Aller au contenu

Photo

Patch 1.03 - Planning and Prioritization


52 réponses à ce sujet

#51
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages

Vahlshdeh wrote...

Question would be: Are there plans to provide/update high res texture packs for future game items [add ons/bonus items specifically armor]?

Not sure if this can be classified as a bug but the 'All classes Items Pack', or generally all of the new items are not matched to the 'High Resolution Texture Patch'. I understand this is a purely vanity type issue but the armor texture stands out clearly.

I at first thought that something was wrong with my vid card [especially during cutscenes]. It appears pixelated, if that is the correct word, basically one omnipresent low-res item in a high-res world. I am guessing that this will happen with every future new item or add on.


There are plans to have Hi-Res versions of the item pack items. No ETA on it but I can say it IS being worked on directly right now, just not sure how far along they are.

#52
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages

Drastim wrote...

When can we expect relase of 1.03? It would be nice to start playtrough with knowledge, that all important issues are fixed.


No ETA right now. I wouldn't expect it anytime before next friday, so sometime after that?

As for the reason why the HIREZ item pack items didnt get included. I can honestly say I have no idea - I just thought I'd let you know that I've heard there is a plan to get them out as soon as we can. I mostly report here off 2nd hand knowledge by keeping my ear to the ground on all things Dragon Age related.

#53
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages
Assassins are being slightly nerfed in both their health and the damage threshold it takes to break their stealth in the next patch.

A quick note on assassins though - when they are doing the smoke bomb or backflip animation they are invulnerable (much like mage's teleport). Also, the backstab/stealth has a cooldown it's just incredibly short on Nightmare. My strategy is usually just load up on fire resist (or electric if you're in act 2) and just unleash hell with Rain of Fire (or Thunderstorm); once they pop out, petrify and focus fire... and if you have Black Emporium, the dog is the best assassin bait in the game (and it's immune to fire!)