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What happened to the classic "70's sci fi" feel?


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#1
starmine76

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Not sure if anyone realized/remembers this, but Mass Effect 1 visual style was very clearly  a homage to old school 70's sci-fi, from the look of the armor to the film grain to the music.  It was really unique and really added a lot to the feel and atmosphere of the game.

In addition, it conquered a common downfall of most visions of the future in that they didn't simply design things in a way that would look cool to someone living in 2007. Don't know what I mean? Look at the "2015" scene from Back to the future part 2. Its set in 2015, but it still feels very 80's. Thats becaused, like most movies and games that take place in the future, it was designed to look appealing to someone living the time period it was made. Bioware was actually pretty bold to avoid this for the most part.

A lot of that was lost in ME2 in favor of a much more modern look to everything, although many hints of that influenced remains. But now, looking at ME3, it seems that influence has been lost completely, and in fact many of the screens, simply from a design standpoint, look very much like something that was designed in 2010. It's not  a huge gripe, and it doesn't break the game for me, but doesn't anyone else feel as though Mass Effect lost a little bit of it's identity (or gained a new one) when they abandoned that awesome old-school aesthetic?

#2
Kane-Corr

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I feel you...I miss it...but after a while, it would be boring (The Trilogy).

Things need to be changed up once in a while. Especially a series like Mass Effect.

#3
Kane-Corr

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See...it also never really HAD that whole 70's sci fi LOOK. Sure, the music felt like it...but thats about it. Everything is pretty much the same...except for some progressive modifications.

#4
Da Mecca

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It's gone.

There.

#5
ReiSilver

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I really loved the atmosphere of ME1.
The only way I can think to describe it is this: ME1 felt like an old sci-fi series, like Babylon 5 or Star Trek Next Gen.
ME2 felt like a modern sci-fi action movie :\\

#6
Knightsire

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I never noticed this phenomenon in ME1...care to elaborate?

#7
Fluffy Pyro

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70s aesthetic? ME1 felt and looked like every piece of sci-fi that's been released. We spent 90% of the game fighting Geth, who didn't wear armor. And the armor suits humans wore in ME1 look no different than ME2. Or maybe BW lacked the creativity back then seeing as how everything in 1 was a basic re-texture of an existing model. Film grain is present in 2. And as for music. Actually I don't remember any memorable pieces save for Ilos and Virmire.

BW have only released concept art and a few in-game shots predominantly of Cerebrus. I could show you shots of ME1 that look nothing like the rest of the game too.

Since when was it bad that ME2 felt more like a modern sci-fi film? I know RPG fanatics and nerds are narrow  minded but damn. I'm glad I never watched Trek or Baby Lon.

Modifié par Fluffy Pyro, 12 avril 2011 - 01:50 .


#8
AdmiralCheez

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ME1 was young and optimistic. The future was a bright, wonderful place where technology made the impossible possible. There were people who lived out there amongst the starts that were just like us, and thought and acted like we did.

ME2 was dark, slick, and angsty. You were forced to work with the enemy, nobody believed or trusted you except your closest friends, everyone had issues, and the universe was ruled by sex, drugs, and violence.

ME3, if all goes well, will finally bring about maturity. You are aware of the galaxy's beauty and ugliness, and you know what is at stake and what you must sacrifice. No more innocence, no more time to bemoan petty personal struggles. In essence, Mass Effect has grown up.

(I'm not sure what I've been smoking, either.)

#9
Kane-Corr

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I'm telling you. The whole feel that you experienced was because of the music. The light synth and uplifting spirit that the music had DEEPLY relfected that whole feel. It really was the music. Though, I'm happy with where the series is going.

#10
Kusy

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AdmiralCheez wrote...
(I'm not sure what I've been smoking, either.)

crack... you just haven't noticed.

#11
Synobal

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Ya 70's sci fi was terrible.

#12
GodWood

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Fluffy Pyro wrote...
70s aesthetic? ME1 felt and looked like every piece of sci-fi that's been released.

You may not have felt it but that is the general look and vibe they were trying to emulate with ME1.

#13
ReiSilver

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Kane-Corr wrote...

I'm telling you. The whole feel that you experienced was because of the music. The light synth and uplifting spirit that the music had DEEPLY relfected that whole feel. It really was the music. Though, I'm happy with where the series is going.


I think the citadel also played a big part, running around the three different areas that were different while keeping the same overall feel. The lines, colours and varying degrees of open space

#14
RogueGeth

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AdmiralCheez wrote...

ME1 was young and optimistic. The future was a bright, wonderful place where technology made the impossible possible. There were people who lived out there amongst the starts that were just like us, and thought and acted like we did.

ME2 was dark, slick, and angsty. You were forced to work with the enemy, nobody believed or trusted you except your closest friends, everyone had issues, and the universe was ruled by sex, drugs, and violence.

ME3, if all goes well, will finally bring about maturity. You are aware of the galaxy's beauty and ugliness, and you know what is at stake and what you must sacrifice. No more innocence, no more time to bemoan petty personal struggles. In essence, Mass Effect has grown up.

(I'm not sure what I've been smoking, either.)


Well if you find out, can I have some?

But on topic, in a way I miss the old Mass Effect feel but at the same time I really love the new art style. It makes the world feel more grounded to me. Either way I still like Mass Effect.

#15
Kane-Corr

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ReiSilver wrote...

Kane-Corr wrote...

I'm telling you. The whole feel that you experienced was because of the music. The light synth and uplifting spirit that the music had DEEPLY relfected that whole feel. It really was the music. Though, I'm happy with where the series is going.


I think the citadel also played a big part, running around the three different areas that were different while keeping the same overall feel. The lines, colours and varying degrees of open space




Yes I have to agree with you on that. The open environments gave you that feeling of awe and wonder. It pulled at your imagination, beckoning you to explore and marvel at the mysteries that surrounded you.

#16
TheConfidenceMan

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They lost it completely. It wasn't just the music, it was the color palette, the coordinated armor and suit designs, the Mako, the HUD and menus, etc...

They went from a slick, elegant aesthetic to having angsty tattooed chicks running around half naked and MGS reject space ninjas.

#17
Kusy

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There was no 70's feel to Mass Effect. Never. It's a theory spread by people who have no idea what 70's looked like and who don't understand what retro is.

Modifié par Mr.Kusy, 12 avril 2011 - 02:02 .


#18
Kane-Corr

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Mr.Kusy wrote...

There was no 70's feel to Mass Effect. Never. It's a theory spread by people who have no idea what 70's looked like and who don't understand what retro is.




Whoa...we're talking 70's here? Well....to the OP...there definately WAS a sci-fi feel...but it was more an 80's sci fi feel if anything.

So, replace 70 with 80, and there ya go!Posted Image

#19
lolfanboi

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I was thinking about this eariler, the middle part of the trilogy is always the darkess.

#20
starmine76

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AdmiralCheez wrote...

ME1 was young and optimistic. The future was a bright, wonderful place where technology made the impossible possible. There were people who lived out there amongst the starts that were just like us, and thought and acted like we did.

ME2 was dark, slick, and angsty. You were forced to work with the enemy, nobody believed or trusted you except your closest friends, everyone had issues, and the universe was ruled by sex, drugs, and violence.

ME3, if all goes well, will finally bring about maturity. You are aware of the galaxy's beauty and ugliness, and you know what is at stake and what you must sacrifice. No more innocence, no more time to bemoan petty personal struggles. In essence, Mass Effect has grown up.

(I'm not sure what I've been smoking, either.)



Haha, I really like that analysis, actually. Very true.

As for the person who said it was the mostly the music, your probably right:

http://www.youtube.c...ed/gtBbwtY6RO0  (go to 1:40)

but still, ME1 definitely had a unique visual style from 2

Modifié par starmine76, 12 avril 2011 - 02:09 .


#21
mjh417

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I agree that the feel was lost for the most part in ME2 and when I see the images of ME3, everything about it looked miles and miles away from the late 70's early 80's sci-fi aesthetic of ME1. That being said I dont think its a real negativem, though I miss that aspect of ME1, because it really stood out and made the world of the game feel really unique, ME2 was just as much of an aesthetic triumph, probably even more so than ME1, just in its own way. I dont think places like Omega and Ilium would have fit in with the galaxy the way it was painted in ME1. Id say the same for many of the designs of the new characters, the Collectors, the Merc groups, and many of the other locations. The art design of ME2 was made to reflect a darker and more lawless portrait of the galaxy, matching the role of Cerberus, the Terminus systems, and a suicide mission climax in the story.It also goes along with the Empire Strike Back philosophy of a middle chapter. the other thing the art design reflected was the more combat shooter approach to gameplay, things needed to look "tougher' and therefore less space age and more gritty and modern, as seen in the deigns of the armor and weapons and many of the environments, many of which where dirty war ravaged places. Places like Omega were envisioned as being more out of Blade Runner, that tech-noir and cyberpunk look, thus giving it the dangerous and dark lawless feel but with something that is still of course classic early 80's sci-fi. Illium degin seems to take that same idea and make it white collar. ME3 from what little I've seen is yet another approach, and one that seems more of and extension of the space war aesthetic, which is really a bit generic these days do to allt he sci-fi shooter game out there, but I still dont think thats a bad thing, its clearly still all put through the Mass Effect filter. obviously this is all just my opinion and interpretation, but thats all I can speak to.

#22
Chala

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AdmiralCheez wrote...

ME1 was young and optimistic. The future was a bright, wonderful place where technology made the impossible possible. There were people who lived out there amongst the starts that were just like us, and thought and acted like we did.

ME2 was dark, slick, and angsty. You were forced to work with the enemy, nobody believed or trusted you except your closest friends, everyone had issues, and the universe was ruled by sex, drugs, and violence.

ME3, if all goes well, will finally bring about maturity. You are aware of the galaxy's beauty and ugliness, and you know what is at stake and what you must sacrifice. No more innocence, no more time to bemoan petty personal struggles. In essence, Mass Effect has grown up.

(I'm not sure what I've been smoking, either.)

You are not drugged, you are thinking rationally.

#23
mjh417

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El_Chala_Legalizado wrote...

AdmiralCheez wrote...

ME1 was young and optimistic. The future was a bright, wonderful place where technology made the impossible possible. There were people who lived out there amongst the starts that were just like us, and thought and acted like we did.

ME2 was dark, slick, and angsty. You were forced to work with the enemy, nobody believed or trusted you except your closest friends, everyone had issues, and the universe was ruled by sex, drugs, and violence.

ME3, if all goes well, will finally bring about maturity. You are aware of the galaxy's beauty and ugliness, and you know what is at stake and what you must sacrifice. No more innocence, no more time to bemoan petty personal struggles. In essence, Mass Effect has grown up.

(I'm not sure what I've been smoking, either.)

You are not drugged, you are thinking rationally.


Yeah your thinkingly clearly, that was pretty dead on description of the mood of each piece of the trilogy.

#24
AdmiralCheez

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mjh417 wrote...

El_Chala_Legalizado wrote...

AdmiralCheez wrote...

ME1 was young and optimistic. The future was a bright, wonderful place where technology made the impossible possible. There were people who lived out there amongst the starts that were just like us, and thought and acted like we did.

ME2 was dark, slick, and angsty. You were forced to work with the enemy, nobody believed or trusted you except your closest friends, everyone had issues, and the universe was ruled by sex, drugs, and violence.

ME3, if all goes well, will finally bring about maturity. You are aware of the galaxy's beauty and ugliness, and you know what is at stake and what you must sacrifice. No more innocence, no more time to bemoan petty personal struggles. In essence, Mass Effect has grown up.

(I'm not sure what I've been smoking, either.)

You are not drugged, you are thinking rationally.


Yeah your thinkingly clearly, that was pretty dead on description of the mood of each piece of the trilogy.

Awesome.

Also, I cannot unsee ME2 as an angry teenager, now.

#25
Da Mecca

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AdmiralCheez wrote...

mjh417 wrote...

El_Chala_Legalizado wrote...

AdmiralCheez wrote...

ME1 was young and optimistic. The future was a bright, wonderful place where technology made the impossible possible. There were people who lived out there amongst the starts that were just like us, and thought and acted like we did.

ME2 was dark, slick, and angsty. You were forced to work with the enemy, nobody believed or trusted you except your closest friends, everyone had issues, and the universe was ruled by sex, drugs, and violence.

ME3, if all goes well, will finally bring about maturity. You are aware of the galaxy's beauty and ugliness, and you know what is at stake and what you must sacrifice. No more innocence, no more time to bemoan petty personal struggles. In essence, Mass Effect has grown up.

(I'm not sure what I've been smoking, either.)

You are not drugged, you are thinking rationally.


Yeah your thinkingly clearly, that was pretty dead on description of the mood of each piece of the trilogy.

Awesome.

Also, I cannot unsee ME2 as an angry teenager, now.


That's basically what it was.