JfBorrego wrote...
kormesios wrote...
JfBorrego wrote...
So there are actually different endings possible, impacted by your actions throught the game?
Have you played to the end?
There's a key (or several key, depending on your path) PC decision that drastically changes his fortunes, plus the standard slideshow of different outcomes for different areas and different NPCs.
So yes, different endings, unless you mean completely different last several hours of gameplay. You stop the blight, just like in BG/BG2 you kill Sarevok/Irenicus
No, that's why I'm asking.
If there's only one edning to the game then I'll focus on making the selections that Bioware appears to "want" you to pick.
If there's no apprecable differences in the outcome, I don;t see any value in not taking the path of least resistance to get there.
Ahh. Well, to be more precise, without major spoilers, it depends on what you want. The game is about stopping the blight, just like BG and BG2 were about stopping Sarevok and Irenicus. You are heading towards that climax regardless.
The path to get there involves choices on the way, mostly with how you ally with people. The choices affect those areas in the game, and the final battle. Also, choices with companions will affect your NPCs in game, to the extent that some will almost certainly leave or die, for any player actually role playing at all.
Still, the biggest changes you're going to see reflected are in the PC himself, and in the final slideshow. You (mostly) don't need to worry about the main PC decision--that's flexible until pretty late.
So it mostly boils down to how you feel about the changes in Ferelden you'll see in the closing slideshow, which can be massive. OTOH, if you what you really want is a vastly different last couple hours of gameplay--not going to happen in this game. Like JE, KoTOR or the BG series, it ends with reaching your goal.
Modifié par kormesios, 22 novembre 2009 - 05:05 .