smackey-d wrote...
DirectX 11 issues still haven't been worked out. My game still crashes after about 2 minutes of gameplay. Running GTX570 with the latest drivers.
Smackey-d I have this exact same problem myself! However, sometimes I can get at least 10/15/20/30 mins out of a playthrough before it crashes and sometimes 2seconds max! Getting really annoying, however I wouldn't be surprised if the Dx11 problems in DA2 are even biowares fault, the most likely culprit in my opinion is Microsoft. They have a very bad reputation amongst gamers and modders of not properly testing their software for gamers, The "Vista" " incident is a perfect example of this. Dx9 no problem, hell I can even run the game at max resolution with 32x AA and 16x AF on the GPU still with 45+FPS. With Dx11 FPS drops to about 25 on 4x 4x. Even with no AA/AF frame rate is rarely above 25. Playable, but animations are a bit laggy and stiff.
Any chance you guys at Bioware could allow high setting for dx9? The renderer is seriously screwed in this game. I can play Crisis 2 at max setting without any major lag, but not this game. WTF?
Also when companions comment on a quest after you have accepted them, the vo does not allways play, but I do get the speech bubble pop up as I have subtitles on. An example, when the Qunari mercenary in the wounded coast calls out "you endanger yourself human. yada yada" Varrick is supposed to say "I don't even wake bianca for most threats anymore". The speech bubble pops up but no vo. Sometimes it works, sometimes it doesn't. Stuffed if I know what goin on here!

System specs:
Intel i5-2500k 3.6Ghz
4GB DDR3 1333Mhz Ripjaws
1TB Western Digital green drive
Gigabyte 570GTX SOC
Acer 24" V243HL Monitor running 1920x1080
Win. 7 64 bit Home Premium
Integrated audio - stuffed if i know what it is, all i know is its terrible!
Disemboweler wrote...
smackey-d wrote...
DirectX 11 issues still haven't been worked out. My game still crashes after about 2 minutes of gameplay. Running GTX570 with the latest drivers.
Smackey, do you happen to see a little repeating pattern of green artifacts over every section of the screen, briefly, before the DA2 app shuts down or the PC reboots? I do.
I've had two GTX 570's now, and it's definitely a graphics memory issue but replacing the GTX 570 hasn't helped (although it did make it happen much less often). I find that if I turn the memory clock on the card lower than the stock setting, it seems to fix or drastically reduce the frequency of the issue.
I think a lot of these newer video cards, especially the 500 series by NVidia, are being "factory overclocked" too highly by the various manufacturers because they're not testing the overclocks well enough. DA2 is the only application that is video-memory-intensive enough to cause this crash for me (that I can find). I know heat and power are not the issue for me because I am running a Mac Pro, and if there's one thing they do well it's passively cool the case and provide plenty of power for HDs and video cards (1 KW in my case). I also test the wattage and the case temperature (along iwth the card's temp too). BTW I am running windows 7 on my Mac Pro, natively, using boot camp. I don't even have OSX installed! So DA2 is the windows version, along with everything else software-wise.
Anyone else noticing DA2 is either much more sensitive to overclocks than other current games? Or is there maybe some change that a DA2 bug is actually emulating a hardware issue (BSOD and memory arifacts on the screen briefly)?
Tried this done nothing! Got a Antec DF-85 case, so it aint overheating!
Modifié par HolyWarrior21, 13 avril 2011 - 01:03 .