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I don't want to go back to no voice and reading text boxes


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#226
TheMadCat

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AlanC9 wrote...

And what I was saying is that you should have expected something like that from a Renegade interrupt aimed at someone who is an armed enemy combatant.When you're on a mission the Renegade interrupts always involve violence, don't they?


Must be an interesting life you live, guessing about what you're going to do next rather then actually knowing. Why is it better for me to have to guess or assume I'm going to toss a guy out of the window rather then the option simply saying "Throw the guy out the window". Seems much more pratical and effecient.

Modifié par TheMadCat, 13 avril 2011 - 07:20 .


#227
Aradace

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Dont worry OP. DA3 will NOT bring back your warden as a protagonist OR the voiceless hero in general. I find it humorous too. If people want their sodding voiceless hero and walls of text RPGs, they should go play MUDDs or their other games where they can get that and stop pining over something their not going to get back.  

Modifié par Aradace, 13 avril 2011 - 07:23 .


#228
macrocarl

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Next time around I'd love more of the same! Everything VO'd! I love the wheel as well, just needs some tinkering and it'll be perfect!

#229
Bladehoth

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TheMadCat wrote...

AlanC9 wrote...

And what I was saying is that you should have expected something like that from a Renegade interrupt aimed at someone who is an armed enemy combatant.When you're on a mission the Renegade interrupts always involve violence, don't they?


Must be an interesting life you live, guessing about what you're going to do next rather then actually knowing. Why is it better for me to have to guess or assume I'm going to toss a guy out of the window rather then the option simply saying "Throw the guy out the window". Seems much more pratical and effecient.


Because it ruins the surprise dude.. >_>.  You wouldn't want someone who read the book of Lord of the Rings to tell you what happens every 10 seconds before it happens do you?    Sometimes the developers know best in these things and Mass Effect 2's amazing review scores, sales and noteriety has proven that.

#230
Dark83

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I play D&D on IRC for my freedom and text. All I want (as I've said before) is a Sarcastic Interrupt. What happened to our interrupts, Bioware?! You added icons to make responses more clear, but lost the awesome-buttons that were in the dialogs! Now we can't interrupt rants or anything!

#231
Persephone

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Dark83 wrote...

I play D&D on IRC for my freedom and text. All I want (as I've said before) is a Sarcastic Interrupt. What happened to our interrupts, Bioware?! You added icons to make responses more clear, but lost the awesome-buttons that were in the dialogs! Now we can't interrupt rants or anything!


"You talk too much!"

*Fires gun*

BOOOOOOOOOOOOOOOOOOOOOOOOOM!

Ah, good old ME2!!

Don't misunderstand, I completely agree. The Interrupt option is bloody awesome!:happy:

#232
Pariah00

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Persephone wrote...

17thknight wrote...

Persephone wrote...


Wow. Falsifying (Misquoting) dialogue, hyperbole and rudeness all in one post. Just awe inspiring.

And it's fanGIRL, dear hater. I may call you hater, given how you throw the "fanboi" label at me, right?


Except that IS the dialogue. You pick "STAY AWAY FROM MY SISTER!" with a big angry fist.
You get the very bored "I'm with Bethany".

How do those two possibly mesh? Why not just say "STAY AWAY FROM MY SISTER!" in an angry tone, as indicated by the giant red fist?

Give me one logical reason why those two should not be congruent.


The dialogue is not "Stay away from my sister" and the response is not "I'm with Bethany". Nor is it in all caps (yelled).

There are various nuances to threats, anger and making demands.
Not just bellowing. (Take Shepard's Renegade interrupts, are they all bellowed because of the Red "anger" symbol?) 

Hawke is setting Wesley straight without antagonizing a possible ally who might sell his sister out (Wesley indicates that it'll be his duty) once they reach Kirkwall. Never mind that there are more pressing issues than shouting matches....hello, darkspawn!


This logic absolutely fails.  Sure, there is complexity and nuance in communicating and expressing emotions in real life- but in the game, the entire point of the tone/intent icons is to make the tone and intent of the dialogue explicitly clear to the player.  The icons' entire reason d'etre is to establish these expectations for the player, not further muddle them.  Yes, people can express anger atypically in real life but the whole point of having the icons is to eliminate the possiblity the player responds in an unexpected and atypical way.  Again, the icons entire existence hinges on this premise, your logic flies in that face of reason for why these icons even exist.

Also, the player should be deciding whether they want to antagonize a potential ally- that is why we are given an atagonising/aggressive/threatening option in the first place.  Setting someone straight in a non-antagonizing way in order to maintain them as an ally sounds a whole helluvalot like diplomacy to me.

#233
Sylvius the Mad

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Faust1979 wrote...

I don't really think I could sit through anymore where the game is vague at best so you don't know exactly what you need to do 

You want them to tell you exactly which hoops to jump through so you don't need to make any decisions at all?

I hate your game.  I never want to play it.

Luckily, in this respect BioWare is still making the game as I would like it.  DA2 is the game you describe (that you say you dont want) if you disable the plot helpers and don't read the journal.

#234
Dragoonlordz

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Dark83 wrote...

I think a "she's with me" type of line is very badass, and a rather standard counter-threat if someone is being picked on. :blush:

Jacob's so boring as a dude. He won't even chill at the bar or nothin'. :?


Nah if someone threatens a member of your family, you smash their face in if your playing your character as a tough guy/renegade sort. That sequence in DA2 left me thinking my male Hawke would have been better equiped with a tutu and making daisy chains after picking the anger/aggressive action and got that phrase.  

I prefer no voice in DA but it's ok in ME, for reasons I already mentioned in this thread.
http://social.biowar...42307/7#7056020

Modifié par Dragoonlordz, 13 avril 2011 - 09:24 .


#235
Zjarcal

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RE OP:

Same here.

While I was never bothered by silent protagonists in the past, I could never go back after having experienced both ME games and DA2. The voiced protagonist makes the whole experience a LOT more enjoyable to me.

So yeah, no more silent stuff for me either.

Modifié par Zjarcal, 13 avril 2011 - 09:20 .


#236
Ryzaki

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I would love silent. Voices can utterly ruin PCs for me (Lady Hawke and FemShepare are unplayable to me because of that). 

Modifié par Ryzaki, 13 avril 2011 - 09:20 .


#237
Persephone

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Dragoonlordz wrote...

Dark83 wrote...

I think a "she's with me" type of line is very badass, and a rather standard counter-threat if someone is being picked on. :blush:

Jacob's so boring as a dude. He won't even chill at the bar or nothin'. :?


Nah if someone threatens a member of your family, you smash their face in if your playing your character as a tough guy/renegade sort. That sequence in DA2 left me thinking my male Hawke would have been better equiped with a tutu and making daisy chains after picking the anger/aggressive action and got that phrase.  


Actually I tend to respect people more who fight with words rather than fists and no man who does that should be branded a "sissy" or other somesuch name. Smashing a possible ally's hubby's face in? Not a smart move, given that she or he will rat Bethany out for it. Unless you want to kill your only ally while you're on the run.

#238
Raanz

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I stand with you OP.

#239
Dragoonlordz

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Persephone wrote...

Dragoonlordz wrote...

Dark83 wrote...

I think a "she's with me" type of line is very badass, and a rather standard counter-threat if someone is being picked on. :blush:

Jacob's so boring as a dude. He won't even chill at the bar or nothin'. :?


Nah if someone threatens a member of your family, you smash their face in if your playing your character as a tough guy/renegade sort. That sequence in DA2 left me thinking my male Hawke would have been better equiped with a tutu and making daisy chains after picking the anger/aggressive action and got that phrase.  


Actually I tend to respect people more who fight with words rather than fists and no man who does that should be branded a "sissy" or other somesuch name. Smashing a possible ally's hubby's face in? Not a smart move, given that she or he will rat Bethany out for it. Unless you want to kill your only ally while you're on the run.


Incase it escaped your attention your hawke regardless of nancy boy or rage boy, spends half the game slicing and exploding every tom, dick and harry into pieces. I guess you don't respect your characters any of them then. Also I will point out Wesley does not lift a single finger to fight while your on the run.

Modifié par Dragoonlordz, 13 avril 2011 - 09:27 .


#240
Persephone

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Dragoonlordz wrote...

Persephone wrote...

Dragoonlordz wrote...

Dark83 wrote...

I think a "she's with me" type of line is very badass, and a rather standard counter-threat if someone is being picked on. :blush:

Jacob's so boring as a dude. He won't even chill at the bar or nothin'. :?


Nah if someone threatens a member of your family, you smash their face in if your playing your character as a tough guy/renegade sort. That sequence in DA2 left me thinking my male Hawke would have been better equiped with a tutu and making daisy chains after picking the anger/aggressive action and got that phrase.  


Actually I tend to respect people more who fight with words rather than fists and no man who does that should be branded a "sissy" or other somesuch name. Smashing a possible ally's hubby's face in? Not a smart move, given that she or he will rat Bethany out for it. Unless you want to kill your only ally while you're on the run.


Incase it escaped your attention your hawke regardless of nancy boy or rage boy, spends half the game slicing and exploding every tom, dick and harry into pieces. I guess you don't respect your characters any of them then. Also I will point out Wesley does not lift a single finger to fight while your on the run.


I was referring to AVELINE who'd definitely not let you kill/attack her (wounded) hubby and would definitely not support you if you did this. So spare me the generalizations.

My characters usually try to solve things diplomatically and only fight when they must. Attacking a wounded templar for doing what the law of the land considers a sacred, important duty is not the same. I also tend to use the snarky/kind option because I RP my Hawke as protective of her sister, true, but she knows that a rash attack/threat will only endanger Bethany further.

#241
Tirigon

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Persephone wrote...

Dragoonlordz wrote...


Nah if someone threatens a member of your family, you smash their face in if your playing your character as a tough guy/renegade sort. That sequence in DA2 left me thinking my male Hawke would have been better equiped with a tutu and making daisy chains after picking the anger/aggressive action and got that phrase.  


Actually I tend to respect people more who fight with words rather than fists and no man who does that should be branded a "sissy" or other somesuch name. Smashing a possible ally's hubby's face in? Not a smart move, given that she or he will rat Bethany out for it. Unless you want to kill your only ally while you're on the run.


If I was in Hawke´s shoes, that´s exactly what I would have done, especially since I was playing a mage myself.

"You templar DARE to threathen us even now? Eat THIS, DUMBF*CK!!!"  ----> Fireball to the face.:devil:

Best option. Sadly it wasnt there........:crying:

#242
Dragoonlordz

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Persephone wrote...

Dragoonlordz wrote...

Persephone wrote...

Dragoonlordz wrote...

Dark83 wrote...

I think a "she's with me" type of line is very badass, and a rather standard counter-threat if someone is being picked on. :blush:

Jacob's so boring as a dude. He won't even chill at the bar or nothin'. :?


Nah if someone threatens a member of your family, you smash their face in if your playing your character as a tough guy/renegade sort. That sequence in DA2 left me thinking my male Hawke would have been better equiped with a tutu and making daisy chains after picking the anger/aggressive action and got that phrase.  


Actually I tend to respect people more who fight with words rather than fists and no man who does that should be branded a "sissy" or other somesuch name. Smashing a possible ally's hubby's face in? Not a smart move, given that she or he will rat Bethany out for it. Unless you want to kill your only ally while you're on the run.


Incase it escaped your attention your hawke regardless of nancy boy or rage boy, spends half the game slicing and exploding every tom, dick and harry into pieces. I guess you don't respect your characters any of them then. Also I will point out Wesley does not lift a single finger to fight while your on the run.


I was referring to AVELINE who'd definitely not let you kill/attack her (wounded) hubby and would definitely not support you if you did this. So spare me the generalizations.

My characters usually try to solve things diplomatically and only fight when they must. Attacking a wounded templar for doing what the law of the land considers a sacred, important duty is not the same. I also tend to use the snarky/kind option because I RP my Hawke as protective of her sister, true, but she knows that a rash attack/threat will only endanger Bethany further.


You don't need Aveline to make it to Kirkwall, and you end up killing Wesley in front of her anyways so your point is mute.

Modifié par Dragoonlordz, 13 avril 2011 - 09:36 .


#243
Bostur

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Sylvius the Mad wrote...

Faust1979 wrote...

I don't really think I could sit through anymore where the game is vague at best so you don't know exactly what you need to do 

You want them to tell you exactly which hoops to jump through so you don't need to make any decisions at all?

I hate your game.  I never want to play it.

Luckily, in this respect BioWare is still making the game as I would like it.  DA2 is the game you describe (that you say you dont want) if you disable the plot helpers and don't read the journal.


I don't want to know which hoops to jump through, but I want to know my options (Which hoops are available for jumping)

Conversation options shouldn't be vague, those are our tools to reach our goal. How we reach the goal, using these tools shouldn't be too obvious.

#244
Ryzaki

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Truth be told if Mage Hawke and Bethany were really wise they would've killed Aveline and Wesley.

Wesley would've handed them over to the templars as soon as they were safe. Keeping them around was useful against the darkspawn but momentously stupid otherwise.

#245
Persephone

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Tirigon wrote...

Persephone wrote...

Dragoonlordz wrote...


Nah if someone threatens a member of your family, you smash their face in if your playing your character as a tough guy/renegade sort. That sequence in DA2 left me thinking my male Hawke would have been better equiped with a tutu and making daisy chains after picking the anger/aggressive action and got that phrase.  


Actually I tend to respect people more who fight with words rather than fists and no man who does that should be branded a "sissy" or other somesuch name. Smashing a possible ally's hubby's face in? Not a smart move, given that she or he will rat Bethany out for it. Unless you want to kill your only ally while you're on the run.


If I was in Hawke´s shoes, that´s exactly what I would have done, especially since I was playing a mage myself.

"You templar DARE to threathen us even now? Eat THIS, DUMBF*CK!!!"  ----> Fireball to the face.:devil:

Best option. Sadly it wasnt there........:crying:


No way. Not after Aveline's KICK ASS intro!!! :devil:

#246
Zjarcal

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Ryzaki wrote...

Truth be told if Mage Hawke and Bethany were really wise they would've killed Aveline and Wesley.


But the story dictates that you can't do that. Just like I could't let Eamon die in Origins... :bandit:

#247
Tirigon

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Persephone wrote...

No way. Not after Aveline's KICK ASS intro!!! :devil:


No way, not after HAWKE´s KICK ASS intro!!:devil:

Posted Image

#248
Persephone

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Dragoonlordz wrote...

Persephone wrote...

Dragoonlordz wrote...

Persephone wrote...

Dragoonlordz wrote...

Dark83 wrote...

I think a "she's with me" type of line is very badass, and a rather standard counter-threat if someone is being picked on. :blush:

Jacob's so boring as a dude. He won't even chill at the bar or nothin'. :?


Nah if someone threatens a member of your family, you smash their face in if your playing your character as a tough guy/renegade sort. That sequence in DA2 left me thinking my male Hawke would have been better equiped with a tutu and making daisy chains after picking the anger/aggressive action and got that phrase.  


Actually I tend to respect people more who fight with words rather than fists and no man who does that should be branded a "sissy" or other somesuch name. Smashing a possible ally's hubby's face in? Not a smart move, given that she or he will rat Bethany out for it. Unless you want to kill your only ally while you're on the run.


Incase it escaped your attention your hawke regardless of nancy boy or rage boy, spends half the game slicing and exploding every tom, dick and harry into pieces. I guess you don't respect your characters any of them then. Also I will point out Wesley does not lift a single finger to fight while your on the run.


I was referring to AVELINE who'd definitely not let you kill/attack her (wounded) hubby and would definitely not support you if you did this. So spare me the generalizations.

My characters usually try to solve things diplomatically and only fight when they must. Attacking a wounded templar for doing what the law of the land considers a sacred, important duty is not the same. I also tend to use the snarky/kind option because I RP my Hawke as protective of her sister, true, but she knows that a rash attack/threat will only endanger Bethany further.


You don't need Aveline to make it to Kirkwall, and you end up killing Wesley in front of her anyways so your point is mute.


Metagaming doesn't really count, does it? Mute? You mean moot, I take it? Aveline is a powerful ally as you escape. I usually never agree with Carver but his one practical moment "Another blade between us and the darkspawn? Yes, please!" hit the nail straight on the head. There was no time for petty squabbles. Aveline knew this (Hence her calming hubby down) and Wesley realized it too,

#249
Mecher3k

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Sylvius the Mad wrote...

Faust1979 wrote...

I don't really think I could sit through anymore where the game is vague at best so you don't know exactly what you need to do 

You want them to tell you exactly which hoops to jump through so you don't need to make any decisions at all?

I hate your game.  I never want to play it.

Luckily, in this respect BioWare is still making the game as I would like it.  DA2 is the game you describe (that you say you dont want) if you disable the plot helpers and don't read the journal.


DA2 has no point until the of Act 2 and then it loses it again until the end of Act 3.

#250
Persephone

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Tirigon wrote...

Persephone wrote...

No way. Not after Aveline's KICK ASS intro!!! :devil:


No way, not after HAWKE´s KICK ASS intro!!:devil:

*Snip*


I never saw the appeal of that running gag. :devil: