Rompa87 wrote...
Surely there must be some way for those who want to "live" through their character in a deep RPG without having a VO, and still get their way? I've seen some people suggest P'n'P RPG's here. Couldn't that be something for the old-schoolers?
Then you can self-voice all you want and create in-depth adventures on your own, without having to rely on pesky devs who might ruin "your" game?
I am fully in favour of voiced player characters, probably since I don't play my games imagining I'm actually in it myself.
Here's the thing...
It's not "Old-schoolers", it's RPG players. There's no "Old school", despite what the gaming press might tell you in order to sell you yet another Shooter or Adventure game.
The simple arguement is, Voiced PC's significantly reduce the number of options Developers have when creating an RPG, and often yield no positive result other than letting people who hate RPGs not read the dialogue. Some stories benefit from it, but not all.
13 years ago I could play a CRPG that took my character's intelligence into account and offered appropriate dialogue. Today, CRPG's cannot, because of Voice.
Which actually demonstrates that CRPGs are moving backwards in features. CRPGs today offer less than they did in 1998.
So much for Laidlaw's "Evolution!"