Xewaka wrote...
Rifneno wrote...
Xewaka wrote...
Recaps: Diana Hawke is Viscountess, with the Guard Captain and the Knight-Commander as her steadfast allies, and Bethany safe at her side.
"Yep, that went well".
It ends in worldwide war no matter what you do. That's what you call going well? Low expectations...
Hawke set out to make the most profit and influence possible. And the war happens around Kirkwall, but not in it, as its battle has been concluded. Kirkwall is in a position to expand and take control of the whole Free Marches while the war erupts everywhere else.
So yes, that went well.
Err... so... your Hawke is corrupted by the Kirkwall insanity vortex? O_o
Wildcat84 wrote...
At NO POINT in DA2 do you have any influence on the story. None. DA2 was nothing more than one of those early video laserdisc games (like Dragon's Lair) with respect to what the player can actually do.
No matter what you do, these events will happen:
1. Brother/Sister gets killed
2. Survivor leaves/gets taken away
3. Mother gets murdered
4. Anders destroys the chantry for some reason instead of the templars who were doing the actual opression of mages.
You have little or no influence on any of those events. In this game you are a spectator, not a player.
The way I look at it is, DA2 was the most epic prologue in history. Consider if DAO ended when the Warden, Alistair, and Morrigan were leaving Flemeth's hut. Obviously with a ton of content packed into the relatively insignificant events taking place beforehand. Same thing: no choice you're given matters up to that point because things have to work a certain way for the story to progress. But more importantly, you're only just revealed the truely grand threat. In DAO, you're one of only two wardens left (both newbies at that) and you have to unite a country at civil war while one side is trying to kill you, then fight back an army of
orcs darkspawn lead by a corrupted deity. In DA2, you were at the Shot Heard Round The World which triggers a war that threatens every nation in Thedas (well, except perhaps Tevinter and Par Vollen but even they may fall to it) as well as possibly toppling the world's main religion... plus whatever was unleashed in the Deep Roads. The real epic quest is yet to come.
Although the grand prologue thing is kind of amusing when you consider the marketing team touted how this game was "so big it spans a decade."