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What happened to the classic "70's sci fi" feel?


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#76
MajesticJazz

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flesheatingbull wrote...

Mr.Kusy wrote...

There was no 70's feel to Mass Effect. Never. It's a theory spread by people who have no idea what 70's looked like and who don't understand what retro is.


yep. end this thread.


Geez! Am I like the ONLY one on these forums who has actually followed Mass Effect since October 2005? Do some research people!!

Here is a video that shows Casey Hudson mentioning that for Mass Effect (Not ME1 but the whole ME Trilogy) they wanted to GET AWAY from the stereotypical modern vision of Sci-Fi which was very dark and gritty. Instead, they were inspired by Sci-Fi art/themes from the LATE 70s and EARLY 80s.

Goto around 1:20 and you'll see that Casey Hudson says this.

This is why it is weird how suddenly ME2 falls into that modern stereotypic of Sci-Fi in which everything is dark and gritty and I hope that ME3 is more like ME1 and less like ME2 in terms of visual style/atmosphere.

#77
Fluffy Pyro

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If ME3 was more like ME1's atmosphere, you'd moan about how lazy BW were and how they couldn't give ME3 it's own identity. Oh and how EA have ruined ME3. ME1 wasn't dark and gritty? Funny, the lower levels of the White Generic Shopping Mall™ - I meant Citadel wasn't exactly a light-hearted place. And I distinctly remember the boring dark caves. And boring gritty ships. And how exactly is ME3 going to resemble ME1 when 90% of all planets we land on will be under Reaper attack and destroyed? I know, let's portray smashed cities as being very peaceful and relaxing to stroll through.

#78
marshalleck

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MajesticJazz wrote...

flesheatingbull wrote...

Mr.Kusy wrote...

There was no 70's feel to Mass Effect. Never. It's a theory spread by people who have no idea what 70's looked like and who don't understand what retro is.


yep. end this thread.


Geez! Am I like the ONLY one on these forums who has actually followed Mass Effect since October 2005? Do some research people!!

Here is a video that shows Casey Hudson mentioning that for Mass Effect (Not ME1 but the whole ME Trilogy) they wanted to GET AWAY from the stereotypical modern vision of Sci-Fi which was very dark and gritty. Instead, they were inspired by Sci-Fi art/themes from the LATE 70s and EARLY 80s.

Goto around 1:20 and you'll see that Casey Hudson says this.

This is why it is weird how suddenly ME2 falls into that modern stereotypic of Sci-Fi in which everything is dark and gritty and I hope that ME3 is more like ME1 and less like ME2 in terms of visual style/atmosphere.


It's not weird at all. The first Mass Effect was conceived and developed prior to EA buying them out. Now, 6 years later, Chud is just doing what any producer who wants to keep his job would do--toeing the company line. Who knows, he may even be drinking his own kool-aid. Maybe he actually believes making Mass Effect more generic and indistinguishable from Gears of War and Killzone is a fantastic idea.

Modifié par marshalleck, 12 avril 2011 - 04:11 .


#79
MajesticJazz

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marshalleck wrote...

MajesticJazz wrote...

flesheatingbull wrote...

Mr.Kusy wrote...

There was no 70's feel to Mass Effect. Never. It's a theory spread by people who have no idea what 70's looked like and who don't understand what retro is.


yep. end this thread.


Geez! Am I like the ONLY one on these forums who has actually followed Mass Effect since October 2005? Do some research people!!

Here is a video that shows Casey Hudson mentioning that for Mass Effect (Not ME1 but the whole ME Trilogy) they wanted to GET AWAY from the stereotypical modern vision of Sci-Fi which was very dark and gritty. Instead, they were inspired by Sci-Fi art/themes from the LATE 70s and EARLY 80s.

Goto around 1:20 and you'll see that Casey Hudson says this.

This is why it is weird how suddenly ME2 falls into that modern stereotypic of Sci-Fi in which everything is dark and gritty and I hope that ME3 is more like ME1 and less like ME2 in terms of visual style/atmosphere.


It's not weird at all. The first Mass Effect was conceived and developed prior to EA buying them out. Now, 6 years later, Chud is just doing what any producer who wants to keep his job would do--toeing the company line. Who knows, he may even be drinking his own kool-aid. Maybe he actually believes making Mass Effect more generic and indistinguishable from Gears of War and Killzone is a fantastic idea.


Thats what I find funny because it is like Bioware is now contradicting themselves. Before the release of ME1 the whole unique idea about the ME Trilogy was that the look would be a throwback to late 70s/early 80s Sci-Fi art which was very asymmetrical and sterile. They wanted to stay away from the stereotypical 1990s Sci-Fi art in which everything is dark and gritty (Total Recall for example). However, with ME2 they do a 180 and make a Sci-Fi game that is more 90s than it is late 70s/early 80s.

This is what this whole thread is about. We want to know what happened to this original concept for ME Trilogy and if ME3 will be more like ME1 or ME2?

#80
Uszi

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I was under the impression that the change in mood/theme had to do with leaving civilized Citadel space for the rough-and-ready terminus systems.

I didn't expect them to look/feel the same, because they aren't the same.

#81
Fluffy Pyro

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ME3 will have its own identity. As it should. Not held back. Do you live in the past or something? I'm guessing everything modern is automatically bad for some RPG nuts. BW contradicting themselves? Every game developer will go through multiple versions of the same idea. You have no idea what goes on behind the scenes. You have no idea if a concept that worked for a particular story will work again for an entirely new story. The 06 preview of ME1 looked leaps better than whatever the hell we actually got. Where's the outrage there?

#82
nremies1

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Question: who cares what exact year the first game references? 4 pages of "NO IT WAS 1977" is funny.

#83
AlanC9

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MajesticJazz wrote...
Thats what I find funny because it is like Bioware is now contradicting themselves. Before the release of ME1 the whole unique idea about the ME Trilogy was that the look would be a throwback to late 70s/early 80s Sci-Fi art which was very asymmetrical and sterile. They wanted to stay away from the stereotypical 1990s Sci-Fi art in which everything is dark and gritty (Total Recall for example). However, with ME2 they do a 180 and make a Sci-Fi game that is more 90s than it is late 70s/early 80s.


We should probably throw out the decade labels and just talk about the aesthetics themselves. The labels don't make much sense. Alien and Blade Runner are about as dark and gritty as anything in the 90s -- much more so than Total Recall.

As for a different aesthetic in ME2, why not? Different places, different story -- why not a different look? Aliens looked different from Alien because it was... surprise... a different film.

#84
marshalleck

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Fluffy Pyro wrote...
You have no idea if a concept that worked for a particular story will work again for an entirely new story.


An entirely new story? If it's an entirely new story, why does it feature the same characters? Is this supposed to be an interconnected trilogy or not? 

That "entirely new story" of yours is one of the biggest problems with Mass Effect right now. 

Modifié par marshalleck, 12 avril 2011 - 04:28 .


#85
Fluffy Pyro

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Pretty sure it was 1975. Or late 1976. Better tread carefully. Wouldn't want the nostalgia-tards with their ME1 shrines and ME2 pitchforks showing up.

An entirely new story as we're not hopping from one planet to another tracking down a frog with implants. What, you think ME3 will have an identical story to 1?

Modifié par Fluffy Pyro, 12 avril 2011 - 04:29 .


#86
marshalleck

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Why are you confusing character/world design and aesthetic with plot?

Modifié par marshalleck, 12 avril 2011 - 04:31 .


#87
Fluffy Pyro

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ME1 had its own story with a begining and end. So did 2. 3 will tell a story with its own beginning and end but it will be different from 1 and 2 while continuing the events and overall story of the previous two. Or arc. Or whatever the hell you want to call it.

Modifié par Fluffy Pyro, 12 avril 2011 - 04:37 .


#88
Kusy

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Inspired by =/= having it's feel. 70's had only two decent science fiction (SW doesn't count as it's obvoius) movies and only one of them happened in space. Westworld was the one that didn't and Alien was the one that did. The only movie from the 70's that was similar to Mass Effect in some way to me was Logan's Run... buildings look the same actualy.

Again, I have no feeling of 70's when playig Mass Effect 1, the best thing about the game is that I had a Mass Effect 1 feeling while playing Mass Effect 1. While it obviously had roots in reality - the game had it's own vibe I would not locate so easily in the actual popculture. All this "70's feel" trip is overhyped.

Interstate 76 had a 70's vibe. I feel sad for myself because I no longer can launch that game on my PC.

Modifié par Mr.Kusy, 12 avril 2011 - 04:45 .


#89
AlanC9

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marshalleck wrote...

An entirely new story? If it's an entirely new story, why does it feature the same characters? Is this supposed to be an interconnected trilogy or not? 

That "entirely new story" of yours is one of the biggest problems with Mass Effect right now. 


How so? Terminator 2 had a different plot from T1, but so what?

#90
marshalleck

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AlanC9 wrote...

marshalleck wrote...

An entirely new story? If it's an entirely new story, why does it feature the same characters? Is this supposed to be an interconnected trilogy or not? 

That "entirely new story" of yours is one of the biggest problems with Mass Effect right now. 

 

How so? Terminator 2 had a different plot from T1, but so what?

Terminator was never conceived of and pitched as a trilogy.

#91
Franzius

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The magic sci-fi feel has gone forever.

Bioware has become a completely new entity: BiowEa.

Mass Effect trilogy seem to be ruined forever.
Fortunately we have still the first incredible episode... and a mediocre shooter spin-off.
The third one? All my fear has been confirmed so far. I was a fool thinking that BiowEa could have saved ME3...

#92
Fluffy Pyro

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Agreed. Let's form a suicide pact to get BWs attention on how they're running ME into the ground.

#93
marshalleck

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Fluffy Pyro wrote...

Agreed. Let's form a suicide pact to get BWs attention on how they're running ME into the ground.

Sure. You first. 

#94
Fluffy Pyro

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No thanks. Maybe Zulu and Terror K could go first.

#95
The Spamming Troll

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Kane-Corr wrote...

I feel you...I miss it...but after a while, it would be boring (The Trilogy).

Things need to be changed up once in a while. Especially a series like Mass Effect.


not for me. ive played ME1 50 times and ill continue to play it untill another game comes out thats just as good. on the other hand im done with ME2 after a handfull of runs. i can never get enough of what ME1 offers, but the "change" ME2 had, didnt last long enough for me.

i certainly miss alot of things from ME1 and the old school sci fi feel is certainly oneof them. to me thats a bad change.

#96
nelly21

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I too miss buying a game in the 21st century and having it look like it was recorded 40 years ago. Personally, I would like Mass Effect to pay homage to Charlie Chaplin and the "Silent Era".

Modifié par nelly21, 12 avril 2011 - 06:36 .


#97
AlanC9

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nelly21 wrote...

I too miss buying a game in the 21st century and having it look like it was recorded 40 years ago. Personally, I would like Mass Effect to pay homage to Charlie Chaplin and the "Silent Era".


Well, Chaplin's not really known for SF. How about Fritz Lang's Metropolis?

The could save money on VO that way too.

#98
AlanC9

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marshalleck wrote...

AlanC9 wrote...

marshalleck wrote...

An entirely new story? If it's an entirely new story, why does it feature the same characters? Is this supposed to be an interconnected trilogy or not? 

That "entirely new story" of yours is one of the biggest problems with Mass Effect right now. 

 

How so? Terminator 2 had a different plot from T1, but so what?

Terminator was never conceived of and pitched as a trilogy.


True. And this matters... why? Seriously, I don't see it.

#99
Da Mecca

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Because a planned trilogy doesn't have a different plot.

Each iteration of a trilogy is supposed continue the previous iterations plot.

So what you said really doesn't apply.

#100
AlanC9

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Yeah. I shouldn't have taken marshalleck's silly premise seriously. My bad.