Fixers0 wrote...
Look at the tooltips during all those great loading screens.
Those aren't codex entires
Fixers0 wrote...
Look at the tooltips during all those great loading screens.
Mykel54 wrote...
Well to be honest, i wouldn´t mind the ammo system if i didn´t have to look for ammo continually.
I would not mind a system where ammo was in, if for example out of combat, your ammo filled up automatically. So say that while you are fighting you have limited resources, but once the fight is over, instead of "clip searching time!", your weapon start refilling it´s own ammo. I think it would be less limiting and still allow you to make a shot here and there for fun (let´s shoot at this lamp, or this crate box) without worrying about ammo.
Avissel wrote...
I still want to see this codex entry you keep referring to, I was never able to find one that said they are universal.
Mykel54 wrote...
Well to be honest, i wouldn´t mind the ammo system if i didn´t have to look for ammo continually.
I would not mind a system where ammo was in, if for example out of combat, your ammo filled up automatically. So say that while you are fighting you have limited resources, but once the fight is over, instead of "clip searching time!", your weapon start refilling it´s own ammo. I think it would be less limiting and still allow you to make a shot here and there for fun (let´s shoot at this lamp, or this crate box) without worrying about ammo.
I understand the point you have made about ammo being a differential element between weapons, and the whole limited resources stuff, but following that theory then all biotics should have a "mana bar" that is spent each time you use a power. I am exaggerating a bit but i hope you get what i meant, i just feel that using biotic/tech powers is a lot less frustrating that my own weapons, because for the powers i only have to worry about the cooldown. For the weapons i can´t waste any shot for fun, and i have to go looking for clips after almost every fight.
Mykel54 wrote...
I don´t like shooters too much,
Modifié par DxWill10, 12 avril 2011 - 09:37 .
Guest_Nyoka_*
I'm with you.Gentleman Moogle wrote...
See, I must be in the minority here, because I actually prefer the clip system to the "overheat" system. I much prefer having ammo and being able to reload my gun to standing around like a lemon waiting for my heat to die down so I can shoot again.
woods26 wrote...
It was very annoying that after every encounter you had to scour the room for clips.
didymos1120 wrote...
woods26 wrote...
It was very annoying that after every encounter you had to scour the room for clips.
Maybe you did. I didn't spend much time on it myself, unless I was being OCD about it and felt like having every weapon topped up. Most of the time, there are numerous refills placed right along the path you're taking anyway.
woods26 wrote...
A bread crumb trail of clips is equally annoying.
didymos1120 wrote...
woods26 wrote...
A bread crumb trail of clips is equally annoying.
Yeah, that's hardly ever what the game does, actually. Usually, they're placed out in the open in a group, often with some power cells and other stuff nearby. So, next gripe?