caridounette wrote...
Asdara wrote...
caridounette wrote...
Asdara wrote...
It's a problem - but I don't think Bioware restricts people from being able to side with the mages simply because that moral ambiguity always remains. Even if Orsino turned abomination, does that mean all his underlings will as well? Does that mean there is not one redeemable soul in that tower? No. There will be an innocent in there, somewhere, and you're back to the question: do they die to potentially save the life of someone else? There's no right answer.
Also, it is a game meant to be roleplayed, not a matter of counting how many innocents stand on each side ofthe fence (everyone has his guess on that part). Trying to be too logical about it ruines the whole <this is a RPG> point of the experiment. When i side with the mages, its a much from an emotional standpoint as a anything moral.
Do i know if my sister can be protected when i side with the templars? I do not. Well some players / Hawke characters can think its a good enough reason to side with the mages. She is the perfect symbol of innocence and the longer she stays in there the more chances she has to be corrupted.
Its hard to think ppl who enact genocides/revolutions have no emotional triggers to do so...
One can argue as logically as they want, whne you play, you do get emotionnaly involved (or at least try to, since its hard to understand mages even when you play one) and make choices from that.
The Hawke I'm roleplaying can't have emotions and logic? I'm not trying to just blow you off here, but it seems like you think I am implying that we don't roleplay and that is far from my stance - I love RP and all its elements and I've made many a purely character based choice, either logical or emotional. We possess both though, and just because my rouge (1st unspoiled char.) loved her sister didn't mean the circle should win vs. the templars and potentially take over the city afterwards. Luckily I was able to spare her, but my Hawke was always hoping that Bethany would not have turned and could be saved. Logically, my Hawke deduced that if her sister was alright she wouldn't have to kill her, and she turned out to be right - yay - but... I digress.
Emotion sometimes overpowers logic, but it never makes logic cease to exist. You can be both emotional and logical and try to assert one impulse over the other if you try, why couldn't a character with the same range of capability do the same thing?
Im sorry if the intent was misunderstood here. I was certainly not implying you were wrong or did not know how to roleplay. Actually i go about it the same way you do when i play a protemplar Hawke.
Saving your sister is jsut one emotionnal exemple of why a nonmage Hawke could want to save the circle. I think the logic part has been well covered so far. I did not want to say its emotion vs logic, jsut that when you actually play, even a very clear cut issue can become grey because of personal involvements / beliefs.
Im curious if your sister could not be saved (lets say templar XYZ arrives first and chops her down) how many ppl would prefer siding with mages?
If Bethany turned, she dies. Regardless of all else for me, as even my blood-mages are anti-abomination (also, bloodmages never side with the templars under my control). If she hasn't turned AND I couldn't save her, I'd be very upset with the Templars - and if the option to change sides presented itself just then, I would have to seriously consider it. Of course, by that point we're already committed, so I'd have to just vent my anger on Meredith when I cut her into tiny tiny pieces.





Retour en haut





