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Origins Vs Dragon age 2


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32 réponses à ce sujet

#1
icefox88

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I've had a lot of my friends tell me that liked playing
Origins more than Dragon age 2. I have both games, but i want to compare these
games myself to see which takes home the gold (this is strictly personal
opinion and what i like may be different then what others may like). I plan to
compare as much on the games as possible.

 

My plan is to play each game for four hours each (on the
days I have off from work of course so this may take a while to completely
finish.) and compare the games as I go along. I want to start each game with a
new character so each game is being studied from the beginning to end. I want
to play each game with the same class-like my first test plan is to start both
games with mages, then rogues, then finish with the warriors.

 

Some of the things that I plan to compare are the graphs,
gameplay for each class and gameplay in general, story, characters, etc...

 

I thought this might be a good idea, I know a lot of people
who ask me which they should buy or what makes one game better than the other.
I personal adore both games and I feel that each game has its own strengths and
weaknesses. That being said even though this is in a sense a very in-depth
personal observation, I want to make this as un-bias as possible. No fangirl
love during these playthroughs. If I see something that i feel should be
expressed in this little "experiment" of mine then I will post about
it, good or bad.

 

Now if someone else has already done this then I would like
to know, don't want to go through all the work to do this only to find out
someone did it already like three months ago...

 

If anyone has any questions, then please feel free to ask. I
may not response right away, cause of life and what not, but I do plan to
answer what questions I can.

Modifié par icefox88, 12 avril 2011 - 04:48 .


#2
Dr. wonderful

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I like both games.

Each have their own pro and cons.

#3
Everwarden

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Not much of a contest. Origins wins by a landslide.

#4
mesmerizedish

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Origins was the last, best hope for RPGs and RPG gamers. It was a near-perfect exercise in putting the player in the middle of one of the greatest stories ever told, and its mechanics were the smoothest machine an RPG's ever used. DAII is crap that took a fantastic ship and turned it toward an iceberg, breaking everything that wasn't broken and then breaking even more the things that were.

Also, DAII is an avant-garde masterpiece about what it means to be an individual in a world infinitely greater than one's self. Abandoning tired plots like "save the world," it instead seeks to put you in the driver's seat of a car racing toward the edge of a cliff... try as you might to steer one way or the other, the momentum of your path is just too great to avoid disaster. Origins was trite in comparison. It was a black-and-white high fantasy where you were good and the archdemon was bad!

#5
stobie

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I liked elements of both. I prefer the Origins beginnings - the choice in background & race. The Warden's story seems more epic. However, I prefer the companions in DA2, the story pacing in 2, the play style in 2, and the more personal angle of character development. Ultimately, I think I like my wardens better, but they were elves. Origins had long, dragging sections - that's matched a bit by reused dungeons/locations here, but if I never see The Fade again, it will be too soon.

Having a voiced character was much better than I expected. Had I been given a snarky girl-voice, I would have hated it, but she was pretty good.

#6
sphinxess

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You might want to play DA:O a little more than DA2 in each of your sessions - its quite a bit longer

#7
txgoldrush

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Dragon Age II's storyline is FAR better... I mean FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA better than Origins.

I find Origins extremly overrated, especially compared to games released two years ago, such as The Witcher and Neverwinter Nights 2;Mask of the Betrayer.

Origins does nothing new, does not advance the genre in any way and tells an extremely cliched story, as well as being unfocused as hell. Inthe mage tower, I forgot I was fighting the Blight, not a good sign.

DAII may be flawed, but it tries NEW things, such as locking in character personality, the call on companion feature, and the plot itself.

#8
Augustei

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Dragon Age Origins was WAY better. Dont get me wrong, DA2 was an alright game but in comparison its like comparing a ford falcon with a Beugatti Veyron

Modifié par XxDeonxX, 12 avril 2011 - 05:29 .


#9
Chaota Vos

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Everwarden wrote...

Not much of a contest. Origins wins by a landslide.


This.  Although DA2 did had some fantastic characters

#10
wowpwnslol

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Origins. Although comparing them is quite unfair. DA:O is a classic PC RPG, while DA2 is a console action/adventure game.

#11
TJSolo

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txgoldrush wrote...


I find Origins extremly overrated, especially compared to games released two years ago, such as The Witcher and Neverwinter Nights 2;Mask of the Betrayer.

Origins does nothing new, does not advance the genre in any way and tells an extremely cliched story, as well as being unfocused as hell. Inthe mage tower, I forgot I was fighting the Blight, not a good sign.

DAII may be flawed, but it tries NEW things, such as locking in character personality, the call on companion feature, and the plot itself.


The Witcher released in 2007 was pretty bad overall but it had good ideas. The 2008 EE version fixed almost every problem the first release had. I find the term "overrated" to be overused.

Origins does not need to do new things nor advance a genre any farther than said genre is. Origins did things well. I am not sure how you can say the story is unfocused when it started with the express goal of gathering allies to stop the blight and each of the main quests involved gathering allies to stop the blight. At the sametime each main quest has a relative importance to each faction which may or may not be about the blight.

The "new" things sound old to me as they just rip from action adventure games since those type of games normally have a more rigid approach to stories and limited ways to alter canon characters.

If the measuring stick the OP uses to compare the two games is which does more RPG things better, the winner will be Origins.

#12
SleepyBird

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I liked the huge map and epic feel of Origins, but overall, DA2 had a more compelling central character, much more interesting and likable companions, and an infinitely more satisfying story arc.  The end of Origins as a female elf just felt unfinished and sloppy and unsatisfying (seriously, having Morrigan ask us to go get an NPC to perform the ritual, instead of finding a way to actually involve the player character in such a potentially important story element was game-ruiningly disappointing).  The end of DA2, on the other hand, felt really personal and satisfying and left me excited to see what happens next.   A war between magic and religion is, for me at least, a far more compelling story idea than killing evil baddies from below.  I can't wait to see the next installment.

DA2 by a mile.

Modifié par SleepyBird, 12 avril 2011 - 06:06 .


#13
Mahtisonni

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Dragon age 2 dialogue is so horrible that even if those "new" things worked well it would still be a terrible game.

It's not the conversation wheel that's the problem, but the fact that every option leads to same outcome, except in side quests.

Only after you become champion of kirkwall you get to side with mages or templars, but even so you still MUST do the ducking quest for Meredith where she orders you to hunt down mages.

#14
Torax

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Origins is pretty long. Melee is not really fun at all. The story isn't bad but just slow. It takes a long time to finish the game. Especially if you go afk. 20-25 hours maybe more at times. The companions are amusing. The game was crashing on me over time from a supposed memory leak. Certain spells would do it. So overtime I'd start to notice sputters and close the game and start it up again. Instead of having it crash mid fight doing a templar or mage move. Not a bad game. Didn't really do anything drastic. I found it more about the addons than anything. I did enjoy all the player made items and so on.

DA2 is interesting. Different than Origins by a lot. Why I can't compare the two. Much shorter game overall. Melee is far more fun to play for once. The story is very different. To a point the story moves a ton better. Just there isn't a world shattering threat that you save. Which doesn't mean it's bad. Most importantly no memory leaks. Hopefully they'll provide a toolset for all the better addons that players will create for each other.

#15
SexBomb

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Chaota Vos wrote...

Everwarden wrote...

Not much of a contest. Origins wins by a landslide.


This.  Although DA2 did had some fantastic characters


I thought the characters for DAII had a lot of potential, but it wasn't utilized to it's fullest, and they ended up flat.  I was telling my friend that while Fenris should have taken top spot for my favourite BioWare guy, the way he was executed in game just diminished his character for me.  I got a lot of the same from the rest of them.  Just my two cents.

#16
Niezabudka

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In DA:O you can create your character, give it an ideal shape and in DA2
you get everything on the plate, no effort, no creativity.
If I wanted a history with a certain fixed character and history where
I cannot change almost anything I would rather watch a fantasy film.
As for dialogues you practically cannot screw anything up. Where are
those days when you were pondering whether you did not botch a
conversation (e.g. with Viconia or Morrigan:wub:). Now we have a kind of a
short cut and facilities like for mentally disabled in a form of hearts
and bay leaves... when you are playing DA2 you really have an impression
that BW thinks you are an ...idiot <_<

Modifié par Niezabudka, 12 avril 2011 - 02:19 .


#17
TJSolo

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The end of Origins as a female elf just felt unfinished and sloppy and unsatisfying (seriously, having Morrigan ask us to go get an NPC to perform the ritual, instead of finding a way to actually involve the player character in such a potentially important story element was game-ruiningly disappointing).


What sort of plot device do you have in mind to allow you female Warden to be genetically part of Morrigan's OGB plan?

The player was involved in setting who would be the father of the OGB, that is a lot of involvement.

#18
Danjaru

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Origins wins by such a huge landslide it's not even funny.

Graphically DA2 is better, and better animations.

But in every other aspect (story, characters, crafting, freedom of classes, polish, choices and so forth) DA:O wins.

The biggest reason I see from some people saying DA2 is better is the whole voiced protagonist. Which I find is one of the most annoying parts of DA2 cause you have to keep guessing what Hawke's going to say even though you're the one supposed to be picking the choices. So you go by color instead of real reason as if you're being treated like a child.

#19
Scimal

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ishmaeltheforsaken wrote...

Origins was the last, best hope for RPGs and RPG gamers. It was a near-perfect exercise in putting the player in the middle of one of the greatest stories ever told, and its mechanics were the smoothest machine an RPG's ever used. DAII is crap that took a fantastic ship and turned it toward an iceberg, breaking everything that wasn't broken and then breaking even more the things that were.

^
|
|
O ------ The Truth
|
|
v

Also, DAII is an avant-garde masterpiece about what it means to be an individual in a world infinitely greater than one's self. Abandoning tired plots like "save the world," it instead seeks to put you in the driver's seat of a car racing toward the edge of a cliff... try as you might to steer one way or the other, the momentum of your path is just too great to avoid disaster. Origins was trite in comparison. It was a black-and-white high fantasy where you were good and the archdemon was bad!



#20
Darth Krytie

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I liked DA2 better even though I really enjoyed DA:O. It boils down to Hawke's quests making sense for the plot of the game. It always threw me out of immersion when in Origins and my Warden (instead of fighting the Blight) was making traps or delivering Elfroots or giving garnets to some bartender. There's an archdemon to kill and here I am pickpocketing some lady in a tavern.

Also, the Fade sequence was like a whole quest inside of a quest. It was sort of a strange place to stick it and I kinda lost the urgency of saving the circle when I'd save/come back two or three times in the middle of the Fade quest before I finished it.

I liked Hawke because I could really feel Hawke's emotions during the game. In Origins, my Warden looked the same whether she was happy or angry or sad.

That's not to say there weren't problems with DA:2. I missed being able to look at all my companions in the same place for equipping and stuff.

I liked being able to get smoochies with my LI whenever and I actually missed pickpocketing every single resident in Fereldan.

#21
barryl89

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I have played both games to completion lately. And both with mages. Mages are way more fun in DA2 by the way.

As for difficulty, I played both on Hard. Origins was way too easy, DA2 was frickin difficult. I was there thinking: oh, no friendly fire, happy days, it didn't work out that way.

I tried nightmare and gave up, whereas I have played through DAO on nightmare in the past with limited trouble. The main reason is probably the aoe on melee weapons, or the waves. The waves really add a layer of complexity to the combat, added to the lack of overhead view (which I don't have a problem with really, Thedas doesn't have surveilance satelites).

Basically you need way more patience for DA2, if you try playing it like origins it doesn't really work out. I think you need to put a little effort into understanding the new class dynamics.
I made the mistake of trying to use the bog standard DAO party tactics and I failed badly. By looking at the tacticians over in the character builds forum I am beginning to see that there is a lot more to DA2 combat.

The game still has its problems, but don't believe the haters who go out of their way to paint it as a hack n' slash console game. It is not anything like that.

#22
CloudOfShadows

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I also like both games.

I think the story in DAO is a masterpiece. A finely crafted story that tells a very standard story really marvelously well. The presentation of the story in a game is truly well done.

DA2 fell short on the story-telling I think. One of the biggest flaw is that player doesn't really feel in control, despite there being choices that affect the player themselves more than in Origins, the choices are small, and don't mesh into the huge story as well.

I vastly prefer DA2, though, because I for myself enjoy the combat mechanics. Those are a lot more interesting and diverse in DA2.

And overarching story is the same on second, and third playthroughs in both games.

Modifié par CloudOfShadows, 12 avril 2011 - 05:54 .


#23
haroldhardluck

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The biggest difference between DAO and DA2 is consequences. In DAO it does not matter who you chose as king in Orzammar. You get your dwarven army in either case. There are consequences for the dwarves but it happens only after the game ends. In DA2 choices you make in one act can affect you in the next act. Chose a side in a quest and in the next act you can get another quest, be attacked by revenge seekers or nothing happens.

As a result DA2 is far more replayable. If you deliberately make different choices on replay, the resulting game can be very different. I am in my 4th replay and still discovering new quests that never happened in previous plays.

The interaction with the companions is much more sophisticated. In DAO all you had to do is keep them friendly and they all stayed with you at the end. In DA2, friendship alone will not make a companion stay with you. I had Aveline stayed even with a high rivalry. In my first play, 4 companions left and never came back. In subsequent plays I got everyone to stay including Fenris despite a high rivalry. It appears that how you complete quests is more important than the friendship/rivalry scale. And if you have Sebastian, there is a conflict with Anders that has no happy ending. In DAO your companions kept their conflicts under control. In DA2 some of them cannot be controlled and you must chose between them.

Character classes also has some affect. The battle with the Arishok plays out differently for rogues and warriors for example. A rogue spends a lot of time running and hiding even when the rogue is a buffed out, armored up dual weapon rogue. A warrior can stand and slug it out toe to toe. And speaking of that epic battle, how you treat Isabella affects that confrontation significantly. She can run away with the relic and never return or she can return with the relic for the rest of the game. It is a good example of how you act in the game can have direct consequences on your character and the game.

Harold

#24
icefox88

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Well, I knew I would have some problems pop up when I started. But didn't think it would be one the first day...

I'm trying to take some screen shots from both games to try and post here for use in my observations, but I can't take any pictures in-game. I've tried everything that I can think of to fix this; hitting print screen key, changing the rezs I played at to maybe fix it. But nothing works. I was hoping that if anyone had any ideas how to fix this please let me know, cause I really, really don't want to call tech support again.

(I play on a laptop with windows 7 and I have the "prt sc" on my keyboard if that helps) 

These shorts were going to play a big role in my comparisons, and I would let to get this fixes ASAP.

Now that that's out of the way. I've been reading up on the comments, and I really excited about peoples feedback. I was reading on what sphinxess said about about playtime, it got me thinking and I think I will play DA:O longer in my sessions, maybe five to seven hours. I would like to keep the playthrough times as close together as possible, since I'm playing these games at least three times each, at basically the same time (so I can compare each class thoroughly).

Also some people have brought an interesting point on those who replied on the DA:O form section about my idea on the gameplay. Dragon age 2 is more for the console players, and BioWare even said the it was. That being the case, I have the PC copy of both games, but I have played the Xbox versions of both. So what I'm going to do is play both games on my laptop first and then play them on my 360 to really get the differences of how the controls and gameplay work. 

And whoever asked, no I'm getting paid for this <_<

#25
Alex Kershaw

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Origins is streets ahead