Mass Effect 3's Graphics looking real freaking naughty
#1
Posté 12 avril 2011 - 02:50
#2
Posté 12 avril 2011 - 03:21
It'll definitely look like something new though, that's for sure.
Modifié par Notanything, 12 avril 2011 - 03:21 .
#3
Posté 12 avril 2011 - 03:25
Especially the way rain effected the models in ME2.
Need more of that.
#4
Posté 12 avril 2011 - 03:49
#5
Posté 12 avril 2011 - 03:54
#6
Posté 12 avril 2011 - 03:55
Kings19 wrote...
Were any of the screens actually representative of in-game graphics? They all seemed to be just showing off character models and concept art.
I honestly doubt it, most of the pictures look like concept art, or are stills from an FMV, similar to how ME2 has one that begins aboard the Normandy. The chances of those being actual ingame photos is very low.
Modifié par Notanything, 12 avril 2011 - 03:57 .
#7
Posté 12 avril 2011 - 03:57
#8
Posté 12 avril 2011 - 04:00
Vena_86 wrote...
I didn't see any significant improvements. I expect more of the ME2 visuals but with larger levels, which will require some good engine optimization. Hair might look better though. Will it even have physics? Hopefully.
If graphics improve, I just hope it doesn't hinder the look of the PC version because of optimization to fit the consoles. At the same time, if there is a graphics improvement, I hope my PC can run it. And physics need to definitely be improved upon, I threw a person very far into the air, and he didn't ake any fall damage from it when he landed back on the ground. And he went almost into orbit.
Modifié par Notanything, 12 avril 2011 - 04:01 .
#9
Posté 12 avril 2011 - 04:04
#10
Posté 12 avril 2011 - 04:05
Modifié par Fluffy Pyro, 12 avril 2011 - 04:05 .
#11
Posté 12 avril 2011 - 04:09
#12
Posté 12 avril 2011 - 04:12
#13
Posté 12 avril 2011 - 04:15
looloolooigotsomeapples wrote...
The PS3 version of Mass Effect 2 uses the ME3 engine, I think. That should be a good idea of what to expect. Honestly, I am not excited for potential graphics upgrades. The game looks great already and it's generally not what I look for in a game.
That's right, it uses part of ME3 engine. I too hope the look remains the same. I don't want the game trying to be something it's not.
#14
Posté 12 avril 2011 - 04:19
Modifié par Fluffy Pyro, 12 avril 2011 - 04:19 .
#15
Posté 12 avril 2011 - 04:21
The game isn't using ME3's engine, only a few features as ligthing, etc. That was confinmed by one of the developerslooloolooigotsomeapples wrote...
The PS3 version of Mass Effect 2 uses the ME3 engine, I think. That should be a good idea of what to expect. Honestly, I am not excited for potential graphics upgrades. The game looks great already and it's generally not what I look for in a game.
#16
Posté 12 avril 2011 - 04:23
#17
Posté 12 avril 2011 - 04:27
I just hope Bioware will have high-res texture pack for Mass Effect 3.
#18
Posté 12 avril 2011 - 04:29
mnmseven wrote...
Screen shots in magazines always look (very much in some cases) better than actual games.
I just hope Bioware will have high-res texture pack for Mass Effect 3.
Trailers are no exception either. Textures you say? Maybe.
#19
Posté 12 avril 2011 - 04:39
#20
Posté 12 avril 2011 - 05:20
I want the way the levels load those graphics to be the bit that gets improved so I can have my propper seamless level transitions back.
The last thing I want is another game made up of self contained unconnected levels, no matter how good they look.
Modifié par Orkboy, 12 avril 2011 - 05:21 .
#21
Posté 12 avril 2011 - 05:39
Notanything wrote...
I honestly doubt it, most of the pictures look like concept art, or are stills from an FMV, similar to how ME2 has one that begins aboard the Normandy.
Uh, well, if you notice, all the FMVs are obviously done with the game engine, including the one that opens ME2. They actually look worse than the cutscenes just done in-game after all the encoding and its attendant compression. In fact, I always wonder why Bioware does that with only some cutscenes but not others (and they do it with pretty much all their games, not just ME). It always seems so arbitrary, as generally the stuff they've turned into an FMV isn't more (or even as) complex as the in-game ones. All I can come up with is that it's a space saving measure, because the only time we actually see really high-quality rendering in Bioware FMVs is when they're actually trailers.
Modifié par didymos1120, 12 avril 2011 - 05:41 .
#22
Posté 12 avril 2011 - 06:27
didymos1120 wrote...
Notanything wrote...
I honestly doubt it, most of the pictures look like concept art, or are stills from an FMV, similar to how ME2 has one that begins aboard the Normandy.
Uh, well, if you notice, all the FMVs are obviously done with the game engine, including the one that opens ME2. They actually look worse than the cutscenes just done in-game after all the encoding and its attendant compression. In fact, I always wonder why Bioware does that with only some cutscenes but not others (and they do it with pretty much all their games, not just ME). It always seems so arbitrary, as generally the stuff they've turned into an FMV isn't more (or even as) complex as the in-game ones. All I can come up with is that it's a space saving measure, because the only time we actually see really high-quality rendering in Bioware FMVs is when they're actually trailers.
I still wouldn't trust pictures or trailers regardless. Not even early gameplay samples.
#23
Posté 12 avril 2011 - 03:08
#24
Posté 12 avril 2011 - 03:12
lol no, you won't be seeing that on your crappy console son. That requires a top of the range modern PC with 3 graphics cards to run.Fluffy Pyro wrote...
If they had more time and more money, they probably could turn ME3 into more of a visual feast:
#25
Posté 12 avril 2011 - 03:15
Fear_me_leader wrote...
Wait is the gameinformer issue out already i thought it was slated for an april 28th release?
It has been floating around for like a week now.





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