Is DA "Soloable"?
#1
Posté 18 novembre 2009 - 08:16
I find the party characters annoying and would like to minimize my interactions (i.e. ESC key pounding) as much as possible.
#2
Posté 18 novembre 2009 - 08:22
The game actually uses slightly different rules on spell and effect durations if you solo (in your favor). The game even provides help for those moments you need party members to pass a puzzle. Soloing was definately something they considered in their design.
#3
Posté 18 novembre 2009 - 08:25
#4
Posté 18 novembre 2009 - 08:28
Scyles wrote...
Yes, it's possible. I'm getting close to finishing up a mage duo game on Nightmare. I have yet to encounter a situation that I'd consider impossible for a single mage. If you chose to solo with a non-mage class, be sure to carry along a good supply of grenades and a massive stock of poultices.
You soloing on Nightmare. What Spells did you pick doing it. I trying to solo on hard.
#5
Posté 18 novembre 2009 - 08:30
#6
Posté 18 novembre 2009 - 08:32
Do any of them grant you any permanent skills/bonuses, making it worthwhile to bring them aboard at least initially?
I really wish they would take the hint the first time you tell them to ****** off and not keep coming back for more abuse
#7
Posté 18 novembre 2009 - 08:32
But I am guessing that is not what you meant
Modifié par JamesX, 18 novembre 2009 - 08:33 .
#8
Posté 18 novembre 2009 - 08:33
Not true, the game has a solution for that if you don't have 4 party membersJamesX wrote...
Not possible. Because there is one point in the game you need 4 people to pass.
But I am guessing that is not what you meant
#9
Posté 18 novembre 2009 - 08:34
#10
Guest_Crawling_Chaos_*
Posté 18 novembre 2009 - 08:34
Guest_Crawling_Chaos_*
Sloth Of Doom wrote...
Soling a rogue n nightmare right now, so it is quite possible. Bosses need a LOT of forethought though.
How are you soloing? If you get overwhelmed once you are done for.
Also: Good luck with the Deep Roads.
I suppose you're just stealthing past the majority of fights.
Modifié par Crawling_Chaos, 18 novembre 2009 - 08:37 .
#11
Posté 18 novembre 2009 - 08:36
Really? Guess I'll try and see next time I go through it.Toro Nero wrote...
Not true, the game has a solution for that if you don't have 4 party membersJamesX wrote...
Not possible. Because there is one point in the game you need 4 people to pass.
But I am guessing that is not what you meant
#12
Posté 18 novembre 2009 - 08:38
#13
Posté 18 novembre 2009 - 08:40
Crawling_Chaos wrote...
Sloth Of Doom wrote...
Soling a rogue n nightmare right now, so it is quite possible. Bosses need a LOT of forethought though.
How are you soloing? If you get overwhelmed once you are done for.
Also: Good luck with the Deep Roads.
I suppose you're just stealthing past the majority of fights.
At the beginning it is necessary to stealth past certain fights. Once you get combat steath you can take almost any group no problem. Feign death is also handy. At level 14 I fight everything, the deep roads is fun as hell.
And yes, if you t overwhelemed you are done for. The key is, don't get overwhelemed..ook for enemis that can do that to you and take them out or stun lock them fast. A group of spiders is a pain in the ass, but I can usually bow-pull seperate them so as to not be totaly screwed. Traps help a lot with them.
#14
Posté 18 novembre 2009 - 08:41
Solo rogue is exactly how I want to play this game.
#15
Guest_jynthor_*
Posté 18 novembre 2009 - 08:43
Guest_jynthor_*
No funny one-liners
No chats between party members.
You'll just feel lonely...
#16
Posté 18 novembre 2009 - 08:46
Toro Nero wrote...
As a solo rogue you can pretty much reset the fight using combat stealth.
nice, i always wondered that (no combat stealth yet), however playing with a party generally kills that when they have no stealth, i always felt weighed down by clumsy no-wit warriors and arrogant mages,
why can't i just kill the other characters off and be a jerk?
#17
Guest_Crawling_Chaos_*
Posté 18 novembre 2009 - 08:47
Guest_Crawling_Chaos_*
Sloth Of Doom wrote...
At the beginning it is necessary to stealth past certain fights. Once you get combat steath you can take almost any group no problem. Feign death is also handy. At level 14 I fight everything, the deep roads is fun as hell.Crawling_Chaos wrote...
Sloth Of Doom wrote...
And yes, if you t overwhelemed you are done for. The key is, don't get overwhelemed..ook for enemis that can do that to you and take them out or stun lock them fast. A group of spiders is a pain in the ass, but I can usually bow-pull seperate them so as to not be totaly screwed. Traps help a lot with them.
How, exactly, do you plan on fighting the 3 final bosses in the Deep Roads? Inching down their health and stealthing every time you get the chance, with a massive amount of pots and poison bombs?
Also, I really don't see you being able to take down the Spider Queen. Not with that poison spit. Unless you stack nature resistance like crazy.
Modifié par Crawling_Chaos, 18 novembre 2009 - 08:48 .
#18
Posté 18 novembre 2009 - 08:50
jynthor wrote...
Why would you do that.
No funny one-liners
No chats between party members.
You'll just feel lonely...
I know I'm in the minority here but I find the dialogue and NPC interactions simply awful. 90% of the dialogue options are filler. The voice acting is horrible. The cut scene graphic quality is rubbish.
If I wanted to 'escape" into a story I'd read a novel by a real author - I find the writing in computer games to be very very low quality and generally quite juvenile...
#19
Guest_jynthor_*
Posté 18 novembre 2009 - 08:51
Guest_jynthor_*
JfBorrego wrote...
jynthor wrote...
Why would you do that.
No funny one-liners
No chats between party members.
You'll just feel lonely...
I know I'm in the minority here but I find the dialogue and NPC interactions simply awful. 90% of the dialogue options are filler. The voice acting is horrible. The cut scene graphic quality is rubbish.
If I wanted to 'escape" into a story I'd read a novel by a real author - I find the writing in computer games to be very very low quality and generally quite juvenile...
To each their own but.....I totaly disagree with you...
#20
Posté 18 novembre 2009 - 08:51
Crawling_Chaos wrote...
Sloth Of Doom wrote...
Crawling_Chaos wrote...
Sloth Of Doom wrote...
Soling a rogue n nightmare right now, so it is quite possible. Bosses need a LOT of forethought though.
How are you soloing? If you get overwhelmed once you are done for.
Also: Good luck with the Deep Roads.
I suppose you're just stealthing past the majority of fights.
At the beginning it is necessary to stealth past certain fights. Once you get combat steath you can take almost any group no problem. Feign death is also handy. At level 14 I fight everything, the deep roads is fun as hell.
And yes, if you t overwhelemed you are done for. The key is, don't get overwhelemed..ook for enemis that can do that to you and take them out or stun lock them fast. A group of spiders is a pain in the ass, but I can usually bow-pull seperate them so as to not be totaly screwed. Traps help a lot with them.
How, exactly, do you plan on fighting the 3 final bosses in the Deep Roads? Inching down their health and stealthing every time you get the chance, with a massive amount of pots and poison bombs?
Also, I really don't see you being able to take down the Spider Queen. Not with that poison spit. Unless you stack nature resistance like crazy.
Already did the spider queen and it took a few trys. Had to pull all her little helpers away as best I could. I found that by fighting her near the bridge when she gos into the ceiling it ends combat. Made life easier. Soulrot poison helped a lot. bascally it came down to sneaking up on hr, BSing till she turned, stun her, circle and BS again, repeat, then vanish and wait for cooldowns.
Oh forgot to mention...ranger pets!
Modifié par Sloth Of Doom, 18 novembre 2009 - 08:54 .
#21
Posté 18 novembre 2009 - 08:56
I'm just about done reading the first "Mistborn" book by Bryan Sanderson.
Excellent concept/storyline, very unique.
So when I try to "immerse" myself into the writing for DA:Origins, it's impossible. The level of talent/skill is just miles apart.
I know game developers can't afford to hire "real" talent to write. But knowing that you'd think they'd spend the $$ on other aspects of the game instead of giving the marginal writing such a main focus.
#22
Posté 18 novembre 2009 - 09:00
Sloth Of Doom wrote...
At the beginning it is necessary to stealth past certain fights. Once you get combat steath you can take almost any group no problem. Feign death is also handy. At level 14 I fight everything, the deep roads is fun as hell.
And yes, if you t overwhelemed you are done for. The key is, don't get overwhelemed..ook for enemis that can do that to you and take them out or stun lock them fast. A group of spiders is a pain in the ass, but I can usually bow-pull seperate them so as to not be totaly screwed. Traps help a lot with them.
i noticed that the spiders in Lothering were easy to lure one-at-a-time if i stood the highest i could over the hill, maybe other locales have that interesting twist
#23
Posté 18 novembre 2009 - 09:01
Just need a lot of health pots and patience. (on normal)
#24
Posté 18 novembre 2009 - 09:18
I'm not soloing, I'm playing with just two characters -my character and Morrigan. I decided that I didn't need the frustration of dying every single time an enemy mage cast Winter's Grasp upon me, so I brought Morrigan along primarily for Dispel Magic.You soloing on Nightmare. What Spells did you pick doing it. I trying to solo on hard.
I maxed the cold branch first. I start most fights with Blizzard at long range, I picked up Lightning (to cycle Winter's Grasp, Arcane Bolt, and Lightning at medium range) and Shock (to follow after Cone of Cold). I took Mana Clash for enemy mages, and Anti-Magic Ward as a backup plan, in case Mana Clash gets resisted. Vulnerability Hex is a major help against Yellows and above. I know of more effective spells and combinations, but in the interest of preserving challenge, I've kept from using Forcefield and the powerful spell combos.
I recruited everyone and then dumped them off at camp at the first opportunity. This means that I had to play small segments of the game with other members, but should I desire to complete a character's individual story quest, I'll have the option to do so later.How did you handle the "party" characters? Did you blow them off at initial encounter so you could proceed on?
Not to my knowledge, but they can be used to raise skills that you do not desire to have on your main character; skills such as Herbalism.Do any of them grant you any permanent skills/bonuses, making it worthwhile to bring them aboard at least initially?
#25
Posté 18 novembre 2009 - 09:18
The name of the author you like so much is Brandon Sanderson.JfBorrego wrote...
the first "Mistborn" book by Bryan Sanderson.
Excellent concept/storyline, very unique.
And as jynthor said above, to each his own. But I disagree with you on that too. Me, I'll take David Gaider any day.





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