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What happened to the classic "70's sci fi" feel?


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#26
Lunatic LK47

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Fluffy Pyro wrote...

70s aesthetic? ME1 felt and looked like every piece of sci-fi that's been released. We spent 90% of the game fighting Geth, who didn't wear armor. And the armor suits humans wore in ME1 look no different than ME2. Or maybe BW lacked the creativity back then seeing as how everything in 1 was a basic re-texture of an existing model. Film grain is present in 2. And as for music. Actually I don't remember any memorable pieces save for Ilos and Virmire.


Bolded for emphasis. Out of the 50+ songs, I only like 25% of the soundtrack. ME2 was more emotionally engaging for me in the soundtrack department.

Since when was it bad that ME2 felt more like a modern sci-fi film? I know RPG fanatics and nerds are narrow  minded but damn. I'm glad I never watched Trek or Baby Lon.


This. I found Star Trek to be too hokey for my liking.

#27
Sparrow44

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Highlights of ME1 was the ambiance in some of the soundtrack. The Citadel and the first time you're on the Normandy at the beginning of the game had some nice stuff going on, very soothing in a way.

Noveria Port Hanshan and the Therum battle music was also quite awesome.

Mass Effect 2 kinda jumped forward from the first game and the soundtrack felt more like a score from a modern action/sci-fi blockbuster. Though Tali's theme is pretty good also.

#28
Da Mecca

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Heh.

Just goes to show you how people really are all different

I don't remember a single piece of music from ME2 yet ME1 has one of my favorite video game soundtracks

#29
Annihilator27

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Hopefully ME3 will bring that vibe back, And the music vibe too.ME2's was great, I want a mix of it.

#30
Notanything

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starmine76 wrote...

Not sure if anyone realized/remembers this, but Mass Effect 1 visual style was very clearly  a homage to old school 70's sci-fi, from the look of the armor to the film grain to the music.  It was really unique and really added a lot to the feel and atmosphere of the game.

In addition, it conquered a common downfall of most visions of the future in that they didn't simply design things in a way that would look cool to someone living in 2007. Don't know what I mean? Look at the "2015" scene from Back to the future part 2. Its set in 2015, but it still feels very 80's. Thats becaused, like most movies and games that take place in the future, it was designed to look appealing to someone living the time period it was made. Bioware was actually pretty bold to avoid this for the most part.

A lot of that was lost in ME2 in favor of a much more modern look to everything, although many hints of that influenced remains. But now, looking at ME3, it seems that influence has been lost completely, and in fact many of the screens, simply from a design standpoint, look very much like something that was designed in 2010. It's not  a huge gripe, and it doesn't break the game for me, but doesn't anyone else feel as though Mass Effect lost a little bit of it's identity (or gained a new one) when they abandoned that awesome old-school aesthetic?


Yes, I know what you mean.  Something about Mass Effect 2 didn't ring the same feeling I got from the environment of Mass Effect, despite what the naysayers claim as far as redundancy, true or not.  Even if it does fade away, even without any sort of acknowledgement in future games, I'm sure it won't take away too much quality from newer games.  But it's still something to mourn the loss of.

#31
Kaiser Shepard

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Makes one wonder what would've happened to Firefly, had it not been cancelled....

#32
MajesticJazz

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starmine76 wrote...

Not sure if anyone realized/remembers this, but Mass Effect 1 visual style was very clearly  a homage to old school 70's sci-fi, from the look of the armor to the film grain to the music.  It was really unique and really added a lot to the feel and atmosphere of the game.

In addition, it conquered a common downfall of most visions of the future in that they didn't simply design things in a way that would look cool to someone living in 2007. Don't know what I mean? Look at the "2015" scene from Back to the future part 2. Its set in 2015, but it still feels very 80's. Thats becaused, like most movies and games that take place in the future, it was designed to look appealing to someone living the time period it was made. Bioware was actually pretty bold to avoid this for the most part.

A lot of that was lost in ME2 in favor of a much more modern look to everything, although many hints of that influenced remains. But now, looking at ME3, it seems that influence has been lost completely, and in fact many of the screens, simply from a design standpoint, look very much like something that was designed in 2010. It's not  a huge gripe, and it doesn't break the game for me, but doesn't anyone else feel as though Mass Effect lost a little bit of it's identity (or gained a new one) when they abandoned that awesome old-school aesthetic?


I was going to post this yesterday but I decided not to because I felt that with the flood of recent ME3 info, it wouldn't get much attention and I would just be labeled as "complaining while Bioware is giving us great ME3 info".

You bring up a great point but it isn't just the visual style that changed, but the musical/ambient style. Remember ME1 had that heavy, deep, and sometimes subtle synth sound from the late 70s/early 80s.......very Blade Runnerish. Here are a few examples of ME1 sounds:

Here is the ME1 Theme: 

Notice how the beginning is more synthetic before it builds into the orchestra sounds.

Here is the ME2 Theme: 

Noice how the beginning doesn't have a synthetic sound to build into the orchestra. Instead, the beginning IS the orchestra.


I would show a few more examples but these two examples goes to show the difference in musical directions that both ME1 and ME2 took.

ME1 had a late 70s/early 80s Sci-Fi synthetic "Blade Runner" sound to it while the ME2 soundtrack had a more late 80s/early 90s Action Movie "Total Recal/RoboCop" sound.

I hope ME3 goes back to the ME1 style instead of the ME2 sounds.

Modifié par MajesticJazz, 12 avril 2011 - 03:46 .


#33
Walker White

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Minor nitpick. You are off by a decade. ME1 is an homage to 80s sci fi, not 70s.

The 70s was the era of Silent Running and Logan's Run. Space Opera was big in the 80s.

Plus, the creators have clearly said that it is supposed to capture the Blade Runner etc 80s feel.

#34
Walker White

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MajesticJazz wrote...
You bring up a great point but it isn't just the visual style that changed, but the musical/ambient style. Remember ME1 had that heavy, deep, and sometimes subtle synth sound from the late 70s/early 80s.......very Blade Runnerish. Here are a few examples of ME1 sounds:


What 70s genre movie used synth?  The 70s were either orchestral (Star Wars and John Williams) or Prog Rock.  Blade Runner was ground breaking and started the synth music in sci fi movies.  So this is solidly an 80s phenom as Blade Runner was squarely in the Reagan era.

#35
MajesticJazz

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Walker White wrote...

Minor nitpick. You are off by a decade. ME1 is an homage to 80s sci fi, not 70s.

The 70s was the era of Silent Running and Logan's Run. Space Opera was big in the 80s.

Plus, the creators have clearly said that it is supposed to capture the Blade Runner etc 80s feel.


A "FAIL" for you is about to come up.

I'm going to dig up some interviews in which Casey Hudson himself said that ME1 is homage to LATE 1970s and EARLY 1980s Sci-Fi......

#36
88mphSlayer

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agreed

#37
AlanC9

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70's sci-fi had a distinct aesthetic? Star Trek: TMP, Logan's Run, Star Wars, and Silent Running looked alike?

And as long as I'm being confused, ME2 looked different from ME1?

#38
Vena_86

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Well I agree that specially on the armor part, ME has lost it's visual identity over time.

When I think of the Mass Effect design I think of Ashley in her white phoenix armor which she wore first and is portrayed on covers.

I totally adore that armor design, it looks fashionable, slick and pronounces the body but at the same time looks practical for combat and space exploration, which makes it perfect at all times.
Now we either have no armor at all or armor that looks clunky, gritty and full of holes (not practical) just like in every other game.

#39
Fluffy Pyro

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I hope ME3 has its own theme instead of going backwards and being tied down to ME1.

ME1 didn't have any memorable armor. Nor were they creative. Let's make the same light, medium and heavy model even if they were manufactured by different companies, shrink the waist down for females and slap on a paint job. The Phoenix is remembered for all the wrong reasons.

Modifié par Fluffy Pyro, 12 avril 2011 - 03:58 .


#40
moneycashgeorge

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I do think that Ashley's Phoenix armor, and the base ME1 armor designs in general were very good and more importantly very convincing from a practical/scientific standpoint.

However there were also very few designs, and the different companies and models were just palette-swaps.

ME2 was clearly a very different aesthetic approach, and in my opinion no less or more artistic or appealing than ME1. They traded authenticity and originality for a somewhat (very somewhat) generic "cool" aesthetic and for the phenomenal customization engine on Shepard's armor. Squadmate armor was also unrealistic but also well done, however it obviously would have greatly benefited from more sensible options, which the Appearance Packs provided.

#41
Chuvvy

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From the concept art in the GI article they're going back to that. At least in the architecture, wasn't an audio article.

Modifié par Slidell505, 12 avril 2011 - 04:12 .


#42
Lunatic LK47

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Fluffy Pyro wrote...

I hope ME3 has its own theme instead of going backwards and being tied down to ME1.

ME1 didn't have any memorable armor. Nor were they creative. Let's make the same light, medium and heavy model even if they were manufactured by different companies, shrink the waist down for females and slap on a paint job. The Phoenix is remembered for all the wrong reasons.


Free beer for you.

#43
88mphSlayer

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AlanC9 wrote...

70's sci-fi had a distinct aesthetic? Star Trek: TMP, Logan's Run, Star Wars, and Silent Running looked alike?

And as long as I'm being confused, ME2 looked different from ME1?


i've watched a lot of mst3k so yeah... each decade has their own unique crap

#44
AlanC9

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88mphSlayer wrote...

AlanC9 wrote...

70's sci-fi had a distinct aesthetic? Star Trek: TMP, Logan's Run, Star Wars, and Silent Running looked alike?

And as long as I'm being confused, ME2 looked different from ME1?


i've watched a lot of mst3k so yeah... each decade has their own unique crap


I'll take your word for it -- I've watched so much crap in my time that I don't know which crap is 70s crap.

Can someone give me an example of what 70's crap looked like?  What's the most 70s-ish SF flim or TV show out there?

The Starlost? Battlestar: Galactica (TOS)? Buck Rogers in the 25th Century?

#45
MajesticJazz

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Walker White wrote...

Minor nitpick. You are off by a decade. ME1 is an homage to 80s sci fi, not 70s.

The 70s was the era of Silent Running and Logan's Run. Space Opera was big in the 80s.

Plus, the creators have clearly said that it is supposed to capture the Blade Runner etc 80s feel.


Here you go: The Vision of Mass Effect

Go to the part at around 1:20 and Casey Hudson clearly states that from a art/visual perspective, they referenced art that was very popular in Sci-Fi during the early 80s AND late 70s.


;)

Modifié par MajesticJazz, 12 avril 2011 - 04:35 .


#46
88mphSlayer

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AlanC9 wrote...

88mphSlayer wrote...

AlanC9 wrote...

70's sci-fi had a distinct aesthetic? Star Trek: TMP, Logan's Run, Star Wars, and Silent Running looked alike?

And as long as I'm being confused, ME2 looked different from ME1?


i've watched a lot of mst3k so yeah... each decade has their own unique crap


I'll take your word for it -- I've watched so much crap in my time that I don't know which crap is 70s crap.

Can someone give me an example of what 70's crap looked like?  What's the most 70s-ish SF flim or TV show out there?

The Starlost? Battlestar: Galactica (TOS)? Buck Rogers in the 25th Century?


here's a pretty all inclusive picture:

Posted Image

#47
KotOREffecT

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Who cares? ME3 will hopefully have its own swagger, it has grown and matured. If anything I hope it has more of a elegant/classical/athmospheric vibe that touches on a bit of prorock and industrial(for the action/intense parts). Think like Clint Mansells work for The Fountain but on crack.

All this talk about old scifi, well atleast Blade Runner had a defining characteristic that was Jazz music, incorporated into the electronics and synths. It had that whole Noir 1940s vibe. ME3 I hope finds something similar that both previous games didn;t really have(even though they were kickass soundtracks and ME1 was just a homage.) ME2 kinda had something going with it going a bit more classical, ME3 will hopefully build off that and produce one of the best damn soundtracks ever and maybe ME3 will have the best scifi athmosphere of all time..

Modifié par KotOREffecT, 12 avril 2011 - 04:51 .


#48
Arian Dynas

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starmine76 wrote...

Not sure if anyone realized/remembers this, but Mass Effect 1 visual style was very clearly  a homage to old school 70's sci-fi, from the look of the armor to the film grain to the music.  It was really unique and really added a lot to the feel and atmosphere of the game.

In addition, it conquered a common downfall of most visions of the future in that they didn't simply design things in a way that would look cool to someone living in 2007. Don't know what I mean? Look at the "2015" scene from Back to the future part 2. Its set in 2015, but it still feels very 80's. Thats becaused, like most movies and games that take place in the future, it was designed to look appealing to someone living the time period it was made. Bioware was actually pretty bold to avoid this for the most part.

A lot of that was lost in ME2 in favor of a much more modern look to everything, although many hints of that influenced remains. But now, looking at ME3, it seems that influence has been lost completely, and in fact many of the screens, simply from a design standpoint, look very much like something that was designed in 2010. It's not  a huge gripe, and it doesn't break the game for me, but doesn't anyone else feel as though Mass Effect lost a little bit of it's identity (or gained a new one) when they abandoned that awesome old-school aesthetic?

 
I do disagree with you on a few things. After all, at the VERY BEGINNING of ME2 we right away got the $6,000,000 credit man, straight out of of ye-olde-thyme sci-fi, thing is, if Mass Effect HAD been Flash Gordonish or Buck Rogersesque in theme, despite being a space opera, you can't deny, it would have been laughably cheesy. Though, I won't deny, I do miss the film-grain, you just don't see that effect, natural or otherwise anymore. As for the asthetics, I'd say they still were designed to appeal to the time period, after all, we loved the curved organic designs for the guns and the logically made future (watching them collapse and stick to your back in a way that was more internally consistent, rather than lazy animation = AWESOME!), but what did we like in the 80's? Bricks, Sci-fi weapons were bricks. Look at Warhammer 40,000 or Starcraft. I won't say that ME1's designs were timless, but, I think they were meant to more appeal to the idea of an idealistic future, clean whites and smooth lines, rather than the machined and industrialized apocalypse idea, which IS something we havent touched for a long time, so really, it was about ideas, not decade fashions.

Modifié par Arian Dynas, 12 avril 2011 - 04:57 .


#49
88mphSlayer

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also look familiar?

Posted Image

that's from a book called "The High Frontier: Human Colonies in Space" by Gerard K. O'Neill, published in 1977

there was a lot of stuff like that from the late 70's, not to mention synthesized music really took off in the 70's as well (On The Run by Pink Floyd anybody?)

Modifié par 88mphSlayer, 12 avril 2011 - 04:57 .


#50
didymos1120

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88mphSlayer wrote...
here's a pretty all inclusive picture:

Posted Image



Overinclusive.  Greatest American Hero was strictly 80s.