MASSter EFFECTer wrote...
.. Back to the thread topic, here's my list:
Adept-
More badass CC- a more violent+ bigger radius singularity. Could be like an overcharged normal move with a longer cooldown or more vulnerability during casting. The AOE biotic shockwave (not the power) that one of your biotic companions does on the suicide mission was really awesome too.
Engineer-
A sort of "mechanical necromancy"- pretty self explanatory. Max level could be resurrecting a YMIR mech.
Sentinel-
Hard to say- the class really needs to be re-done. Maybe mastering powers unlocks a hybrid power that casts both.
Infiltrator-
Passive/power that improves enemy detection and targeting. Maybe a jamming of electronic vision to blind enemies. Powers based around the scope and gun are kinda weird, The cloak power could really be expanded, maybe a passive cloak that isn't 100% invisibility.
Soldier-
Passive to reduce weapon recoil. DUAL WIELDING PISTOLS... ahem. ME2 Adrenaline rush was pretty OP, time dilation is a power that was too unique and weird. Maybe a team rally power. ME2 Flashbang grenade was beastly (Kasumi for life!), I guess soldiers are good with those..
Vanguard-
I love this class. An eariler mentioned ability like reload/shield boost after a kill would be sweet, kinda like DA2 warrior reaver's fervor. A passive that increased biotic force for powers the closer you were to the enemy would be amazing- a point blank area throw or pretty much anything would be insta-beast. The passive would have to be balanced with something crazy- maybe friendly fire to yourself? That's pretty high risk high reward.
Adept = awesome. I agree with a more violent form of singularity, maybe combining both of your ideas, having a singularity that explodes on its own (I believe this has already been mentioned however)
Soldier = have you played Halo? I don't know how useful it would be in ME, but it would certainly be fun.
I like the idea with the infiltrator as well, but I think this would be better suited to an armor upgrade (I think) because it would have to be really well-implemented or very helpful to get people to invest points.
And I really like the idea of SWAT turns and rolls, etc. More varied movement would definitely be a positive addition. I also think we should get back our full-time radar.
Modifié par dbndzb, 04 mai 2011 - 03:21 .