smackey-d wrote...
DirectX 11 issues still haven't been worked out. My game still crashes after about 2 minutes of gameplay. Running GTX570 with the latest drivers.
Smackey, do you happen to see a little repeating pattern of green artifacts over every section of the screen, briefly, before the DA2 app shuts down or the PC reboots? I do.
I've had two GTX 570's now, and it's definitely a graphics memory issue but replacing the GTX 570 hasn't helped (although it did make it happen much less often). I find that if I turn the memory clock on the card lower than the stock setting, it seems to fix or drastically reduce the frequency of the issue.
I think a lot of these newer video cards, especially the 500 series by NVidia, are being "factory overclocked" too highly by the various manufacturers because they're not testing the overclocks well enough. DA2 is the only application that is video-memory-intensive enough to cause this crash for me (that I can find). I know heat and power are not the issue for me because I am running a Mac Pro, and if there's one thing they do well it's passively cool the case and provide plenty of power for HDs and video cards (1 KW in my case). I also test the wattage and the case temperature (along iwth the card's temp too). BTW I am running windows 7 on my Mac Pro, natively, using boot camp. I don't even have OSX installed! So DA2 is the windows version, along with everything else software-wise.
Anyone else noticing DA2 is either much more sensitive to overclocks than other current games? Or is there maybe some change that a DA2 bug is actually emulating a hardware issue (BSOD and memory arifacts on the screen briefly)?
Modifié par Disemboweler, 12 avril 2011 - 08:11 .