RPG will be fullfilled with some game coming up in a month.

Modifié par Miashi, 12 avril 2011 - 12:44 .


#52
neppakyo

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Never moved from the 'Anger' stage. I'll hit the acceptance stage if $60 is refunded to me. Or a toolset is released and the mod community fixes this broken game.

#53
Merilsell

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Lord_Valandil wrote...

Well, I'm pretty sure I've already accepted that DA2 is a lame, half-baked game.
Not making any efforts to like it, and it certainly hasn't destroyed my life.
But it kinda shattered the "Bioware can do no wrong" illusion.

This.

I also miss the apathy humor-stage option here.

#54
Tommy6860

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Riloux wrote...

My grudge against Bioware for giving themselves to EA is eternal. At this point in the DA2 cycle, I'm on the 'Uninstall and Burn' stage.


Yes, me too, not that extreme though. I went through the "Press the uninstall button, and watch something awesome happen"  phase already and have left it behind me. Not harboring hate and replaying Origins keeps me sane !!

:):)

#55
Shirosaki17

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I think the real question is what stage is Bioware at? We know they hit bargaining already. I think they are in depression or about to hit depression.

Modifié par Shirosaki17, 12 avril 2011 - 12:52 .


#56
noneofyourbussines77

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I loved Dragon Age Origins, the best game I have ever played, but Dragon Age 2 was such a disapointment. It wasn't bad, but It fell way below expectations. I hope DA3 has a longer development time to make it great.

#57
noneofyourbussines77

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Getting Mass Effect 2 for free offset the pain a little though.

#58
neppakyo

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Shirosaki17 wrote...

I think the real question is what stage is Bioware at? We know they hit bargaining already. I think they are in depression or about to hit depression.


So the ME2 give away was the bargining stage?

#59
ChickenDownUnder

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neppakyo wrote...

Shirosaki17 wrote...

I think the real question is what stage is Bioware at? We know they hit bargaining already. I think they are in depression or about to hit depression.


So the ME2 give away was the bargining stage?


'Buy our game and we'll give you another one' can be interpreted that way.

#60
Shirosaki17

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neppakyo wrote...

Shirosaki17 wrote...

I think the real question is what stage is Bioware at? We know they hit bargaining already. I think they are in depression or about to hit depression.


So the ME2 give away was the bargining stage?

obviously. Here's ME2 to make up for the ****ty game we sold to you. Or perhaps they still think DA2 is good and that giving ME2 as incentive will increase sales and also increase the fanbase because people will try the game or something. It's also obviously to help with ME3, but it's mainly to move DA2.

Modifié par Shirosaki17, 12 avril 2011 - 01:28 .


#61
infurious

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Shirosaki17 wrote...

I think the real question is what stage is Bioware at? We know they hit bargaining already. I think they are in depression or about to hit depression.


I'm pretty sure they were fully aware of the consequences when they agreed on the less than 2 year development period. They cashed in from it so it's a win for them and EA. 

On topic: Acceptance :( it's still a fun lil game, just not a Bioware rpg.

Modifié par infurious, 12 avril 2011 - 01:32 .


#62
Shirosaki17

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infurious wrote...

Shirosaki17 wrote...

I think the real question is what stage is Bioware at? We know they hit bargaining already. I think they are in depression or about to hit depression.


I'm pretty sure they were fully aware of the consequences when they agreed on the less than 2 year development period. They cashed out from it so it's a win for them and EA. 

On topic: Acceptance :( it's still a fun lil game, just not a Bioware rpg.

Yeah but there is just so much in this game that wouldn't have been good even with the longer development cycle. Seriously bad design choices.

#63
Canadish

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Interesting post about the baseball team. You mentioned the problem was Metrics?

"We saw a lot of people disengaging at hour one, hour two. Not pursuing it, right?" explains Laidlaw. The Dragon Age team might have chalked some of those lost players up to rentals, but the statistics didn't back it up: a significant number of people simply stopped playing Dragon Age: Origins after a few hours.

"I think what it really spoke to is something RPGs have been wrestling with for a long time: that first impression," says Laidlaw.

So they fixed it.

"You get to an RPG and fire it up, and ... it hits you in the face with a thousand stats. Those stats are very cool, but you may not be mentally or emotionally prepared to deal with them as your first thing to do in the game," he says.

If you have 5 minutes, I suggest watching this video. Interesting considering what we saw with Dragon Age 2.^_^

http://www.escapistm...ts/3006-Metrics

#64
infurious

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Shirosaki17 wrote...

infurious wrote...

Shirosaki17 wrote...

I think the real question is what stage is Bioware at? We know they hit bargaining already. I think they are in depression or about to hit depression.


I'm pretty sure they were fully aware of the consequences when they agreed on the less than 2 year development period. They cashed out from it so it's a win for them and EA. 

On topic: Acceptance :( it's still a fun lil game, just not a Bioware rpg.

Yeah but there is just so much in this game that wouldn't have been good even with the longer development cycle. Seriously bad design choices.


I think the design choices were probably made due to the short time, maybe I'm wrong.

But if they had 4, 5 years I'm sure instead of recycled dungeons there would have been different environments, probably even more zones than Kirkwall itself. Also more depth in char development, more classes, better combat integration, better story etc. 

Hopefully this won't become a BW trend, and they will continue to make the good RPGs they became known for. They have the talent and the $$, just need a better direction.

Modifié par infurious, 12 avril 2011 - 01:44 .


#65
ToJKa1

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Never really grifed, but after playing Crysis 2 i went back to Doom 2, after playing DA2 i went back to Neverwinter Nights. Neither are bad games really, but they're just lacking the ..."soul" for the lack of a better word. Mass produced, mass marketed mediocre product, instead of a something that you can tell their makers cared about.
So, acceptance, modern developers just don't have it. Or perhaps can't have it in order to stay competitive? :unsure:


Well whaddaya know, my first "back in my days..." rant. I have to get a cane now. And get off my lawn!

#66
Sacred_Fantasy

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I'm in the anger stage ever since I heard Mass Effecting Dragon Age 2 months before Dragon Age 2 release. BioWare denial to acknowledge their mistake and insist on their vision of accessibility only fuel it.  I'm on waiting stage for clarification about DA 3 and Morrigan. If things remain the same vision as ME 2/DA 2, then it's time for me to accept that BioWare is a history and time to move on to Bethesda, CD Projekt  and Indie companies.  

#67
Romantiq

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There are stages? I've just been writing what I think without thinking of any stages.

#68
Faust1979

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The game is awesome lots of fun that is all I have to say

#69
Merced652

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Faust1979 wrote...

The game is awesome lots of fun that is all I have to say


so denial?

#70
neppakyo

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Merced652 wrote...

Faust1979 wrote...

The game is awesome lots of fun that is all I have to say


so denial?


hahaha, beat me to it.

#71
A Crusty Knight Of Colour

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Romantiq wrote...

There are stages? I've just been writing what I think without thinking of any stages.


Same, but the OP was partially a satire on what David Gaider wrote regarding the Dragon Age 2 changes.

#72
Faust1979

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Merced652 wrote...

Faust1979 wrote...

The game is awesome lots of fun that is all I have to say


so denial?


denial about what? the game is fun, the story is good the combat fluid and satisfying. 

#73
wormworm

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Acceptance I guess.

I did enjoy Act 2 & Act 3 of the game though Act 3 is a little to short and rushed. I sort of got numb to the repeated dungeons and my 100th run across High Town towards the end.

On a positive note, you can rush towards the ending pretty quickly due to the repeated dungeons/mansions, you know where to search, where to expect enemies, and even anticipate traps, you can pretty rush through them and save your time on exploring. Very unlike BG, in order to face Sarevok, you still need to navigate a huge unknown dungeon full of pesky traps, and met a few new enemies which might just delay your last flight causing you hours of frustrations.

Modifié par wormworm, 12 avril 2011 - 03:26 .


#74
david46

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Merced652 wrote...

Faust1979 wrote...

The game is awesome lots of fun that is all I have to say


so denial?


Is it really denial if you like the game or is it yours' and the OP's assumption that everyone must hate the game because you do? Believe it or not there are people that like the game and are happily replaying it to explore different paths. I and my family actually like this game and are not displeased with it on the whole. Are there some choices the devs made that I do not like? Sure, but not enough to keep me from enjoying it. The fact that it is not Origins 2 Is one of the better choices they made. I did not want to be another warden, there is a whole world out there to explore and I hoped to see more of it. Bioware delivered a game that met my expectations. No denial or rage here just fun.

#75
Canadish

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david46 wrote...

Merced652 wrote...

Faust1979 wrote...

The game is awesome lots of fun that is all I have to say


so denial?


Is it really denial if you like the game or is it yours' and the OP's assumption that everyone must hate the game because you do? Believe it or not there are people that like the game and are happily replaying it to explore different paths. I and my family actually like this game and are not displeased with it on the whole. Are there some choices the devs made that I do not like? Sure, but not enough to keep me from enjoying it. The fact that it is not Origins 2 Is one of the better choices they made. I did not want to be another warden, there is a whole world out there to explore and I hoped to see more of it. Bioware delivered a game that met my expectations. No denial or rage here just fun.


So....you wanted to see one whole city? I think you need to raise your bar...:whistle: