Rogue: Cunning or Dexterity Focus?
#1
Posté 12 avril 2011 - 04:19
I am getting the UE for the PC soon, and my first playthrough on the PC will be a dual daggers rogue. Now, my question is whether to focus on dexterity or cunning. I am leaning towards dexterity, as I believe that the damage output will be high enough at about level 23 with about 40 cunning anyway. This would allow me to get around 70 dexterity. (Including equipment bonuses here). So i was just wondering, how large an effect does having such a high dexterity have on your defence? Approximately what proportion of attacks would I be able to just avoid? I'm curious because I saw my friend playing a dex based rogue near the end of Awakening, with insane dps and he was near enough untouchable.
Cheers
#2
Posté 12 avril 2011 - 08:08
#3
Posté 13 avril 2011 - 06:33
If you have a proper tank who can hold aggro you should be able to just hack away without being focussed to much. It's up to you though.
A mixture can work out just as fine (2:1 dex:cun). You don't really need to have the extra damage that a true cunning build would deliver.
With 130 defense you won't be hit too much. I am soloing a rogue atm and he has about the same defense - maybe 1 out of 20 attacks hit me. If you have a party that can CC (crowd control) the enemy you can be fine with less defense.
#4
Posté 13 avril 2011 - 07:17
10cents wrote...
Unless you want to solo cunning would be your best bet. It also boosts coercion and stealing (though you dont really need that) and other skills (assassins and bards profit from it!).
If you have a proper tank who can hold aggro you should be able to just hack away without being focussed to much. It's up to you though.
A mixture can work out just as fine (2:1 dex:cun). You don't really need to have the extra damage that a true cunning build would deliver.
With 130 defense you won't be hit too much. I am soloing a rogue atm and he has about the same defense - maybe 1 out of 20 attacks hit me. If you have a party that can CC (crowd control) the enemy you can be fine with less defense.
I won't be soloing, its just that whenever I play, I like to have a fairly independent character. Basically, I just keep my companions around for the banter and a bit of extra dps. So having a rogue who relies on other members a.k.a a tank, isn't my thing. And having only 5% of attacks hit me sounds cool. Is that with or without evasion?
#5
Posté 14 avril 2011 - 02:45
http://social.biowar...na_id=238473932
Modifié par Arthur Cousland, 14 avril 2011 - 02:46 .
#6
Posté 14 avril 2011 - 03:35
#7
Posté 16 avril 2011 - 09:45
Strength: 20
Dexterity: 85
Magic:10
Willpower: 15
Cunning: 70
Constitution: 30
Plus gear should easily get 100+ for both dexterity and cunning, and with paragon stout runes, lifegiver and other gear a healthy 60-70 constitution.
Thanks for the help.
Modifié par SirLogical, 16 avril 2011 - 09:46 .
#8
Posté 17 avril 2011 - 05:19
#9
Posté 17 avril 2011 - 10:55
Also, the gear 10cents mentioned is the best in the game for any rogue, other than I prefer Cadash Stompers on my feet as I never have a problem with aggro (stuff is either dead too quick or dealt with by the tank). Paired with The Rose's Thorn and Duncan's/Crow dagger (or Fang if you are a city elf as its the best) and you have yourself one completely badass rogue.
#10
Posté 19 avril 2011 - 04:34
TheBigMatt90 wrote...
I would advise no more than 20 con, I personally dont put any in because you dont NEED to, between high dex and having a tank it is totally pointless and a complete waste of points. But thats just me, what do i know![]()
Also, the gear 10cents mentioned is the best in the game for any rogue, other than I prefer Cadash Stompers on my feet as I never have a problem with aggro (stuff is either dead too quick or dealt with by the tank). Paired with The Rose's Thorn and Duncan's/Crow dagger (or Fang if you are a city elf as its the best) and you have yourself one completely badass rogue.
Yeah I was going to go rose's thorn/crow dagger. And yeah for rogues that gear is way better than anything else. Just that Wade's Superior Dragonbone plate is the best warrior set, so I just assumed(wrongly) the equivalent rogue set was also the best. The main reason I was taking the con, is that when soloing the Harvester on nightmare, I couldn't do it on my mage, but I could on my dual wielding warrior who had 3 paragon stout runes.
Not that I claim to have soloed the entire game on nightmare. Just the Harvester, for the bragging rights
#11
Posté 19 avril 2011 - 05:55
#12
Posté 19 avril 2011 - 08:18
NicolinoH wrote...
Pure cunning does awsome damage but its annoying when you miss with a cunning build also needs a bit more strategic i'd only put dex on 24 (fade included) and all the rest into cunning
I'm thinking 24 dex on nightmare will suffer heavily from not having the attack bonuses from a high dex build.
#13
Posté 20 avril 2011 - 01:49
NicolinoH wrote...
Pure cunning does awsome damage but its annoying when you miss with a cunning build also needs a bit more strategic i'd only put dex on 24 (fade included) and all the rest into cunning
A duelist cunning build may have better luck with that attack rating, the sustains raise attack and defence a fair amount, so it could help you there.
#14
Posté 20 avril 2011 - 01:57
So i was just wondering, how large an effect does having such a high dexterity have on your defence?
1 dexterity = 1 defense (see the tooltip on the stats screen).
Used to be a bug with dexterity that didn't properly add damage bonuses. Not sure if that's been fixed.
I always preferred to go with a cunning build. You save on lockpicking/coercion talents, get a great boost from Lethality and the additional armor pen does massive damage.
NicolinoH wrote...
i'd only put dex on 24 (fade included) and all the rest into cunning
24 dex won't be enough to get the 4th level dual-weapon ability talents (like Punisher, Whirlwind, Evasion, and Dual Weapon Mastery). You need between 28-36 dex for those.
#15
Posté 20 avril 2011 - 02:07
#16
Posté 21 avril 2011 - 06:07
To answer your specific question...
20 strength in Origins, 24 strength in Awakening and beyond;
36 dexterity in Origins, 52 dexterity in Awakening and beyond;
Rest in cunning;
Obviously, you can use equipment (and other methods if using mods) to give you a boost with exception to skill requirements. Willpower and Constitution help, but are better boosted by means other than attribute points. Magic is next to useless for a rogue.
#17
Posté 22 avril 2011 - 04:26





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